Map editor test
Moderators: Slitherine Core, Team Assault Design, Zeal
Map editor test
Extract the TA_editor.exe to the root folder in your game. We would love to see someone here at the forum try it out before we release it in a patch.
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- TA_Editor.rar
- (2.18 MiB) Downloaded 569 times
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- Major-General - Tiger I
- Posts: 2312
- Joined: Thu Jul 07, 2011 12:56 pm
- Location: Northeast, USA
Re: Map editor test
Just a "quick" reply while at lunch from work.
Found a few minor things so far - I will do some "testing" and post a more complete report hopefully tonight.
But let's just say for now - it looks like I'm back up and running.
Found a few minor things so far - I will do some "testing" and post a more complete report hopefully tonight.
But let's just say for now - it looks like I'm back up and running.
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- Major-General - Tiger I
- Posts: 2312
- Joined: Thu Jul 07, 2011 12:56 pm
- Location: Northeast, USA
Re: Map editor test
OK – I messed something up here. Big time.
I Installed the Map Editor – had some issues with that. Simply unzipping it had it an extra folder level down when I did it. So I just cut/paste it up one level. No big deal – right?
Able to do some work in the Editor – made some notes along the way. All seemed good.
Went to test out my map – TA crashed. Typical me – had a ton of stuff open, so I closed everything down and restarted. My map crashed again. I noticed it does it at the same instance each time - when someone fires on someone else.
OK, maybe something is messed up with my map – good assumption.
Restart TA with a standard map – game crashes – same time. . . . when someone (doesn’t matter if it’s me or the AI) takes a shot at the other.
So obviously something with the Map Editor – or I should I say – the way I installed it. Messed up my game now. I’m sure that an uninstall and reinstall of the game will bring the game back to life. But before I do any of that – I will leave it the way it is just in case anyone at Zeal would like me to check anything first.
But then, the important question will be – once TA is back up and running – is to get the Editor installed correctly. There is a weekend coming up and a map editor would be a superb thing to have.
I Installed the Map Editor – had some issues with that. Simply unzipping it had it an extra folder level down when I did it. So I just cut/paste it up one level. No big deal – right?
Able to do some work in the Editor – made some notes along the way. All seemed good.
Went to test out my map – TA crashed. Typical me – had a ton of stuff open, so I closed everything down and restarted. My map crashed again. I noticed it does it at the same instance each time - when someone fires on someone else.
OK, maybe something is messed up with my map – good assumption.
Restart TA with a standard map – game crashes – same time. . . . when someone (doesn’t matter if it’s me or the AI) takes a shot at the other.
So obviously something with the Map Editor – or I should I say – the way I installed it. Messed up my game now. I’m sure that an uninstall and reinstall of the game will bring the game back to life. But before I do any of that – I will leave it the way it is just in case anyone at Zeal would like me to check anything first.
But then, the important question will be – once TA is back up and running – is to get the Editor installed correctly. There is a weekend coming up and a map editor would be a superb thing to have.
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- 2nd Lieutenant - Panzer IVF/2
- Posts: 666
- Joined: Wed Sep 29, 2010 12:03 pm
- Location: Visy, Gotland, Sweden
Re: Map editor test
As you know Xerkis, we're looking into this! (Just wanted everybody else to know this too.)
Rasmus Davidsson
Lead Designer at ZEAL Game Studio
Lead Designer at ZEAL Game Studio