WWI Mod Graphics - Looking for 3d artists!

A forum to discuss custom scenarios, campaigns and modding in general.

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BiteNibbleChomp
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Re: WWI - Mod Graphics (secondary forum)

Post by BiteNibbleChomp »

Wellingham wrote:Those AI are really dumb with the whole "Let's spy on the enemy" idea. Who doesn't want free intelligence.
I guess the AI aren't programmed with that.

~Ulisses Montagna
:lol: Now I call the AI "AS" - artificial stupidity. Anyone should be able to pick up a hydrogen balloon and use it to spy.

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Wellingham
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Re: WWI - Mod Graphics (secondary forum)

Post by Wellingham »

asuser wrote:After the barbed wire and grenade craters comes the No Mans Land, a horrible wasteland full of dead bodys, dangerous ammunition crap and other things...made some experiments with the overlays:

Image


Feedback welcome!
Brilliantly done!

~Ulisses Montagna
~Ulisses Montagna
--------------------------------------------------------------------------
I wanna be a Canis Ex Machina, but all I got is this Haunted Kriegsmaschine-9000, so I still need the Herzensbrecher and the Hundkopf!
Wellingham
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Re: WWI - Mod Graphics (secondary forum)

Post by Wellingham »

BiteNibbleChomp wrote:
Wellingham wrote:Those AI are really dumb with the whole "Let's spy on the enemy" idea. Who doesn't want free intelligence.
I guess the AI aren't programmed with that.

~Ulisses Montagna
:lol: Now I call the AI "AS" - artificial stupidity. Anyone should be able to pick up a hydrogen balloon and use it to spy.

- BNC
They could even send someone in it! Hahaha! Maybe a stormtrooper!

~Ulisses Montagna
~Ulisses Montagna
--------------------------------------------------------------------------
I wanna be a Canis Ex Machina, but all I got is this Haunted Kriegsmaschine-9000, so I still need the Herzensbrecher and the Hundkopf!
BiteNibbleChomp
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Re: WWI - Mod Graphics (secondary forum)

Post by BiteNibbleChomp »

No stormtrooper shall ever leave my corps just to jump inside a computer.

It would go against part 438,761 of the "Stormtrooper Loyalty and Power Constitution, 1914" -This passage is about 4 pages long, so I won't bother listing it.

By the way, the SLPC has got 500,001 entries. The final one reads "All stormtroopers are required to make sure that they win any modding war that is declared" - I added this when I declared the war last month.

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
BiteNibbleChomp
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Re: WWI - Mod Graphics (secondary forum)

Post by BiteNibbleChomp »

Just wondering where all the remaining icons are at...

Current to-do list:

Fokker D VIII (8)
Albatros C III
Nieuport 11
Nieuport 24
SPAD S VII (7)
SPAD S XIII (13)
AIRCO DH2
AIRCO DH5
Bristol F2B
Sopwith Pup

Terrain:

Trenches
Bomb Craters

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
asuser
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Re: WWI - Mod Graphics (secondary forum)

Post by asuser »

Yes, there is a lot work to do...but too less time for it...

The trenches and the other stuff is in work process...

I think the trenches comes around 15.05. ... between that... other things are also important... :wink:


I will do my best.
Wellingham
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Re: WWI - Mod Graphics (secondary forum)

Post by Wellingham »

BiteNibbleChomp wrote:No stormtrooper shall ever leave my corps just to jump inside a computer.

It would go against part 438,761 of the "Stormtrooper Loyalty and Power Constitution, 1914" -This passage is about 4 pages long, so I won't bother listing it.

By the way, the SLPC has got 500,001 entries. The final one reads "All stormtroopers are required to make sure that they win any modding war that is declared" - I added this when I declared the war last month.

- BNC
Oooooook then. I'm not sure I understand this.

~Ulisses Montagna
~Ulisses Montagna
--------------------------------------------------------------------------
I wanna be a Canis Ex Machina, but all I got is this Haunted Kriegsmaschine-9000, so I still need the Herzensbrecher and the Hundkopf!
BiteNibbleChomp
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Re: WWI - Mod Graphics (secondary forum)

Post by BiteNibbleChomp »

Wellingham wrote:
BiteNibbleChomp wrote:No stormtrooper shall ever leave my corps just to jump inside a computer.

It would go against part 438,761 of the "Stormtrooper Loyalty and Power Constitution, 1914" -This passage is about 4 pages long, so I won't bother listing it.

By the way, the SLPC has got 500,001 entries. The final one reads "All stormtroopers are required to make sure that they win any modding war that is declared" - I added this when I declared the war last month.

- BNC
Oooooook then. I'm not sure I understand this.

~Ulisses Montagna
That's what constitutions do - confuse you!

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Wellingham
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Re: WWI - Mod Graphics (secondary forum)

Post by Wellingham »

BiteNibbleChomp wrote:
Wellingham wrote:
BiteNibbleChomp wrote:No stormtrooper shall ever leave my corps just to jump inside a computer.

