Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)

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BiteNibbleChomp
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Not sure how much has been uploaded already, but are people able to help make some units that I can use for the Middle Eastern scenarios?

I have found a cavalry unit that is suitable but I don't think anything else is in the files yet. Specifically a spearman/peasant unit similar to the Chinese version, some desert archers and a catapult of some sort.

- BNC
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by Camoflagecaper »

BiteNibbleChomp,, nice Mod!! Hey almost the close to Fantasy General!!?

en.wikipedia.org/wiki/Fantasy_General
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Camoflagecaper wrote:BiteNibbleChomp,, nice Mod!! Hey almost the close to Fantasy General!!?

en.wikipedia.org/wiki/Fantasy_General
It's not supposed to be anything like Fantasy General - all of the scenarios currently in the campaign occured in real life (the first four focus on the rise of Genghis Khan within Mongolia)

- BNC
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by flakfernrohr »

The entire Chinese Nation and half of Europe wish that Genghis Khan had been only a "Fantasy General". :lol:
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by captainjack »

Talking of Fantasy General, aren't there some animations and sound effects that could be useful for the Mongols and Romans? Eg arrows or spears flying, and catapult shots?
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Quite likely. If we can extract them then I will definitely have a place for them :D
flakfernrohr wrote:The entire Chinese Nation and half of Europe wish that Genghis Khan had been only a "Fantasy General". :lol:
At first thought yes, but the Khans did much for trade between east and west, and provided Europe (unintentionally) with a lot of new technology, including print and gunpowder.

And they did ruin the Middle East (which is still recovering today!) - I think they would have done the best out of everyone with just a Fantasy General!

- BNC
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by morge4 »

ok, downloaded and want to play but...what folder do I need to put the files in? Haven't added a mod in a while? :( :oops:
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Instructions are the same as with any GME-based mod, put them in the MODS folder in the PzC directory.

Though this is still a beta and will likely remain so for most of this year, so many things are still missing :|

But enjoy :D

- BNC
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Revised campaign structure:

:arrow: Merkits (1200)
:arrow: Betrayal (1201)
:arrow: Keraits (1203)
:arrow: Naimans (1204)
:arrow: Western Xia (1207)
:arrow: Great Wall (1211)
:arrow: Zhongdu (1215)
:arrow: Kara Khitai (1218)
:arrow: Khwarezmia (1219)
:arrow: Punjab (1221)
:arrow: Throne Claims (1227)
:arrow: Kaifeng (1232)
:arrow: Caizhou (1234)
:arrow: Xiangyang (1236)
:arrow: Korea (1237)
:arrow: Ruthenia (1240)
:arrow: Hungary (1241)
:arrow: Holy Rome (1242)
:arrow: Constantinople (1243)
:arrow: Islamic Lands (1244)
:arrow: Francia (1246)
:arrow: Scandinavia (1247)
:arrow: Caledonia (1248)
:arrow: England (1249)

This change is mostly to remove the 2 major gaps in the timeline of the old setup (1243-1252 and 1263-1276), which remained unfilled. Also, by moving the Korean mission back to 1237 opened up the possibility for a serious move into Europe for the last stage of the campaign. As the campaign lasts as long as you have the forces to keep conquering, I say that the Mongol core was officially exhausted after the Hungarian mission, causing it to be unable to move to Holy Rome (where even the Emperor was fearing the horde!)

- BNC
Last edited by BiteNibbleChomp on Tue Jun 09, 2015 10:51 am, edited 1 time in total.
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Conquest of the Central Asian Portion of the Silk Road is complete. This was a bloody battle though and it will only get harder!
silk road.JPG
silk road.JPG (179.99 KiB) Viewed 6437 times
- BNC
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by Akkula »

How is the mod progressing bite?. Any prospect for a full release on the horizon?
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

8 of 24 missions done. But I still have to mess around with UI and other stuff before it will be ready. Don't expect anything before September - but for now you have WWI to play :lol:

- BNC
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by Akkula »

Yeah, I think in the next weeks maybe I will take a break from The Great Patriotic War, so I will dive into the WWI to clear my mind :)
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Khwarezmia.
Urgench + Samarqand
Urgench + Samarqand
01.JPG (32.13 KiB) Viewed 6410 times
Western Persia
Western Persia
02.JPG (84.31 KiB) Viewed 6410 times
Strategic Map
Strategic Map
03.JPG (39.08 KiB) Viewed 6410 times
This scenario is the last time you will receive significant reinforcements (in the form of the Chatagid and Toluid armies arriving in late 1219-early 1220). Any further campaigns will likely be decided by how many men you kept alive at the previous battles!

- BNC
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

A glimpse into the future...
punjab.JPG
punjab.JPG (80.74 KiB) Viewed 6410 times
throne claims.JPG
throne claims.JPG (105.49 KiB) Viewed 6410 times
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Citadel.png
Citadel.png (41.63 KiB) Viewed 6382 times
Medieval equivalent of Maxim Gorky :twisted: (OK this is a persian tower, not Russian)

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Samarqand is about to fall:
_samarqand.JPG
_samarqand.JPG (101.51 KiB) Viewed 6325 times
- BNC
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Report from the field: Samarqand fell in early May 1220. Much siege equipment will be needed here.

I expect to be able to release a v0.3 update very soon, adding Kara-Khitai, Khwarezmia and Punjab scenarios to the campaign.
And they are no longer kind to your army either :evil: - I lost 9 in Khwarezmia alone (compared with no more than 2 in either of the Chinese missions)

- BNC
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by BiteNibbleChomp »

Persia fell in October 1220, so it is time for the Keshiks to rush across the Indus:
_indus.JPG
_indus.JPG (103.1 KiB) Viewed 6292 times
Why no-one replying? :cry:

- BNC
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Re: Rise of the Mongols - v0.2 beta released. (Mar 8, 2015)

Post by Vulcan54 »

Personally, I can't wait for the next installment. Keep up the great work, Mr.BNC :D
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