Unity

The latest in release the award winning Close Combat series is 32 bit colour, with improved AI and an enhanced campaign layer.

Moderators: Slitherine Core, Close Combat Moderators

Post Reply
Talorgan
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 13
Joined: Fri Jun 08, 2012 6:42 pm

Unity

Post by Talorgan » Fri Jun 08, 2012 9:27 pm

Unity is a new and unfamiliar frontier. Would I be correct in guessing that it brings two advantages:

1. A ready-to-roll map editor
2. 3D symbiosis from and with other games whose engines may be entirely unrelated to Close Combat

?

:?:

SteveMcClaire
Matrix
Matrix
Posts: 133
Joined: Fri Apr 27, 2012 2:48 pm

Re: Unity

Post by SteveMcClaire » Mon Jun 11, 2012 1:35 am

Talorgan wrote:Unity is a new and unfamiliar frontier. Would I be correct in guessing that it brings two advantages:

1. A ready-to-roll map editor
2. 3D symbiosis from and with other games whose engines may be entirely unrelated to Close Combat
The Unity engine is a ready-made 3D engine. So by using it we can develop the game without having to creat our own 3D engine from scratch (a huge undertaking). Unity itself doesn't provide things like a ready-made make editor, but gives us the tools to create one.

Talorgan
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 13
Joined: Fri Jun 08, 2012 6:42 pm

Re: Unity

Post by Talorgan » Tue Jun 12, 2012 10:30 pm

OK

Cheers!

Post Reply

Return to “Close Combat - Panthers in the Fog”