Magnificent Game
Moderator: Slitherine Core
Magnificent Game
I have the download and am playing in the USA. I've been playing about a week now and think I have the hang of it. Yes, yes, the cut scenes from the History channel appear in washed-out color and add little to the game itself (still the history is there)---but the meat man, the meat IS tasty !!!
The AI is not all that terrific (when is any AI w/o advantage built in capable of matching wits?). This is one wonderful medieval combat simulation...beats the pants off the competition (who would that be?) and has none of that silly "build-this-to-get-that" tech advancement; although, to be fair, you do have to win scenarios to get better weapons and armor that could be available out of the gate.
The manual is sub-par in that it barely describes battle cards and unit upgrades, but it can get you started. Problems arise for specifics. For example: some of the cards don't seem to be playable even after they are available--why??? (maybe certain conditions need to be met, but I don't know). As your units gain experience you can choose new skill and tactics for each, however once chosen those tactics/skills appear in your unit's bar colored grey, red, or blue...why??? I don't know, the docs don't tell me; I am guessing that the red ones are probably active, the blue passive, and the grey not applicable or something. And a great many of the tactics would seem to be applicable to a single man engaged in royal tournament (still that's cool right).
The graphics are excellent, the music likewise, and the general atmosphere just right. One can not build an army merely going from battle to battle, side roads must be taken, wagons plundered, villages pillaged and the country burned for ultimate success.
The AI is not all that terrific (when is any AI w/o advantage built in capable of matching wits?). This is one wonderful medieval combat simulation...beats the pants off the competition (who would that be?) and has none of that silly "build-this-to-get-that" tech advancement; although, to be fair, you do have to win scenarios to get better weapons and armor that could be available out of the gate.
The manual is sub-par in that it barely describes battle cards and unit upgrades, but it can get you started. Problems arise for specifics. For example: some of the cards don't seem to be playable even after they are available--why??? (maybe certain conditions need to be met, but I don't know). As your units gain experience you can choose new skill and tactics for each, however once chosen those tactics/skills appear in your unit's bar colored grey, red, or blue...why??? I don't know, the docs don't tell me; I am guessing that the red ones are probably active, the blue passive, and the grey not applicable or something. And a great many of the tactics would seem to be applicable to a single man engaged in royal tournament (still that's cool right).
The graphics are excellent, the music likewise, and the general atmosphere just right. One can not build an army merely going from battle to battle, side roads must be taken, wagons plundered, villages pillaged and the country burned for ultimate success.
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I predict that when this game is released in the US next month it will really take off. I admit to being a bit frustrated at having to wait until then. Why doesn't Slitherine offer the option of the boxed game and download together? Honestly, this is the only reason I buy Slitherine products at MatrixGames.
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Re: Magnificent Game
I know I'm a little late but I found this gem and it called to me. I have GB:M on the 360 and really think it is great. I love how the camera lets you get right into the battles and I can let the game play in real time and not need to be constantly doing something with the controller. I hope more games like this come from your team. I have signed up for a beta and very excited to play a part.
Re: Magnificent Game
The three coulours relate to the status of the unit.SixtusIV wrote: As your units gain experience you can choose new skill and tactics for each, however once chosen those tactics/skills appear in your unit's bar colored grey, red, or blue...why??? I don't know, the docs don't tell me; I am guessing that the red ones are probably active, the blue passive, and the grey not applicable or something. And a great many of the tactics would seem to be applicable to a single man engaged in royal tournament (still that's cool right).
The red symbol mens that the unit will charge all units in sight. All horse units have this status by default. I believe the red symbol can be used to make ranged unit engage in melee attacks.
The blue shield means that the unit will stay in place and will only fight if attacked.
I believe the grey symbol means that the unit will attack if a unit move adjacent to it.
It should also be noted that you can change the speed of your units between walk and run by selecting it with A(360) or X (PS3) and using the shoulder buttons.
Yes, the game is a decent battle simulation. It is unique for consols.
I know of only one other game that is similar on consols and that is only on the 360.