Resuplying in enemy held cities?

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Kamerer
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
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Joined: Wed May 02, 2012 6:27 am

Resuplying in enemy held cities?

Post by Kamerer »

I noticed that support units - artillery, AA, can fully resupply in desert city/village hexes even when uncaptured - still enemy-held/flagged. This is the same in PC. Maybe something to consider for the future.
MajVonRyan
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 194
Joined: Mon Jul 11, 2011 1:47 am

Re: Resuplying in enemy held cities?

Post by MajVonRyan »

Even though a desert city / village city may not have been captured, the resupplying of units may reflect a raid or luck in finding supplies left behind or stored by the enemy. Does it happen on all maps?
uran21
Panzer Corps Map Designer
Panzer Corps Map Designer
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Re: Resuplying in enemy held cities?

Post by uran21 »

Resupply penalty only apply on desert related terrain. It doesn't check ownership of particular hex only base terrain.
MajVonRyan
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 194
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Re: Resuplying in enemy held cities?

Post by MajVonRyan »

uran21 wrote:Resupply penalty only apply on desert related terrain. It doesn't check ownership of particular hex only base terrain.
Thanks for the quick reply. Great maps and art work.
Kamerer
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
Posts: 749
Joined: Wed May 02, 2012 6:27 am

Re: Resuplying in enemy held cities?

Post by Kamerer »

My issue isn't really with the desert penalty aspect. It's a more theoretical one of whether having full supply privileges in what is an enemy-held town makes sense. Not a change needed for AK, but something to ponder.
Rudankort
FlashBack Games
FlashBack Games
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Re: Resuplying in enemy held cities?

Post by Rudankort »

Good point, although not a major one, but still might be worth correcting in the future.
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