Argentum vs operating 92 turns

After action reports for Commander The Great War

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operating
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 511
Joined: Tue Nov 25, 2008 5:36 pm

Argentum vs operating 92 turns

Post by operating »

Did this AAR at the Matrix CTGW forum, here it is if you would like to view screenshots with comments: http://www.matrixgames.com/forums/tm.asp?m=4197921
nehi
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 794
Joined: Sat Oct 17, 2015 1:51 pm

Re: Argentum vs operating 92 turns

Post by nehi »

i have to correct your first statement, cp are able to win, as long as they are fast enough :lol: (cp main goal is to win faster than overproduction can make difference)

actually cp cant be stopped when they are fast enough (it doesnt matter what entente do)

ive beaten argentum just few days ago, me as cp

in 11th turn he lost whole france, then he left 8)
operating
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 511
Joined: Tue Nov 25, 2008 5:36 pm

Re: Argentum vs operating 92 turns

Post by operating »

It's absolutely true that with France gone Entente is finished. I'm experiencing that in another MP match right now and it ain't pretty...! However I am going to continue the fight to see what happens next. And oh yes I wished I had handled it differently, but what is done is done... Each invasion of France just about happens the same way, but not all make it to Paris, it's a M-F'er when Paris falls, although France is still alive it's crippled badly...
nehi
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 794
Joined: Sat Oct 17, 2015 1:51 pm

Re: Argentum vs operating 92 turns

Post by nehi »

next is domino effect, with france down is needed just half of serbia to break it and then is russia very unstable

britain can be just bombed to hell as last one

but i can make it to paris anytime as i have bulletproof plan :lol:
operating
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 511
Joined: Tue Nov 25, 2008 5:36 pm

Re: Argentum vs operating 92 turns

Post by operating »

I can tell when someone has played you before, cause they mimic your every move. If it becomes apparent early on, French counter measures can be made to thwart a fiasco, although it comes at a price...
nehi
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 794
Joined: Sat Oct 17, 2015 1:51 pm

Re: Argentum vs operating 92 turns

Post by nehi »

believe me, its not about opening, but it helps, thats sure

i believe there is no counter, because i cant imagine it even myself :lol:

i have just idea of one, but im still not convinced it would be enough, if cp wouldnt do mistakes
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