Potzblitz V24.2b JAN 1st 2024

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, The Lordz

Rick402
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by Rick402 »

Meant to say base/vanilla game is really easy, stupid phone
onpp
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by onpp »

@ Robotron : I am playing CP side Potzblitz v 9.3 with Steel. I got artillery research displayed on turn 2, but artillery research was not available anymore on turn 3 for AH (neither Germany which just enter war). I had noticed that in single player once, but I thought I had mistaken. Is it a bug ?

Fin attached the log file and the autosaves.

Cheers.

BugPotzblitz.zip
(217.06 KiB) Downloaded 97 times
Rick402
Corporal - Strongpoint
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Posts: 63
Joined: Sat Nov 24, 2018 8:03 pm

Re: POTZBLITZ V9.3 MAY11th 2019

Post by Rick402 »

yes the base game on balanced, is to easy, its early 1916 and russia is going to lose and im pushing france, towards paris. romania, bulgaria, and portugal are going to be going. but ya once i beat the base game i willl be reinstalling the mod, cause its way to easy.
Robotron
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by Robotron »

onpp wrote: Sat Jun 15, 2019 2:03 pm @ Robotron : I am playing CP side Potzblitz v 9.3 with Steel. I got artillery research displayed on turn 2, but artillery research was not available anymore on turn 3 for AH (neither Germany which just enter war). I had noticed that in single player once, but I thought I had mistaken. Is it a bug ?
Yes it's most certain a bug but I can't see the cause right now. Hope you can cope with it until the next update.
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Robotron
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by Robotron »

Rick402 wrote: Sat Jun 15, 2019 8:25 pm yes the base game on balanced, is to easy, its early 1916 and russia is going to lose and im pushing france, towards paris. romania, bulgaria, and portugal are going to be going. but ya once i beat the base game i willl be reinstalling the mod, cause its way to easy.
Well, even if I play my own mod there are often enough situations when I think "damn, the game is lost", then I play another 5 turns and then I'm "hey, I'll win after all", then maybe another 5 turns after this I'm like "okay, now I'm f*cked" and another 5 turns after this I feel victorious again.

Enough players have reported that they'd beaten Potzblitz (maybe with reload-cheating, I don't care) but I can tell you even without reloading the game is winnable for an expert player who knows what is going to work.
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
werst
Private First Class - Wehrmacht Inf
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Game freezing

Post by werst »

Log:

[02:44:13][7208]*** Starting naval AI ***
[02:44:13][7208]NavalAI1
[02:44:18][7208]NavalAI2
[02:44:18][7208]NavalAI3
[02:44:18][7208]NavalAI3
[02:44:18][7208]NavalAI4
[02:44:18][7208]GERMAN BALTIC MINING SUPERIORITY MINES LAID: 5505/800
[02:44:18][7208]MINES START
[02:44:18][7208]ENT CHANCE/ROLL:60/279
[02:44:18][7208]MINES END
[02:44:18][7208]NavalAI5
[02:44:18][7208]BRTISH MINING SUPERIORITY! MINES LAID :4135.5/6103
[02:44:24][7208]NavalAI6
[02:44:24][7208]NavalAI7
[02:44:24][7208]DEBUG MODE START
[02:44:24][7208]SCRIPTED IDLE START
[02:44:24][7208]SCRIPTED IDLE END
[02:45:30][7208]COMMANDER WOUND ROUTINE
[02:45:30][7208]RANGE:3
[02:45:30][7208]NAME:VON MOLTKE
[02:45:30][7208]KILL ROLL WAS: 6
[02:45:30][7208]COMMANDER WOUND ROUTINE FINISHED!
[02:46:03][7208]LIMITDEPLOY CHECKHEX1
[02:46:03][7208]LIMITDEPLOY CHECKHEX2
[02:46:08][7208]COMMANDER WOUND ROUTINE
[02:46:08][7208]RANGE:1
[02:46:08][7208]NAME:DANKL
[02:46:08][7208]KILL ROLL WAS: 2
[02:46:08][7208]COMMANDER WOUND ROUTINE FINISHED!
[02:46:15][7208]Too far from the city, no moves
[02:47:21][7208]Resume: false, game/game_move.lua:306: attempt to index field 'unit' (a nil value)
[02:47:21][7208][C]:-1(global error) ai/ai.lua:28: game/game_move.lua:306: attempt to index field 'unit' (a nil value)
Robotron
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by Robotron »

Seems to be caused by disembarking a unit, after disembarking the unit is not registered properly...

Is this reproducible? If so, upload the AutosaveEndturn file usually to be found in your Documents folder, so look in "My Documents\My Games\Commander The Great War".

Put the autosave.endturn files into a .zip or .rar archive and attach it to your next reply using the forum's "upload attachment" feature in the bottom left corner of the reply box in "full editor & preview" mode.
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Robotron
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Posts: 2151
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by Robotron »

Damn, there's a game-breaking typo in V9.3 that renders the game unplayable...@#§*%!!!!
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
onpp
Corporal - 5 cm Pak 38
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Joined: Fri Aug 26, 2016 9:15 pm

Re: POTZBLITZ V9.3 MAY11th 2019

Post by onpp »

Robotron wrote: Sat Jun 15, 2019 9:42 pm
onpp wrote: Sat Jun 15, 2019 2:03 pm @ Robotron : I am playing CP side Potzblitz v 9.3 with Steel. I got artillery research displayed on turn 2, but artillery research was not available anymore on turn 3 for AH (neither Germany which just enter war). I had noticed that in single player once, but I thought I had mistaken. Is it a bug ?
Yes it's most certain a bug but I can't see the cause right now. Hope you can cope with it until the next update.
@ Robotron : it is very Strange, but the artillery research appeared again on turn 4, both for AH and Germany. Everything seems in order. I attached the log files in case it could be usefull. Thanks.

