Creation of a new editor

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Design, Panzer Corps Moderators

Post Reply
glaude1955
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 449
Joined: Tue Sep 01, 2015 6:55 am

Creation of a new editor

Post by glaude1955 »

Hello,
I love playing with Bigunits in black and white photographs.
For my pleasure I modified the equipment file by adding the SS units as well as the units of the Russian Guard.
My problem for the new units I create is that I forgot to add photographs of these new units.
To make it easy to find these omissions, someone (gifted in development) could build a computer tool to show the list of units by nation (like the current publisher) to include the icon Graphics and photography Bigunits.
It would be enormously useful to me.
Thank you
Best regards
Yves
terminator
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5863
Joined: Mon Aug 15, 2011 12:48 pm
Location: the land of freedom

Re: Creation of a new editor

Post by terminator »

Hi,
I have made the Nato mod (http://www.slitherine.com/forum/viewtop ... 47&t=67259) with 206 new Bigunits images and 1032 new units images.
Adding new images is not complicated ,with the training it is quickly made.
glaude1955
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 449
Joined: Tue Sep 01, 2015 6:55 am

Re: Creation of a new editor

Post by glaude1955 »

terminator wrote: I have made the Nato mod (http://www.slitherine.com/forum/viewtop ... 47&t=67259) with 206 new Bigunits images and 1032 new units images.
Hi Terminator,
Very nice job.
Adding new images is not complicated ,with the training it is quickly made.
Indeed, making new images in Bigunits is not hard.
I use Photoshop to convert the images found on the Net to the right size and format.
The most annoying thing is to find the missing Bigunits.

That's why I'm looking for a tool that would allow me to see the Bigunits associated with the Units and thus find the missing Bigunits.

Best regards

Yves
terminator
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5863
Joined: Mon Aug 15, 2011 12:48 pm
Location: the land of freedom

Re: Creation of a new editor

Post by terminator »

Something as this could be usefull :
Unitviewer.JPG
Unitviewer.JPG (115.25 KiB) Viewed 1800 times
glaude1955
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 449
Joined: Tue Sep 01, 2015 6:55 am

Re: Creation of a new editor

Post by glaude1955 »

Superb,
That's exactly what I'm looking for.
Could you send me a copy of this software?
Best regards
Yves
terminator
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5863
Joined: Mon Aug 15, 2011 12:48 pm
Location: the land of freedom

Re: Creation of a new editor

Post by terminator »

It's not for PanzerCorps.
It's for John Tiller's Campaign Series (http://www.matrixgames.com/forums/tt.asp?forumid=226)
glaude1955
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 449
Joined: Tue Sep 01, 2015 6:55 am

Re: Creation of a new editor

Post by glaude1955 »

Oh what a pity that it is not for PanzerCorps!

thank you for the info

I hope that a reader can one day provide us with such a tool.

Regards

Yves
Post Reply

Return to “Panzer Corps : Scenario Design”