Unoccupied transport units in scenarios
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- Brigadier-General - 15 cm Nblwf 41
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Unoccupied transport units in scenarios
When I try deploying trains, transport aircraft or trucks without anything on board it doesn't work - nothing appears on the board unless the transport has a unit to carry.
There's a few scenarios in mods and official campaigns that use unoccupied transports so I know it is possible, but it doesn't work for me. Can somebody describe how you've made it work?
Thanks
There's a few scenarios in mods and official campaigns that use unoccupied transports so I know it is possible, but it doesn't work for me. Can somebody describe how you've made it work?
Thanks
Re: Unoccupied transport units in scenarios
In my case, I just create a new unit in the equipment file, with recon class or similar and same stats of the pretended transport, otherwise is impossible to place an empty transport. I think.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Unoccupied transport units in scenarios
Yes, that is correct. I am unable to place anything with a class of "14" directly on the map.
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- Brigadier-General - 15 cm Nblwf 41
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Re: Unoccupied transport units in scenarios
Thanks for the replies. It's good to know it isn't just me.
44 West has a scenario with two bonus halftracks and the Kampinoska forest scenario in 39 East has all the trains (and there are several others), so I'm sure it's possible and worth asking. Meanwhile, it's back to using truck recon units or whatever.
44 West has a scenario with two bonus halftracks and the Kampinoska forest scenario in 39 East has all the trains (and there are several others), so I'm sure it's possible and worth asking. Meanwhile, it's back to using truck recon units or whatever.
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- Field Marshal - Elefant
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Re: Unoccupied transport units in scenarios
It is in GC44West Anzio.captainjack wrote: 44 West has a scenario with two bonus halftracks...
The two halftracks SdKfz 251/1 are "PanzerGrenadier" (1st and 2nd PanzerGrenadier).
I have never known how developers made to add them to the game. If somebody knows I would be curious to know the technique.
Re: Unoccupied transport units in scenarios
Never tried it myself, so dunno for sure, but as an idea:
Maybe *temporarily* edit the unit data file so that those TPs have another class? Then put them on the map in the editor, save the scn, and edit them back to their original TP class?
*should go without saying that you better backup your unit file before messing around with it*
Maybe *temporarily* edit the unit data file so that those TPs have another class? Then put them on the map in the editor, save the scn, and edit them back to their original TP class?
*should go without saying that you better backup your unit file before messing around with it*
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- Field Marshal - Elefant
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Re: Unoccupied transport units in scenarios
It works, thank you !
Well, that's nice to know
Well, that's nice to know
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- 1st Lieutenant - 15 cm sFH 18
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Re: Unoccupied transport units in scenarios
You can buy truck and deploy it.
When im died - I must be a killed.
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- Field Marshal - Elefant
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Re: Unoccupied transport units in scenarios
What is the utility to buy units of transport ?Yrfin wrote:You can buy truck and deploy it.
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- 1st Lieutenant - 15 cm sFH 18
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Re: Unoccupied transport units in scenarios
For building a Bridge, Bunkers, Airport or delivery Supply, for example.terminator wrote:What is the utility to buy units of transport ?Yrfin wrote:You can buy truck and deploy it.
You can also not buy it, just deploy in Editor
When im died - I must be a killed.