Napoleonic Wars by Konstantin DOWNLOAD

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bcnkor
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by bcnkor »

ntinosa wrote:New Update for Napoleonic wars.....31 scenarios total
http://www.mediafire.com/file/g5085z5ne ... n-v2.5.zip


Spanish campaign testing for upload including 14 scenarios
-------------------------------------------------------------------

This download only has up to 17 scenarios 017.pzloc (not 31), my download is translated in Spanish up to 17 scenarios.

-Can you upload the spanish campaign making 12 scenarios?
Answer: I am more of graphics, not of scenarios but as I said it would be well to put the Spanish units. There is much history to put, in the Napoleonic Wars, or the New World conquests among the English, French and Spanish in front of the Native Americans,In addition to naval battles and pirate ships.

Idea: You could also make an aggressive pirate faction on the high seas
ntinosa
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by ntinosa »

The Napoleonic War Campaign has 31 SCENARIOS ......NOT 17
Look in the 000N/data files....------>31 files
Im ready to begin the France invation to Spain
With France vs British Spain and Portugal Units
The campaign will have 16 historical maps and 27 scenarios
Some of the maps will be double and triple according to battle progressive
(as my first campaign did)
Any help with the units will be very usefull
The campaign will have our names as we'll work together on it....if you want it
bcnkor
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by bcnkor »

ntinosa wrote:The Napoleonic War Campaign has 31 SCENARIOS ......NOT 17
Look in the 000N/data files....------>31 files
Im ready to begin the France invation to Spain
With France vs British Spain and Portugal Units
The campaign will have 16 historical maps and 27 scenarios
Some of the maps will be double and triple according to battle progressive
(as my first campaign did)
Any help with the units will be very usefull
The campaign will have our names as we'll work together on it....if you want it

-------------------------------
Ok here you have 31 scenarios in Spanish + more unitclasses (idea: You can add the Observer's Globe unit). Perfect if you extend it with more scenarios (good: France invation to Spain), when you add more versions you will be adding more things that can be improved.
https://www.sendspace.com/file/mh0fbu

For example the flags (objetives) for the Napoleonic version if I use them Flags.png Mod original game. As added, towers and defense castles, flags can be placed from the center to the side inside your exagon

Path: Graphics\Overlays\flag.png only Austrian (number 5), prussian (number 6), france (number 2), england (number 3), spain number 10), portugal (11), ruse (number 6), arab (number 7).
Attachments
flags.png
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ntinosa
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by ntinosa »

List of Spain Campaign

Battle of Bailen (19 Jul 1808) France vs Spain
Battle of Rolica (17 Aug 1808) France vs British
Battle of Vimeiro (21 Aug 1808) France vs British
Battle of La Coruna (16 Jan 1809) France vs British
Battle of Porto (12 Mai 1809) France vs British and Portugal
Battle of Talavera (27 Jul 1809) France vs British and Portugal
Battle of Barrosa (5 Mar 1811) France vs British Spain and Portugal
Battle of Fuentes de Onoro (3 Mai 1811) France vs British Spain and Portugal
Battle of Salamanca (22 Jul 1812) France vs British Spain and Portugal
Battle of Vitoria (21 Jun 1813) France vs British Spain and Portugal
Battle of San Sebastián (31 Aug 1813) France vs British Spain and Portugal

The first scenario is ready to download
i'll wait the units (png) of Spain and Portugal from bcncor
and the march sounds for the flag units
bcnkor
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by bcnkor »

ntinosa wrote:List of Spain Campaign

The first scenario is ready to download
i'll wait the units (png) of Spain and Portugal from bcncor
and the march sounds for the flag units
------------
ntinosa: Sorry, I do not have time to do MODs now, I have a new job. Later on I will be able to translate your Mod Final.
ntinosa
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by ntinosa »

No need to translate i prefer english version......good luck to your new job
ntinosa
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by ntinosa »

Adding Portugal and Spain ground and naval units
New update upcoming
New units Mortar and pirates ships
Attachments
11.png
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ntinosa
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by ntinosa »

Update with new icons and sound files
Update maps
http://www.mediafire.com/file/yl11143wy ... n-v3.1.zip
TangSooDo
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by TangSooDo »

What does the air defense rating of the units mean, if anything?
rubyjuno
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by rubyjuno »

ntinosa wrote:Update with new icons and sound files
Update maps
http://www.mediafire.com/file/yl11143wy ... n-v3.1.zip
Hi ntinosa,

I just played the first 10 turns of the first scenario of v3.1. First of all, well done for all the hard work and imagination to do something different with Panzer Corps. Not sure when I'll get time to continue playing, but I wanted to add my comments so far:
1. Excellent graphics, the sailing ships are wonderful!
2. Although i was told I had 8000 prestige to build my core, I wasn't able to buy anything?
3. The victory conditions section on the panel before the start, and also between turns, is blank. I know there is a message saying capture 1 objective at the start but shouldn't it be on the panel too?
4. For some ships, the top sail of the ship hides the strength plate of that in the hex above it. Not all the ships have that effect, but some do. Not a big deal as the strength is in the information panel, but just something I noticed.
5. Not everyone will agree, but I thought the sound when the guard units move went on a bit too long :shock:

Thanks again for making new content for this great game :D
rubyjuno
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by rubyjuno »

rubyjuno wrote:
ntinosa wrote:Update with new icons and sound files
Update maps
http://www.mediafire.com/file/yl11143wy ... n-v3.1.zip
Hi ntinosa,

I just played the first 10 turns of the first scenario of v3.1. First of all, well done for all the hard work and imagination to do something different with Panzer Corps. Not sure when I'll get time to continue playing, but I wanted to add my comments so far:
1. Excellent graphics, the sailing ships are wonderful!
2. Although i was told I had 8000 prestige to build my core, I wasn't able to buy anything?
3. The victory conditions section on the panel before the start, and also between turns, is blank. I know there is a message saying capture 1 objective at the start but shouldn't it be on the panel too?
4. For some ships, the top sail of the ship hides the strength plate of that in the hex above it. Not all the ships have that effect, but some do. Not a big deal as the strength is in the information panel, but just something I noticed.
5. Not everyone will agree, but I thought the sound when the guard units move went on a bit too long :shock:

Thanks again for making new content for this great game :D
I'm now replying to my own post with some further thoughts:
1. The victory conditions for both Decisive and Marginal need clearly stating at the start (in the panel before the first turn and between every turn).
2. Is it possible to get a decisive victory in the first scenario? I occupied City(46,43) on turn 16 and the scenario ended with a Marginal Victory and I was told I had to try harder! There was no chance given to occupy the other cities. I had also destroyed the 4 Italian/Turkish forts and occupied those victory hexes but that seemed to make no difference.
3. The naval battle in the first scenario was fun and made a change, but was there any point in it? I wondered if I missed something as it didn't appear to have any affect on the outcome.

Please don't think I'm saying bad things :D this is the first time I've played Napoleonic Wars and they are just things I've noticed and wanted to ask or point out. I'm enjoying playing, so thanks again and keep up the good work!
TangSooDo
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by TangSooDo »

In reply to rubyjuno, I have played up to Ulm in 1805. Once you get out of Egypt, as well as I can remember, you can obtain decisive wins by occupying all the victory cities. Although I'm not sure, it seems that only marginal wins are possible prior to Marengo, and that happens the moment you occupy a victory location. As to the ships, it may be that their best use is to protect the two transports which can be landed on the Egyptian coast and contribute to the land battle. Where to land them becomes an interesting decision, and I don't pretend to have the optimum solution. I strongly agree that it would be nice to have the victory conditions spelled out.
rubyjuno
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by rubyjuno »

Thanks, Chodan. Out of interest, I started the first scenario again and I'm going to try occupying all the city hexes on the same turn... might sound a bit pointless but what the hell :roll: As for the ships, in my eagerness to play I didn't realise that the 2 lonely boats were transport ships, so I'm going to try using them too.
rubyjuno
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by rubyjuno »

Played through the first scenario again... I sunk the enemy's navy and landed my two infantry units near the North-East cities. I used my long range ships to support the infantry as they defeated the 2 enemy units (1 infantry, 1 camel cavalry) at the cities. I placed an infantry unit by each city but did not capture it.

Meanwhile, my land units (I joined Napoleon and his guards with my main units) I used to attack the Southern-most forts first, destroyed the enemy units and forts, then occupied the fort hexes. Then I sent 1 scout down to the undefended city in the South-East and left the unit next to the city without capturing it. I sent my main force to attack the Northern-most forts, destroyed the enemy units and forts, then occupied the fort hexes.

Now I had destroyed all enemy units. I had lost a guard unit and a scout unit (the forts were quite well defended) and a few destroyers. It was around turn 23/24. I moved a unit onto each city hex and ended the turn... and was awarded a decisive victory 8) so my curiosity is satisfied! Onto the next scenario and I could choose my core army. So now some of my questions are answered. There are some minor issues that I'm sure Konstantin/ntinosa intends to fix as he goes along (incorrect flags for example) but the main one is that the Decisive and Marginal Victory conditions need clearly stating before the scenario starts (and on the panel between turns).

I think we've given plenty for Konstantin/ntinosa to read when he returns :)
ntinosa
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by ntinosa »

Thanks all for the comments
Ill try harder to solve all these problems step by step
I need some time....................
ntinosa
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by ntinosa »

The sounds of flag units reduce to half duration
The turns of all scenarios reduce 20%
Decisive Victory up to -5 turns from the END
Marginal Victory -4 to -1 turns from the END
Loss 0 turns.................. END of the game
Thanks for any help
http://www.mediafire.com/file/l32jdybjd ... n-v3.2.zip
rubyjuno
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by rubyjuno »

Thanks for your continued work :) I've downloaded the latest version and will try it when I get time.
ntinosa
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by ntinosa »

New arty units
Au_LArtillery.jpg
Au_LArtillery.jpg (14.56 KiB) Viewed 6038 times
Fr_Mortar2.jpg
Fr_Mortar2.jpg (12.75 KiB) Viewed 6038 times
new transport units
TransportMA.jpg
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ntinosa
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by ntinosa »

new battle ship
Br_BattleshipM.jpg
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Cataphract88
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Re: Napoleonic Wars by Konstantin DOWNLOAD

Post by Cataphract88 »

Very nice, as usual. :)
Richard
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