[Test 0.12] Yrfin's Equipment File Advanced (YEFA)

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Yrfin
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Re: [Test] New equipment File (with Switchable Units)

Post by Yrfin »

In this version 005:
equipment_005.zip
(484.13 KiB) Downloaded 210 times
New icons from guille:
Schutzen Default Stance icon
Pz 38(t) in "Recon" Stance icon

Big update for Luftwaffe Units:

ger_lw_Bv_138
ger_lw_Fw_190A
ger_lw_Bf_109E-1
Ger_lw_Bf_109E-3
ger_lw_He_115B
ger_lw_Hs_123A
Ger_lw_Hs_126B
ger_lw_Bf_109F-2
ger_lw_bf_110C

and new special Unit
Brandenburg.Abt

Move 3. Spot 3. Passive Fire.
Switсhable to Fi 156.

For All Units in "Hide" Stance Im used (C) simbol in Name Unit.

Next version:
Polish Army New Units.
When im died - I must be a killed.
Yrfin
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Re: [Test] New equipment File (with Switchable Units)

Post by Yrfin »

equipment_006.zip
(732.92 KiB) Downloaded 875 times
- Polish Units update.
-Changes in PzJag/JgdPz (Germany).
When im died - I must be a killed.
Yrfin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
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Re: [Test]Equipment File (with Switchable Units/Movements)

Post by Yrfin »

equipment_007.zip
(424.35 KiB) Downloaded 225 times
- Add StuG series Switchable update.
- 8.8 add Arty Stance.
- Switchable Do 17 (Recon and Bomber).
When im died - I must be a killed.
Yrfin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 818
Joined: Sun Dec 04, 2016 6:47 am
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Re: [Test]Equipment File (with Switchable Units/Movements)

Post by Yrfin »

- Few bugs remove. Few new bugs added :)
- AT units complete (mostly).
- Big update for Luftwaffe.

Full information you can see in equipment_info file. Red Color - changed values.

Now you can use GME for update.
Copy all icons from 001-007 updates (Units_Switchable Folders) to Unit Folder.
Place equipment_008 Folder to MOD Folder and use GME.
equipment_008.zip
(916.25 KiB) Downloaded 281 times
When im died - I must be a killed.
Yrfin
1st Lieutenant - 15 cm sFH 18
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Re: [Test 0.09] Equipment File (with Switchable Units/Moveme

Post by Yrfin »

equipment_009.zip
(696.65 KiB) Downloaded 187 times
Norwegian Army update:
Land Srtuctures:
- New Oscarsborg
- Land Torpedos
AirForce:
- Gladiator Mk.I
- He 115B-1 ®
Navy:
- Heavy Cruiser Eidsvold Class.
- Destroyer Draug Class.

-Luftwaffe update.
- Do 217 (Do 217E-1/Do 217E-3 Torpedo/Do 217E-5/Do 217K-2)
- Ju 188 (Ju 188E-1/Ju 188D-2 ®)

Next update:
Franches/Brits.
When im died - I must be a killed.
Yrfin
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Posts: 818
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Re: [Test 0.09] Yrfin's Equipment File Advanced (YEFA)

Post by Yrfin »

Like always - new version YEFA 0.10
equipment_010.zip
(1.71 MiB) Downloaded 201 times
- fixed bugs and minor tune stats.
- big Liftwaffe add-on (!).
- French and Brit little changes (Brits will be changed later more: Tanks and Air).

New Luftwaffe

Fighters.
Switchable to :
-Low Altitude: SA/HA=2/0. low GD 11 +/-
-High Altitude: SA/HA=0. GD default.
Bf 109 (vanilla): E-1 (39) E-3 (40) E-4 (41) F-2 (41) G-2 (42) G-6 (43) K-4 (45).
Fw 190A (vanilla): A-2 (42)

Heavy Fighters
Switchable to :
-Low Altitude: SA/HA=2/0. low GD 11 +/-
-High Altitude: SA/HA=0. GD default.
Bf 110C-1(39) D-2(40)

Switchable to T.Recon (Spot 4).
Ju 88C-2

Stuka Bombers
Switchable.
- Low Altitude: SA/HA=2/0. low GD 11 +/-
- Dive Stance: Move 0. High SA/HA/NA.

Light Schlacht.
Not switchable but reconmove.
SchG (Hs 123A-1).
Heavy Schlacht.
Not switchable.
SchG (Ju 87G)
SchG (Hs 129B).

Bomber/Fighter
T.Bomber (Low Altitude) switchable to Fighter (High Altitude) one time on fly. For switching from Fighter to T.Bomber need to be "landed" at airfield.
SchG (Fw 190F)
SchG (Fw 190G).

JBG (Bf 109E-4/B)
JBG (Bf 109F-2/B)

JBG (Bf 110C-4/B)
JBG (Bf 110F-1)
JBG (Bf 110G-2)
JBG (Fw 190D-9)

T.Bomber/T.Recon
T.Bomber switchable to T.Recon only at airfield.
JBG (Me 410A) / AG (Me 410A) ®

Medium Bombers
KG (He 111H-2)
S.Bomber (High Altitude). Not switchable.
KG (Ju 88A-4)
S.Bomber (High Altitude) switchable to T.Bomber (Low Altitude) on fly.
KG (Do 17Z-2) / AG (Do 17Z-3) ®
T.Bomber (Low Altitude) switchable to S.Recon (High Altitude) only at airfield.

Heavy Bombers
KG (He 177A-3).
KG (Do 217E-1)
KG (Do 217M-1)
S.Bombers (Hight Altitude). Not switchable.

KG (Ju 188E-1) / AG (Ju 188D-2) ®
KG (Ar 234B-2) / AG (Ar 234B-1) ®
S.Bombers (High Altitude) switchable to S.Recon (Hight Altitude) only at airfield.

