GC DLCs upgrade project (GC Complete v3)

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nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

mc261209 wrote:To install in place of the Soviet Corps early missions pack?
Yes, it will no longer be connected to Soviet Corps. It was only a temporarily solution until i picked up this project again.
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nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »



The second part of the battle of Szack.
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mc261209
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Re: GC DLCs upgrade project

Post by mc261209 »

How do I install this version?
nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

mc261209 wrote:How do I install this version?
Extract the file in the panzer corps mod folder. The previously released Soviet Corps with additional scenarios mod has to be removed from the mods folder at this time. The future full release of 37-41 will have a different guid, which will no longer require the deletion of the Soviet Corps additional scenarios mod.
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nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

Soviet DLC 37-41
Mission 06: Battle of Wytyczno (part one)
Third and final mission of the Soviet invasion of Poland, September 1939.



Part two



Part three (final part)


Soviet DLC.png
Soviet DLC.png (131.05 KiB) Viewed 5940 times
Version 26 upgrade vanilla e-file project

This version contains some changes in the availability dates of certain Soviet units. These changes enable the purchase of core units from the first Soviet DLC 37-41 mission onward, instead of the third mission with the use of the vanilla e-file.
equipment.rar
(32.7 KiB) Downloaded 187 times
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nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

Soviet DLC 1937-1941 v0.02


Changes:
Max XP cap messages have been added to briefings of Yangasala and Bastion Polesie.
Mission 05, Battle of Szack is now playable.
USSR GC 37-41.rar
v0.02
(84.94 KiB) Downloaded 189 times
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Re: GC DLCs upgrade project

Post by nikivdd »

Soviet DLC 37-41
Mission 07: Winter War - Salla region


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nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

Soviet DLC 37-41
The Winter War continues near the Finnish town of Kemijärvi.

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nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

Soviet DLC 37-41
Winter War scenarios continu.
Invasion of Northern Finland in the Petsamo-Nikel region.

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nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

Soviet DLC 37-41
The Winter War continues near the Finnish town of Kemijärvi.
Second part of the beta playthrough.

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Ralle
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Re: GC DLCs upgrade project

Post by Ralle »

As much as I appreciate your hard work and enthusiasm, I really wished you`d finish your GC project first. Personally I`m not really interested in playing the Soviets.
nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

Ralle wrote:As much as I appreciate your hard work and enthusiasm, I really wished you`d finish your GC project first. Personally I`m not really interested in playing the Soviets.
I appreciate your candor. I'll make a priority of upgrading those DLCs before working further on the Soviets.
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nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

DLC 42E Final (probably)

Changelog:

- All maps contain exit locations and the number of rail and air transport is at least five.

Buzinovka Depot:
- increased size of map two hexes northward
- two capturables added

Kotelnikokvo:
- added an auxiliary StuH 42 and a SdKfz 7/2 to Tiger battlegroup
- added a core Me 410A, stationed close to Tiger battlegroup

Novoanninsky:
- capturable unit added

Sevastopol Assault:
- removed two auxiliaries, raised number of core units from 33 to 35

Sevastopol Siege:
- removed one auxiliary, raised number of core units from 33 to 34

Stalingrad Ruins:
- some Romanian units added near town of Gumrak

Tatskinskaya:
- railroad added
- auxiliary Tiger changed to core Tiger

Voronezh:
- Friedrich Pein reinforcement has a transport attached
GC42.rar
(306.59 KiB) Downloaded 216 times
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rubyjuno
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Re: GC DLCs upgrade project

Post by rubyjuno »

Thanks for your excellent work, Nico, whatever it's on, the GC project or the Soviet campaign, or anything else for that matter :D

I played the first Soviet DLC 37-41 scenario and didn't notice any problems, my enemy is probably the same as yours - time :?

I'm sure I speak for many others!
glaude1955
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Re: GC DLCs upgrade project

Post by glaude1955 »

Hello Nikivdd,
Thank you very much for your great work!
Best regards
Yves
Ralle
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Re: GC DLCs upgrade project

Post by Ralle »

Thanks a lot.
nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

@Rubyjuno
Thanks for the feedback, it is much appreciated. I'll add turns and post an update later today. At least in the beginning of a campaign, time should not be a limiting factor.

@Glaude1955
Thanks a lot, feedback keeps me motivated :)

@Ralle
You're welcome. I'll post 43E later today.
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nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

Soviet DLC 37-41 has been updated to v0.03.

Changelog:

Yangasala: raised game turns from 12 to 18.
Battle of Lake Khasan: raised game turns from 16 to 21.
Battle of Khalkhin Gol: raised game turns from 15 to 20.
Bastion Polesie: raised game turns from 15 to 20.
Battle of Szack: raised game turns from 15 to 20.
Prestige dump between scenarios has been raised as well.
USSR GC 37-41.rar
v0.03
(84.93 KiB) Downloaded 167 times
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nikivdd
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Re: GC DLCs upgrade project

Post by nikivdd »

DLC 43 East Final (probably)

Changelog:

- All scenarios have exit locations and there are at least five railroad and air transports available
Kremenchug:
- Removed five auxiliaries, raised number of core slots from 39 to 44
- Capturable unit added

Kursk armory north:
- One more armory will award a capturable

Kursk armory south:
- One more armory will award a capturable

Prokhorovka:
- Three auxiliary AA units have been changed to core units and appear after the deployment phase

Yakovlevo:
- Increased the size of map two hexes southward
- Removed three auxiliary units and raised number of core slots from 40 to 43
GC43East.rar
(357.19 KiB) Downloaded 210 times
There won't be any updates next week because i will be abroad on vacation.
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dalfrede
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Re: GC DLCs upgrade project

Post by dalfrede »

GC 39 Wyszogrod; The exit hexes are unmarked.
Units do exit.

Fixed my copy,
Enjoy trip.
Fix whenever.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
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