Need Help?

Support for games using the Alea Jacta Est engine such as Birth of Rome

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IainMcNeil
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Joined: Fri Apr 01, 2005 10:19 am

Need Help?

Post by IainMcNeil »

If you are having any problems just let us know.

If you have any orders issues or download problems just post here.

If you have any game related issues it is quicker to post at the developers site :
http://www.ageod-forum.com/forumdisplay ... -Jacta-Est

You can still post here if you prefer but it tends to take longer to get a response.

Thanks for playing and enjoy the game!
setomikey
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 30
Joined: Tue Jun 19, 2012 10:03 am

Re: Need Help?

Post by setomikey »

Hi!

I would like to ask that, do I have a chance to run the game if my video card is only 64 mb?
My ram is also half of the needed, the game needs 1gb and I have half, but this is same also with the Panzer Corps game, but that one runs fine for me... But the Panzer Corps needs only 64 mb video card...
I`m asking this because I dont know how important is the video card capacity for this game...

Sorry for my bad english, and thanks for the help! :)


By` Seto Mikey
IainMcNeil
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Site Admin
Posts: 13558
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Re: Need Help?

Post by IainMcNeil »

If you only have half the required RAM is very unlikely you would be able to play and if you could it would probably be very slow.
PhilThib
Ageod
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Joined: Tue Dec 04, 2012 6:02 pm

Re: Need Help?

Post by PhilThib »

As informed by Iain, fastest reply is on the AGEOD forum :)
andros1966
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Re: Need Help?

Post by andros1966 »

I've lost both my AJE and BoR installers. Even after registering the SN. I cannot re download.
Ohe can I get a new copy of the installers to re-install on ma new PC ?
Thank you for uour help
RangerJoe
Lance Corporal - Panzer IA
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Re: Need Help?

Post by RangerJoe »

"File not found: C:\Games\Alea Jacta Est\AJE\GameData\Areas.ini"

