PHCAS Final MOD (v012)

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Skylar27
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Re: PHCAS Final MOD (v012)

Post by Skylar27 »

Thanks Akkula for the up-date !
lennis29
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Re: PHCAS Final MOD (v012)

Post by lennis29 »

daon wrote:I made a simple "Divisions" system:
Pz Div = 2 Pz + 2 Inf + 1 Art + 1 Flak (Pz III; 38 (t); 35 (t) early war)
Inf Div = 1 Pz + 3 Inf + 1 Art + 1 Flak (Pz IV early war)

With optional : Aufklaerung ; AT ... etc

SS and Wehrmacht

Some independent units: GJ and FJ ...
and Hungarian army is also purchasable

For that I adapted the mod to make the units bonus and SS purchasable and I added vehicles dedicated to each "division"

you can see some screens here :
mundusbellicus.fr ; (in forum "grande stratégie" ; sub forum "Matrix Game")

Hello
Only 6 units per division. !!!!
I think what has to be defined is the basic allocation of each unit.
- GerMOD
- VolksMOD
- XXIX Le PzKorps
daon
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Re: PHCAS Final MOD (v012)

Post by daon »

lennis29 wrote:
daon wrote:I made a simple "Divisions" system:
Pz Div = 2 Pz + 2 Inf + 1 Art + 1 Flak (Pz III; 38 (t); 35 (t) early war)
Inf Div = 1 Pz + 3 Inf + 1 Art + 1 Flak (Pz IV early war)
...
Hello
Only 6 units per division. !!!!
I think what has to be defined is the basic allocation of each unit.
Nothing prevents you from taking more units, I chose this format because these 6 units can fight effectively autonomously in the game and that in Pz C the number of units is small.
The scale of the game varies from one scenario to another
(Eg from the invasion of Crete to Barbarossa)
An infantry unit may represent several regiments
Skylar27
Sergeant - Panzer IIC
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Re: PHCAS Final MOD (v012)

Post by Skylar27 »

Oooooooo PHCAS ,

How much longer must we wait :?:
Yrfin
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Re: PHCAS Final MOD (v012)

Post by Yrfin »

He has left us, but memory of him will remain on our computers and in a game. Amen.
When im died - I must be a killed.
Skylar27
Sergeant - Panzer IIC
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Posts: 193
Joined: Sun Mar 06, 2016 6:13 pm
Location: Virginia

Re: PHCAS Final MOD (v012)

Post by Skylar27 »

Yrfin wrote:He has left us, but memory of him will remain on our computers and in a game. Amen.
Seriously ... :shock: :?: :cry:
Yrfin
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Re: PHCAS Final MOD (v012)

Post by Yrfin »

He was good PzC guy, but real life eat him :)
When im died - I must be a killed.
SERGBOX1
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Re: PHCAS Final MOD (v012)

Post by SERGBOX1 »

Пожалуйста загрузите по новой PHCAS 2. Спасибо
hugh2711
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Re: PHCAS Final MOD (v012)

Post by hugh2711 »

The links on the first page do not seem to work. Is this mod anywhere else? does anyone else have it?. Thanks for info
Skylar27
Sergeant - Panzer IIC
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Re: PHCAS Final MOD (v012)

Post by Skylar27 »

hugh2711 wrote:The links on the first page do not seem to work. Is this mod anywhere else? does anyone else have it?. Thanks for info

Try again, the D/L links work for me ... :wink:
tlroff
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Re: PHCAS Final MOD (v012)

Post by tlroff »

so like gathered up all the pieces, put them all in one folder renamed it PHCAS final and dropped it into my mods folder. enabled it wioth the mod enabler and played it though again.

Really great great mod.

But it's been a few months since the author has done anything (yep, hear he's busy.. no worries

I do see some folks can't get at it right now, Links have expired! If I can find a file repository that's not going to charge me money I'll see what I can do.
tlroff
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Re: PHCAS Final MOD (v012)

Post by tlroff »

Ok, hope this works...!!!

This is all of the current up to his release 11 in one archive. Unrar and drop right into your MODS folder for Panzer Corp, and launch with the mod enabler.

Remember this does require that the 39 and I think 40 DLC be installed...

PHCAS Mod link: http://www.filehosting.org/file/details ... /PHCAS.rar

Hopefully he'll do some more work on this soon!
tlroff
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Re: PHCAS Final MOD (v012)

Post by tlroff »

Bump to keep the new link up, see previous post..
RobertCL
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Re: PHCAS Final MOD (v012)

Post by RobertCL »

Hi,

This is the best detailed mod depicting German army at unit level.
I hope this mod is still living and the author could finish it up to Berlin in 1945...

This is huge work and there is a thing called "life"... ;-)
tlroff
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Re: PHCAS Final MOD (v012)

Post by tlroff »

so hope we all!
tlroff
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Re: PHCAS Final MOD (v012)

Post by tlroff »

Le Bump, so it shall not be forgotten.
Skylar27
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Re: PHCAS Final MOD (v012)

Post by Skylar27 »

This is a fantastic MOD !
Panzernutt
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Re: PHCAS Final MOD (v012)

Post by Panzernutt »

Hi. I'm new to the forums. I found this mod and I think it's one of the best out there. I have a question I downloaded from the link tlroff put up. I have no ss units in the mod is there another mod that has ss units in it thanks.
hugh2711
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Re: PHCAS Final MOD (v012)

Post by hugh2711 »

the archive seems to be missing the guid.txt file that is required to just drop it in the mods folder and just play it without jgme (or whatever it is acronymed).
does anyone have the guid.txt file. thanks
lennis29
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Re: PHCAS Final MOD (v012)

Post by lennis29 »

@Panzernutt
@hugh2711
Regards, Phcas is working on a final mod, you can wait a little while and you will have all the benefits included.
- GerMOD
- VolksMOD
- XXIX Le PzKorps
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