Wnat's wrong with coventry map ?

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CplHicks
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 2
Joined: Wed Sep 03, 2014 9:33 pm

Wnat's wrong with coventry map ?

Post by CplHicks »

Sealion campaign
map : coventry
difficulty : guderian

I get a automatic loss on this map because we have only 1 turn to do after deploying phase. We have to capture the coventry city with French Vichy forces at the bebinning but we can't reach this city with these forces. Coventry is too far away. It is impossible. Maybe the guderian difficulty is the reason because it reduces the number of turns, but with only 1 turn left, no French units can reach this town, even not our own german forces who are deployed more at west.
CroCop96
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 64
Joined: Fri Feb 19, 2016 12:34 pm

Re: Wnat's wrong with coventry map ?

Post by CroCop96 »

Not going to spoil it to you, but something happens on turn 5 which changes the scenario drastically and adds more turns. Yeah, the devs should look into this due to the reduced number of turns on the highest difficulties...
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4518
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
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Re: Wnat's wrong with coventry map ?

Post by nikivdd »

Sea Lion contains a lot of scripts which were brand new at that time.
In case of the Coventry scenario, scenario cannot be played with reduced number of turns due to scripts.
Sea Lion campaign was not beta tested with reduced number of turns.
https://www.facebook.com/NikivddPanzerCorps
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