Well, the French didn't use their tanks as the Germans did. They had a lot of tanks, but they didn't concentrate them, preferring instead to spread them out in infantry support. The French had a number of other problems with their tanks, too - they didn't have radios, their tank commanders had little flexibility to take the initiative when the opportunity presented itself, and their fuel trucks were easily recognizable and targeted by the enemy.Aryaman wrote:As you say, it may be semantics, I see a necessary condition for a game to be called a wargame to have an historical OOB, and certainly GS doesn´t have one, and don´t get me wrong, I love the game, but we should stop discussing modifications with the argument of historical reality, because the game is not a simulation in that respect, or we wouldn´t have a French army with no Armour units and an Italian army that does have one, for instance.rkr1958 wrote:It may be semantics and my closeness to GS; but I disagree with your characterization that GS is not wargame. In the 41-years since I've been playing wargames (started at age 12 in 1971) GS fits that gene. I also disagree with your the statement that GS isn't a simulation. I personally feel that at the corps level GS certainly is. It may not be at the level of fidelity of WiF ( who is); but it's certainly a much better simulation (in my opinion) than Avalon Hill's 3rd Reich or, more recently, Strategic Command 2. My experience playing GS is that the alternate strategies and results possible are alternate realities consistent with the historical record.
And really, of all the countries' forces, I have the least problems with France being weakened a little bit initially. The unexpectedly swift Fall of France made the war what it was and makes the game what it is. A player isn't going to make the same mistakes that doomed France to a swift defeat, and if you have a slugfest in northern France/the Low Countries for several more months or years, none of the other elements that are fun for the Axis player (possible Sealion, possible Close the Med strategy, strong Barbarossa) will be possible.