It would go against part 438,761 of the "Stormtrooper Loyalty and Power Constitution, 1914" -This passage is about 4 pages long, so I won't bother listing it.

By the way, the SLPC has got 500,001 entries. The final one reads "All stormtroopers are required to make sure that they win any modding war that is declared" - I added this when I declared the war last month.

- BNC
Oooooook then. I'm not sure I understand this.

~Ulisses Montagna
That's what constitutions do - confuse you!

- BNC
Now here's a reason to hate stormtroopers!

~Ulisses Montagna
~Ulisses Montagna
--------------------------------------------------------------------------
I wanna be a Canis Ex Machina, but all I got is this Haunted Kriegsmaschine-9000, so I still need the Herzensbrecher and the Hundkopf!
BiteNibbleChomp
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Re: WWI - Mod Graphics (secondary forum)

Post by BiteNibbleChomp »

Wellingham wrote: Now here's a reason to hate stormtroopers!

~Ulisses Montagna
:lol: :lol: :lol: :lol: :lol:

But, no!

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Wellingham
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Re: WWI - Mod Graphics (secondary forum)

Post by Wellingham »

BiteNibbleChomp wrote:
Wellingham wrote: Now here's a reason to hate stormtroopers!

~Ulisses Montagna
:lol: :lol: :lol: :lol: :lol:

But, no!

- BNC
:roll: and so the argument begins!
~Ulisses Montagna
--------------------------------------------------------------------------
I wanna be a Canis Ex Machina, but all I got is this Haunted Kriegsmaschine-9000, so I still need the Herzensbrecher and the Hundkopf!
LandMarine47
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Re: WWI - Mod Graphics (secondary forum)

Post by LandMarine47 »

I refrain from combining the word "hate" and "Stormtroopers" less you avoid a painful death
Wellingham
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Re: WWI - Mod Graphics (secondary forum)

Post by Wellingham »

LandMarine47 wrote:I refrain from combining the word "hate" and "Stormtroopers" less you avoid a painful death
Oops, advice learnt too late.
~Ulisses Montagna
--------------------------------------------------------------------------
I wanna be a Canis Ex Machina, but all I got is this Haunted Kriegsmaschine-9000, so I still need the Herzensbrecher and the Hundkopf!
BiteNibbleChomp
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Re: WWI - Mod Graphics (secondary forum)

Post by BiteNibbleChomp »

bumping this thread. I'm still waiting on the British WWI infantry (without SMGs), as I really want this to make it to v1.2

- BNC
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guille1434
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Re: WWI - Mod Graphics (secondary forum)

Post by guille1434 »

Ok,icon is ready (it was an easy job)! Go get it to the "Multipurpose units thread". :-)
Arvidus
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Re: WWI - Mod Graphics (secondary forum)

Post by Arvidus »

Felt like messing around with some GFX, other than flags. Thought I could make an alternative to BNC's Scenario previews:
template.gif
template.gif (208.6 KiB) Viewed 4072 times

And an overall map for the campaign, showing the situation in the wars starting phases:
WWI Mission 1.jpg
WWI Mission 1.jpg (233.24 KiB) Viewed 4061 times
Let me know what you think
LandMarine47
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Re: WWI - Mod Graphics (secondary forum)

Post by LandMarine47 »

Now THAT is something (I'm also back)
BiteNibbleChomp
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Re: WWI - Mod Graphics (secondary forum)

Post by BiteNibbleChomp »

guille1434 wrote:Ok,icon is ready (it was an easy job)! Go get it to the "Multipurpose units thread". :-)
Downloaded. Looks great!
RumpNissen wrote:Felt like messing around with some GFX, other than flags. Thought I could make an alternative to BNC's Scenario previews:


And an overall map for the campaign, showing the situation in the wars starting phases:
Let me know what you think
It's good, but I won't be using it, simply because I am quite likely to make an Ottoman or British campaign centered in Egypt and Palestine, and I have the vanilla files for those theatres as well.
LandMarine47 wrote:Now THAT is something (I'm also back)
I hope being "back" means that I will receive a briefing for Tannenburg (GC14) fairly soon, because otherwise the stormtroopers will be bringing annoying-sound-gas to you.

- BNC
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Arvidus
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Re: WWI - Mod Graphics (secondary forum)

Post by Arvidus »

BiteNibbleChomp wrote:It's good, but I won't be using it, simply because I am quite likely to make an Ottoman or British campaign centered in Egypt and Palestine, and I have the vanilla files for those theatres as well.
I never said to use these. I was just setting up templates and styles for future scenario previews. Do you like them or not? I'll just have to make new maps for the Egypt and Palestinian campaigns.
BiteNibbleChomp
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Re: WWI - Mod Graphics (secondary forum)

Post by BiteNibbleChomp »

They're good, but I will be needing the Afrcan and Mesopotamian/Indian ones as well. (based off the vanilla ones)

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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