That subfolder is not in my installation. I installed from my brand new disc that I recently received in the post then I downloaded the update and installed that before attempting to run the game. It stops starting up and I can see two boxes flashing with one having "Age" visible but I can't read the text because then the other box flashes and then they are both covered by the roman eagle.
The entire !Main log.txt file:
9:54:17 PM (Reporting) User: gersi Computer: MINE
9:54:17 PM (Reporting) Loading general settings
9:54:19 PM (Reporting) USettings.LoadSettings 707 settings loaded, out of 7 settings files.
9:54:19 PM (Reporting) Loading Localized Strings
9:54:47 PM (Reporting) System local strings loaded from C:\Games\Alea Jacta Est\AJE\Settings\LocalStrings__AGE.csv
9:54:47 PM (Reporting) Loading Display Options
9:54:47 PM (Reporting) Entering DirectX Initializations
9:54:47 PM (Reporting) LocalStrings & Settings 30516 ms
9:54:48 PM (Reporting) Cursors 48 ms
9:54:06 PM (Reporting) DirectX Initializations 1449 ms
9:54:06 PM (Reporting) Fonts 0 ms
9:54:06 PM [Critical ] TTerrainDefs.Get Terrain UID 23 too high
9:54:06 PM [Critical ] TTerrainDefs.Get Terrain UID 0 too high
9:54:06 PM [Critical ] TTerrainDefs.Create: You must define
9:54:06 PM [Critical ] TTerrainDefs.Create: You must define
9:54:06 PM [Critical ] TTerrainDefs.Create: You must define
9:54:06 PM [Critical ] TTerrainDefs.Create: You must define
9:54:06 PM (Reporting) TTerrainDefs.Create 0 Terrains definitions loaded, out of 0 terrains files.
9:54:06 PM (Reporting) Terrains Definitions 6244 ms
9:54:06 PM [Critical ] TAreas.Create File not found: C:\Games\Alea Jacta Est\AJE\GameData\Areas.ini
9:54:06 PM (Reporting) Areas 463 ms
9:54:06 PM (Reporting) Theaters 3 ms
9:54:06 PM (Reporting) Particles I 2 ms
9:54:06 PM (Reporting) TAbiDefs.Create 0 Abilities loaded, out of 0 abilities files.
9:54:06 PM (Reporting) Units Abilities 3 ms
9:54:06 PM (Reporting) TStrucDefs.LoadFromFile 0 StrucDef loaded, out of 0 StrucDef files.
9:54:06 PM [Error ] TStrucDefs.GetSpecOpStruc Spec Order 3 has no related structure
9:54:06 PM [Error ] TStrucDefs.GetSpecOpStruc Spec Order 4 has no related structure
9:54:06 PM [Critical ] TTerrainDefs.Get Terrain UID 0 too high
9:54:06 PM [Critical ] TTerrainDefs.Create: You must define
9:54:06 PM [Critical ] TTerrainDefs.Create: You must define
9:54:06 PM [Critical ] TTerrainDefs.Create: You must define
9:54:06 PM [Critical ] TTerrainDefs.Create: You must define
9:54:06 PM (Reporting) TTerrainDefs.Create 0 Terrains definitions loaded, out of 0 terrains files.
9:54:06 PM (Reporting) Terrains Definitions 601823 ms
9:54:06 PM [Critical ] TAreas.Create File not found: C:\Games\Alea Jacta Est\AJE\GameData\Areas.ini
9:54:06 PM (Reporting) Areas 623 ms
9:54:06 PM (Reporting) Theaters 1 ms
9:54:06 PM (Reporting) Particles I 4 ms
9:54:06 PM (Reporting) TAbiDefs.Create 0 Abilities loaded, out of 0 abilities files.
9:54:06 PM (Reporting) Units Abilities 11 ms
9:54:06 PM (Reporting) TStrucDefs.LoadFromFile 0 StrucDef loaded, out of 0 StrucDef files.
9:54:06 PM [Error ] TStrucDefs.GetSpecOpStruc Spec Order 3 has no related structure
9:54:06 PM [Error ] TStrucDefs.GetSpecOpStruc Spec Order 4 has no related structure
9:54:06 PM (Reporting) Structures 240 ms
9:54:06 PM (Reporting) TFactionDefs.LoadFromFile 0 FactionDef loaded, out of 0 FactionDef files.
9:54:06 PM (Reporting) Factions 16 ms
9:54:06 PM (Reporting) Application.Initialize OK
9:54:06 PM (Reporting) TSplash.Create OK
9:54:06 PM (Reporting) TSplash.Show OK
9:54:06 PM (Reporting) TSplash.Repaint OK
9:54:06 PM (Reporting) Starting Media Librarian
9:54:06 PM (Reporting) Game Engine version: Alea Jacta Est 1.00
9:54:06 PM (Reporting) Max Texture size: 16384 x 16384
9:54:06 PM (Reporting) TAgeAudio Initializing Audio Engine
9:54:06 PM (Reporting) TMediaLibrarian.InitializeSounds 185 sounds loaded.
9:54:06 PM (Reporting) TMediaLibrarian.InitializeMusics 10 Musics loaded.
9:54:06 PM (Reporting) TMediaLibrarian.Create Finished loading images in 57.937 seconds Memory usage: 77744 kb
9:54:06 PM (Reporting) Media Librarian 64570 ms
9:54:06 PM (Reporting) TParticlesDef.Create 0 particles definitions loaded, out of 0 particles files.
9:54:06 PM (Reporting) Particles II 25 ms
9:54:06 PM (Reporting) TDoodadDefs.Create 0 doodads definitions loaded, out of 0 files.
9:54:06 PM (Reporting) Doodads 0 ms
9:54:06 PM (Reporting) TListRegionDefs.Create -1 Regions definitions loaded. PolyCount: 0 TriangleCount: 0 AdjacencyCount: 0 JumpLinkCount: 0
9:54:06 PM (Reporting) Regions Loading 0 ms
9:54:06 PM [Error ] TMap.LoadFromFile File not found: C:\Games\Alea Jacta Est\AJE\GameData\Map.ini
9:54:06 PM (Reporting) Regions(Area) Loading 0 ms
9:54:06 PM (Reporting) TListButtons.Create 97 buttons definitions loaded, from 42 frontend files.
9:54:06 PM (Reporting) Buttons 399 ms
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object lbLeaderName01: TAgeLabelD AGE LABEL
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object lbLeaderName02: TAgeLabelD AGE LABEL
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object lbLeaderName03: TAgeLabelD AGE LABEL
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object lbLeaderName04: TAgeLabelD AGE LABEL
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object lbLeaderNameRedux01: TAgeLabelD AGE LABEL
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object lbLeaderNameRedux02: TAgeLabelD AGE LABEL
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object lbLeaderNameRedux03: TAgeLabelD AGE LABEL
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object lbLeaderNameRedux04: TAgeLabelD AGE LABEL
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object lbLeaderNameRedux05: TAgeLabelD AGE LABEL
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object lbLeaderNameRedux06: TAgeLabelD AGE LABEL
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object btLeaderBack01: TAgeButtonD AGE BUTTON
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object btLeaderStar01: TAgeButtonD AGE BUTTON
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object btLeaderColor01: TAgeButtonD AGE BUTTON
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object btLeaderFace01: TAgeButtonD AGE BUTTON
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
9:54:06 PM [Error ] TAgeDxComponentList.ParseObject Exception caught: Violation d'accès à l'adresse 0048F0D8 dans le module 'AJE.exe'. Lecture de l'adresse 00000004C:\Games\Alea Jacta Est\AJE\FrontEnd\GUIArmyOutliner.dfm object btCorps0101: TAgeButtonD AGE BUTTON
9:54:06 PM [Critical ] TAGFonts.Get Object index 0 too high
RangerJoe
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 16
Joined: Mon Nov 16, 2015 5:11 pm
Location: Here.
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Re: Need Help?

Post by RangerJoe »

The base game on the disc works but not when I have updated it. I have not yet downloaded nor installed any DLCs.
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