GC DLCs upgrade project (GC Complete v3)

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Ralle
Administrative Corporal - SdKfz 251/1
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Re: GC DLCs upgrade project

Post by Ralle »

I think the exit hexes are a great idea.
Too bad that I started a new campaign a few days ago. I was about finishing GC39 today. Now I`ll have to start again.
nikivdd
Panzer Corps Map Designer
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Re: GC DLCs upgrade project

Post by nikivdd »

Ralle wrote:I think the exit hexes are a great idea.
Too bad that I started a new campaign a few days ago. I was about finishing GC39 today. Now I`ll have to start again.
It came to me when i was playing Modlin last week. At first i need all my stuka bombers, then i wished i could exchange two for level bombers against the Modlin fortresses. With the exit hexes available, i can just do that now.
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Ralle
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
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Re: GC DLCs upgrade project

Post by Ralle »

Works great.
In later scenarios also definitively useful for bringing reserves for depleted units. So it would be wise to use a even larger core.
If you`d update all DLC campaigns, I`d surely use it.
nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

Ralle wrote: If you`d update all DLC campaigns, I`d surely use it.
That's the idea. When GC 40 is done, i'll start updating the links on the first page.
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Ralle
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
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Re: GC DLCs upgrade project

Post by Ralle »

That`s what I was hoping for. Thanks.
If I encounter any problems, I`ll report back. But till Kampinoska everything seems fine.
Ralle
Administrative Corporal - SdKfz 251/1
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Re: GC DLCs upgrade project

Post by Ralle »

Warsaw (North) is more fun now with less auxiliary units.
Spoils of War is much better now. I used to skip that one normally, because it`s so weird. But now it`s worth playing.
Not exactly sure what you changed in Lillehammer. For me the scenario felt about the same as usual. The guys in the north started moving when I conquered the last victory hex.
lennis29
Sergeant Major - SdKfz 234/2 8Rad
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Re: GC DLCs upgrade project

Post by lennis29 »

nikivdd wrote:
Ralle wrote: If you`d update all DLC campaigns, I`d surely use it.
That's the idea. When GC 40 is done, i'll start updating the links on the first page.
Greetings.
Please share it in a single RAR file.
From 1939 to 1945.
Thank you.
- GerMOD
- VolksMOD
- XXIX Le PzKorps
nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

Ralle wrote: Not exactly sure what you changed in Lillehammer. For me the scenario felt about the same as usual. The guys in the north started moving when I conquered the last victory hex.
Most people won't notice the difference.
The Norwegian mountain troops were triggerd to attack after a non-essential flag inside Lillehammer was captured. I just changed the trigger to work when one of the Lillehammer objectives is taken.
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Ralle
Administrative Corporal - SdKfz 251/1
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Re: GC DLCs upgrade project

Post by Ralle »

Maybe they should move earlier. Makes no sense, to attack on the last turn, if they can`t even reach my units in one turn.
lennis29
Sergeant Major - SdKfz 234/2 8Rad
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Re: GC DLCs upgrade project

Post by lennis29 »

Excellent variety of units Demyansk pocket.
- GerMOD
- VolksMOD
- XXIX Le PzKorps
nikivdd
Panzer Corps Map Designer
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Re: GC DLCs upgrade project

Post by nikivdd »

Final version of GC 39 as part of the upgrade project!

GC 39 with preset army
GC39.rar
(262.14 KiB) Downloaded 213 times
GC 39 with build your own starting army
GC39.rar
GC39 extended
(158.47 KiB) Downloaded 198 times
Final changes:
Spoils of war: Soviet flags added in city of Brest, placed "Building Brest Fortress" in Brest.
Lillehammer: Norwegian mountain inf stationed north of Lillehammer are more likely to move/attack faster in this version. Two Daimler Dingo's were added.

A little reminder that the opening scenario, Poznan, has a proper user-made map in this version, not the original which contained some mistakes.
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Ostrava
Lance Corporal - Panzer IA
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Re: GC DLCs upgrade project

Post by Ostrava »

Thanks a lot for your work ! :)
nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

As i finished my playthrough of GC 39, i began working on the final version of GC 40. In analogy with GC 39 there will be exit zones on every map and rail and air transports (for FJ).
The opening mission Eben-Emael always felt a bit restrictive because there is only one workable river crossing. I enlarged the map three hexes further to the south, created an additional road and rail crossing from/to the city of Liege. I made some changes to the "impossible" river crossing as an additional angle of attack.
The second mission, Albert Canal, i did a graphical update of the canal and made the map a few hexes larger to the east, to be able to create exit zones.
Any further suggestions are welcome for this DLC, because once i release it, it will be final.
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Ralle
Administrative Corporal - SdKfz 251/1
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Re: GC DLCs upgrade project

Post by Ralle »

Didn`t try the final version of 39, as I completed the campaign with the version before. But the final version does sound better. Though, can`t you use FJ before Norway anyways with vanilla eqp file?
40 seems good. Though Eben-Emael isn`t that restrictive if you use bridge engineers. One of the few scenarios where they can be really helpful.
nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

Upgrade project equipment file Version 23

Added German 10 cm Nblwf 40
Changed availability date for the 40 LuftW FJ to 1.9.39

equipment.rar
(32.61 KiB) Downloaded 160 times
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glaude1955
Sergeant First Class - Elite Panzer IIIL
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Re: GC DLCs upgrade project

Post by glaude1955 »

Hello Nikvid,
Thank you for your work, it makes us want to play DLC again.
A small observation for the upgrade 2.3, you have changed the validity date of the 40 LuftW but it should also change the name to 39 LuftW.
Best regards
Yves
nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

GC 40 final (probably)

Eben-Emael: expanded map three hexes to the south to create another crossing across the river Meuse. Some Belgian units added. Removed a German auxiliary, raised core from 19 to 20. Removed one British bomber.
Albert Canal: expanded map two hexes to the east to be able to create exit zones. Albert and Willebroek Canal graphics updated.
Amiens: capturable equipment added
Arras: removed five German auxiliaries, raised number of core slots from 23 to 28
Maginot line: changed French flag to neutral in town of Virton (that's Belgian territory), removed 5 German auxiliaries and raised number of core slots from 25 to 30
Maubeuge: capturable equipment added
Stonne: added an airfield near town of Stonne, raised number of core slots to 28, removed three German auxiliaries, raised number of turns to 26, capturable equipment added
GC40.rar
(153.37 KiB) Downloaded 202 times
This contains the correct 39 LuftW FJ (thanks Glaude)
equipment.rar
Fixed version with 39 LuftW FJ
(32.61 KiB) Downloaded 162 times
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captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
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Re: GC DLCs upgrade project

Post by captainjack »

I just played through your 39 upgrade and it all worked without problems. Actually there were some problems, but it would be completely unfair to blame anyone else for my own dumb mistakes.

In Eben Emael I normally bring a bridge engineer to cross the river near the bottom of the map, but your enlarged map will open up another option, which is good.
guille1434
Major-General - Jagdtiger
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Re: GC DLCs upgrade project

Post by guille1434 »

Thanks Niki for keeping your support to the PzCorps DLC and the equipment roster!! :-)
sorenthewild
Private First Class - Wehrmacht Inf
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Re: GC DLCs upgrade project

Post by sorenthewild »

Hello Nikivdd,
I don't know if it's a mistake or if it's supposed to be like that.
But there's no SS version of the new German 10 cm Nblwf 40.
Thank you for all your work.
Regards
Soren
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