Update units(Final)

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nono hard et heavy
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 482
Joined: Sun Apr 30, 2017 11:18 am
Location: France

Re: Update units(Final)

Post by nono hard et heavy »

Hello. I try your mod today. When i launch Grand Campaign 39, i have no slot to deploy any units ! Where is my mistake ? I play in french language. I downloaded all the links on the first page and installed them with JSGME. My version of Panzer Corps is gold edition. May be i don't understand how and where to install your mod. Congratulation for your mod. He reminds me of an old game : Steel panther ww2.
Wolfram1951
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Mon Aug 28, 2017 10:24 am

Re: Update units(Final)

Post by Wolfram1951 »

nono hard et heavy wrote: Wed Oct 10, 2018 11:57 am Hello. I try your mod today. When i launch Grand Campaign 39, i have no slot to deploy any units ! Where is my mistake ? I play in french language. I downloaded all the links on the first page and installed them with JSGME. My version of Panzer Corps is gold edition. May be i don't understand how and where to install your mod. Congratulation for your mod. He reminds me of an old game : Steel panther ww2.
The mod is adapted only for English and Russian languages. Just rechecked, it works! maybe I do not understand what the problem is?
Intenso82
Most Successful Mod 2017
Most Successful Mod 2017
Posts: 1150
Joined: Mon May 04, 2015 8:48 am

Re: Update units(Final)

Post by Intenso82 »

Thanks for this mod!
A large number of interesting units.
Including a lot of Japanese and even US Navy Air units.

It would be nice to add screenshots of the unit list directly to the topic.
So that more people want to try this mod.
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743
TangSooDo
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 94
Joined: Mon May 24, 2010 4:17 pm

Re: Update units(Final)

Post by TangSooDo »

I have been playing Allied Corps using this mod, and it's going well. However, certain US units can only select the Autocar Halftrack as transportation, and there is no sound for this transport.
Wolfram1951
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Mon Aug 28, 2017 10:24 am

Re: Update units(Final)

Post by Wolfram1951 »

Intenso82 wrote: Thu Oct 11, 2018 4:48 pm Thanks for this mod!
A large number of interesting units.
Including a lot of Japanese and even US Navy Air units.
From you, these words are especially warm.
Wolfram1951
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Mon Aug 28, 2017 10:24 am

Re: Update units(Final)

Post by Wolfram1951 »

TangSooDo wrote: Thu Oct 11, 2018 7:01 pm I have been playing Allied Corps using this mod, and it's going well. However, certain US units can only select the Autocar Halftrack as transportation, and there is no sound for this transport.
Is clear, it will be corrected!
Wolfram1951
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Mon Aug 28, 2017 10:24 am

Re: Update units(Final)

Post by Wolfram1951 »

Fixed sound Autocar Halftrack, added bf.109E-3 with two wing cannons (20mm MG FF) and two nasal machine guns (7.92mm MG17). Were turned out poorly P-51 and now it is fixed! Copy to the folder Update units (Complete). https://drive.google.com/file/d/1-Jmhft ... sp=sharing
Wolfram1951
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Mon Aug 28, 2017 10:24 am

Re: Update units(Final)

Post by Wolfram1951 »

If someone has a desire to play multiplayer update modules? Send in a personal message)
TangSooDo
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 94
Joined: Mon May 24, 2010 4:17 pm

Re: Update units(Final)

Post by TangSooDo »

Wolfram1951 wrote: Mon Oct 15, 2018 2:46 pm Fixed sound Autocar Halftrack, added bf.109E-3 with two wing cannons (20mm MG FF) and two nasal machine guns (7.92mm MG17). Were turned out poorly P-51 and now it is fixed! Copy to the folder Update units (Complete). https://drive.google.com/file/d/1-Jmhft ... sp=sharing
Many thanks Wolfram. My Autocar halftrack now has appropriate engine sound.
Wolfram1951
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Mon Aug 28, 2017 10:24 am

Re: Update units(Final)

Post by Wolfram1951 »

It so happened that aviation did not always fly at cruising speed, and this was fixed: https://drive.google.com/file/d/1ykV1Fn ... sp=sharing
Wolfram1951
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Mon Aug 28, 2017 10:24 am

Re: Update units(Final)

Post by Wolfram1951 »

Minor bugs fixed: https://drive.google.com/file/d/1Bz0TTi ... sp=sharing copy to the folder with the mod.
Wolfram1951
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Mon Aug 28, 2017 10:24 am

Re: Update units(Final)

Post by Wolfram1951 »

Bugs are fixed, and I don’t see them anymore, now it’s up to you!https://drive.google.com/file/d/1VnNCBm ... sp=sharing copy to the folder with the mod.(4.11.18)
lennis29
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 613
Joined: Sun Jul 20, 2014 9:54 pm
Location: Republica Dominicana

Re: Update units(Final)

Post by lennis29 »

Greetings, I'm going to say goodbye to Panzer Corps playing one last time grand campaign and I'll do it with your MOD.
- GerMOD
- VolksMOD
- XXIX Le PzKorps
Keen
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 137
Joined: Wed Feb 28, 2018 1:06 am

Re: Update units(Final)

Post by Keen »

Maybe someone want to play this mod by multiplayer?
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