Heer Recon
AG (Hs 126B-1) ® / AG (Hs 126B-1)
T.Recon switchable to T.Bomber only at airfield.

Tactical Recon
AG (Bf 109G-8) ®/ AG (Bf 109G-8)
T.Recon switchable to Fighter only at airfield.
AG (Ju 88D-1) ® / AG (Ju 88D-1)
T.Recon switchable to T.Bomber only at airfield.

Torpedo/Range Weapon Aircrafts
KG (He 177A-5) T
KG (Do 217E-3) T
KG (Do 217E-5) Hs 293
Ju 88A/Fw 190 Mistel
S.Bombers (High Altitude) switchable to T.Bomber(Low altitude/Ranged Attack) only one time on fly. For switching back need to be "landed" at airfield

NavyAir
Torpedo/Range Weapon Aircrafts
Bv 138A-6 T
T.Bomber(Low altitude/Ranged Attack) switchable to Navy Recon (Low Altitude) only at airfield.
When im died - I must be a killed.
Yrfin
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Re: [Test 0.10] Yrfin's Equipment File Advanced (YEFA)

Post by Yrfin »

New version in New Year !
equipment_011.zip
(606.11 KiB) Downloaded 189 times
Nothing BIG :)
But:
- bugs fixed (Ju 87D switch)
- Brits Armor a little change (Light Tanks/Cruisered Tanks/Infantry Tanks). Still worked about it.

Next version:
I deside to start Real Red Army !
Of coz with many switchable Units.
When im died - I must be a killed.
Yrfin
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Re: [Test 0.11] Yrfin's Equipment File Advanced (YEFA)

Post by Yrfin »

Update ver 012.
equipment_012.zip
(491.61 KiB) Downloaded 182 times
- Add icons from Guille (Thanks !).
Sdkfz 222 Recon Hide
Pz IIC Recon
Landed Bf 109
Landed Do 17

Red Army minor update.
When im died - I must be a killed.
Yrfin
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Re: [Test 0.12] Yrfin's Equipment File Advanced (YEFA)

Post by Yrfin »

Update v 0.13.
equipment_013.zip
(1018.15 KiB) Downloaded 186 times
Red Army Tanks Force upgrade.
BT-5/7 now switchable to Wheel Tank (#36 Type of movements).

Next version: upgrade Red Army Arty.
When im died - I must be a killed.
Yrfin
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Re: [Test 0.12] Yrfin's Equipment File Advanced (YEFA)

Post by Yrfin »

With new Types of Movements. (Sea/River).
http://www.slitherine.com/forum/viewtop ... 26#p717226
equipment_014.zip
(583.92 KiB) Downloaded 270 times
When im died - I must be a killed.
GrizzlyKt
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Re: [Test 0.12] Yrfin's Equipment File Advanced (YEFA)

Post by GrizzlyKt »

hi why closed
BiteNibbleChomp
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Re: [Test 0.12] Yrfin's Equipment File Advanced (YEFA)

Post by BiteNibbleChomp »

GrizzlyKt wrote: Wed Aug 29, 2018 11:39 pm hi why closed
The name of the account that you replied to suggests that he was banned recently and created a sockpuppet to tell everyone "I cant work on my mods any more".

I was looking through his post history earlier (I do that everytime someone gets banned because its interesting :P ) and although I couldn't find an instance of him actually getting told by a mod that he was banned, he was throwing insults around on the PzC2 Dev Diary threads not that long ago so I'm guessing it was something like that, maybe done in PMs or something?

Unless a higher authority pops up to explain, that's the best I can think of.

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
zakblood
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Re: [Test 0.12] Yrfin's Equipment File Advanced (YEFA)

Post by zakblood »

i banned the user a per rules, repeatable being asked to change his line of chat topics and language and goading and trolling of the developer of PzC2, it seems 2 warnings wasn't enough and it carried on to personal attacks, not something i wanted to do, but why should everyone else have to listen to one users opinion as if there always right and everyone else is wrong?

re editing edited posts, so once a mod had already edited it, going back and re editing it again, and again, making more work and making for more time and edits spent, doesn't help,...

to be a member is to remember to be civil and understand everyone has there own opinion and no one users opinion is any better or worse than anyone else's, if you wish to re apply for another account or have you're old one returned / enabled, and will abide by the rules, then please contact support and ask for a admin to re look at your ban and see if it was dealt with correct and see if they wish to give you another chance, i have no axe to grind and if you behave have no problem over turning the ban either, but that's not my call and not something personal either, i don't make the choices, i act on others who report a given post and act on what i find, or search for a given user on my list of those who are watched, and just keep notes and edit a odd reply, if found to be offensive or out of line, it takes many posts and warnings before i ban, and it's a last resort, not a first heavy handed power mad dash by someone who over posts as you said.

i know my badges here at time is confusing, as when i reply or edit someones post etc, is it me as a member or me as a mod as per staff list who is replying

memberlist.php?mode=team

i don't have the ability to give a user a 2 week cooling off period or i would have used it, instead of a full ban, something admin does have the power to do, so if the account gets re looked at maybe there is a chance of a 2nd chance, as both of the new 2nd account posts were good and honest posts, with no bad use of anything which was mentioned above, so i will forward the ban to admin myself and see if they can give him a 2 week cooling off period instead of a full forum ban, good luck and i hope a 2nd chance is given
GrizzlyKt
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Re: [Test 0.12] Yrfin's Equipment File Advanced (YEFA)

Post by GrizzlyKt »

hi thank you for the info
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Re: [Test 0.12] Yrfin's Equipment File Advanced (YEFA)

Post by nikivdd »

Better lock up this thread then if the author of this topic has been banned.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
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