Bug2Potzblitz.zip
(218.7 KiB) Downloaded 88 times
werst
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 8
Joined: Tue Jun 11, 2019 1:53 pm

Game freezing - autosave log

Post by werst »

Here is the autosave log.
Attachments
AutoSaveEndTurn.rar
(304.06 KiB) Downloaded 95 times
Robotron
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by Robotron »

Archive is damaged, can't open it.
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
eriador08
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by eriador08 »

Hello,

i want to report a bug. I played a few pbem games with my friend. All went well for many, many turns. But in one game (mid 1917) the game started to crush every time after the replay of the last turn.

[21:25:39][414348]Starting PBEM game. Id: 434328 eriador08 vs Tribun_0815
[21:25:47][414348]Game instance downloaded, moving on
[21:26:48][406544]COMMANDER WOUND ROUTINE
[21:26:48][406544]RANGE:3
[21:26:48][406544]NAME:VON FALKENHAYN
[21:26:48][406544]KILL ROLL WAS: 5
[21:26:48][406544]COMMANDER WOUND ROUTINE FINISHED!
[21:26:56][406544]AIR ATTACKBONUS: 75.9
[21:26:56][406544]AIR INTERCEPTBONUS: 79.2
[21:27:04][406544]AIR ATTACKBONUS: 69.3
[21:27:04][406544]AIR INTERCEPTBONUS: 133.76
[21:27:28][406544]----------GAMETURN START!
[21:27:28][406544]++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[21:27:28][406544]++++++++++++++++++++++++++++++++++++++++++++++++POTZBLITZV9.2++++++++++++++++++++++++++++++++++STARTING GAME TURN # 47/SEP/1917
[21:27:28][406544]++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[21:27:28][406544]----------GAMETURN CHECK2
[21:27:28][406544]----------GAMETURN CHECK3
[21:27:28][406544]-----------------NORMAL EVENTS START!
[21:27:28][406544]============================================================================================================================ EXP NIL checked!!!!!!!!!!!!!!1
[21:27:28][406544]============================================================================================================================ EXP NIL checked!!!!!!!!!!!!!!1
[21:27:28][406544]============================================================================================================================ EXP NIL checked!!!!!!!!!!!!!!1
[21:27:28][406544]============================================================================================================================ EXP NIL checked!!!!!!!!!!!!!!1
[21:27:28][406544]============================================================================================================================ EXP NIL checked!!!!!!!!!!!!!!1
[21:27:28][406544]!!! DAMAGE BY ENDURANCE/EFF LOSS !!!
[21:27:28][406544]FRANZKAPUTT/EFFORT:0/100
[21:27:28][406544]ENTENTE events %:100
[21:27:28][406544]CP events %:33.333333333333
[21:27:28][406544]++++++++++++++++++++++++++POTZBLITZ VERSION: 9.3 ++++++++++++++++++++++++++++++++++++++++
[21:27:28][406544]EVENTCHECKCHECK0
[21:27:28][406544]game/game_events.lua:11947(global Offensives) game/game_events.lua:11947: attempt to index global 'hex' (a nil value)


I hope this is right what i posted here. Maybe there is something that can be done. Thanks for the mod. It is a great experience.

eridador08
Robotron
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by Robotron »

@eriador08: yes, you're at the right place here. 8)

To be able to continue your match you will have to manually update one of the game's scripts.

The script's name is:

game_events.lua

and you will find it in the folder called:

CTGW/Data/Scripts/game

I have attached a zip-archive to this reply containing the fixed script.

Unpack it and copypaste it over the existing one in the mentioned folder, overwriting the old one.

Your opponent will have to do the same.
script fix.zip
(109.58 KiB) Downloaded 92 times
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
werst
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by werst »

I'm trying to attach the save file again.
Attachments
AutoSaveEndTurn.rar
(304.06 KiB) Downloaded 94 times
Robotron
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by Robotron »

Still unable to open. Tried with both WinRar and 7zip on different machines.

Try uploading in zip-format instead.
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
werst
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Save - another try

Post by werst »

Trying in the zip format.
Attachments
Save.zip
(306.44 KiB) Downloaded 80 times
Robotron
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by Robotron »

That worked and I could reproduce the crash too. I'll see what I can do about the bug.

*edit*

Fixed.

You can either wait for V9.4 (due this weekend...again) or overwrite the script called:

game_move.lua

which is located in:

CTGW/Data/Scripts/game

with the corrected file found in the attachment.
game_move.zip
(3.08 KiB) Downloaded 85 times
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
werst
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Private First Class - Wehrmacht Inf
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Game freezing

Post by werst »

The debugging worked and I was able to get into another round.
Then, it froze again when I'd attacked a convoy on the hex 75,28 (port at Charbourgh). After that, I couldn't even load the turn beginning save, it freezes during loading.
I'm attaching the broken save.
Attachments
cp_new.zip
(153.81 KiB) Downloaded 84 times
Robotron
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Re: POTZBLITZ V9.3 MAY11th 2019

Post by Robotron »

Yes, I see. Also the logfile does not mention any cause for the crash.

There's not much I can do without a proper crash report and 9.3 was a pretty buggy release anyway, so better wait for 9.4 and then start anew.
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Robotron
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Re: POTZBLITZ V9.4 JUN19th 2019

Post by Robotron »

V9.4 is out.

https://drive.google.com/open?id=1OhY3I ... OFkzRrSNHu

This update addresses all bugs that were reported over the last few weeks and a few minor gameplay issues.
No PDF manual update this time.

As always: don't update any matches in progress, instead start new matches AFTER having applied the update.
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
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