Complete Captured Units Database Thread

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monkspider
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Complete Captured Units Database Thread

Post by monkspider »

There is a lot of disparate postings here and there, so I thought I would try to combine our accumulated knowledge into one thread that we can all refer to. Props to 2010sjones2010 for most of the information posted below. If you guys see anything missing or inaccurate, let me know and I will keep this original post updated.

DLC ’39

Warsaw North/South

105mm WZ.29 Artillery Unit at Gadka 23,23; Miase 23,6; Minsl Mazowiecki 24,17; Stanislawow 24,12 (only one taken onto next scenario)

DLC ‘40

Sedan

Somua S35 Tank at Margut 22, 23

Dunkirk

Matilda II Tank at De Panne 21, 5

Grand Fort Philippe 3, 12 reveals the fort used to destroy nearby vessels

Reims

Char B1 Tank at Suppes 21,27

Dijon

Char B1 Tank at Moulins 3,33

DLC ’41

Metaxas Line

Matilda II at Keramoti 26,14

Minsk41

T34/40 Tank at Bret Litovsk

Smolensk41

KV – 1B Tank at Krasny 31, 14

Zolotonosha

T34/40 Tank at Kiev 2, 3

Novgorod

T34/40 Tank at Bronnitse 24, 16

Leningrad41

If you manage to destroy Rudanfort at 14,1 and get a parachute regiment to capture it, Rudankorts Ride (SU – 122 ( r ) Anti Tank) and Galja’s Ride (BA – 64 ( r ) Recon) appear on the island to the left

Vyazma

KV – 1A Tank at Kaluga 33, 27

Moscow

T34/40 Tank at Krasnogorsk and KV – 1B Tank at Airfield 24, 3

Demyansk Pocket

T34/41 Tank at Uglovka

DLC ’42

Vitebsk

T34/41 ( r ) Tank at Idritsa 4, 14

Kharkov42

T34/41 ( r ) Tank at Troits’ke 23,8

Voronezh

KV – 1B ( r ) Tank at Pereieshinskiy 26, 16

Ilovlya

KV – 1C ( r ) Tank at Sector B Rail Line 3, 23 (Bottom left corner)

Buzinovka Depot

M4 Sherman ( r ) Tank at BD 19, 11 and 9, 14
SU – 122 ( r ) Anti-Tank at BD 16, 14 / 16, 15

Storming Stalingrad

KV – 1C ( r ) Tank at Stalingrad 38, 13

Stalingrad Docks

BA – 64 ( r ) Recon at Stalingrad 29, 6

DLC ’43 East

Kharkov43

SU – 122 ( r ) Anti Tank at Okhtyrka 5, 2

Belgorod


T34/41 ( r ) Tank at Churaevo 31, 6

Ponyri

KV – 1C ( r ) Tank at Studenok 7, 18

Oboyan

M4 Sherman ( r ) Tank at Syrtrevo 4,26
SU – 122 ( r ) Anti Tank at Pselets 34, 2

Kursk Armoury North and South

KV – 85 ( r ) Tank at Training Field 14, 20 and 23, 12

Dnipropetrovsk

T34/41 ( r ) Tank at Pishchanka 30, 7

DLC ‘44 East

Korsun Breakout

KV – 85 ( r) Tank at Rozkishna 9, 5

Jassykishinev

Su 122 ( r ) Tank at Suceava 2, 5

Narva

Su 122 ( r ) Tank at Chernovskoye 22, 22

Poltava

8.8 cm Flak 36 x2 at Armory 18, 24; 14, 14; and 19, 18
Wirbellinds x2 at Armory 21, 14
Mobelwagon x2 at Armory 24, 26

(You keep one from each pair – 5 in total)

Mogilev

Jagdtiger Prototype Anti Tank at Krasnapolle 30, 29

Minsk44

KV – 85 ( r ) Tank at Cyva 34,26

DLC ‘45 East

Goldap

KV – 85 ( r ) Tank at Gr. Nassawen 22,7

Parck

KV – 85 ( r ) Tank at Landsbera 22, 27

Poznan45

Prototype Maus Anti Tank at Rough Field 1,24
(Acquired when the 3 Recon Officers arrive in sector C)

Seelow Heights

Prototype SE Maus Anti Tank at Rough Field 2, 28
(Acquired when the 3 Recon Unit arrives in sector C)

Epilogue

ME262 A Fighter at Wesel 6,14
HE162 A Fighter at Wesel 6,14
HE162 A Fighter at Posen 36,12
ME262 A Fighter at Posen 36, 12
TA152 H Fighter at Erfurt 19, 18
FW190D Fighter at Erfurt 19, 18
BF109K Fighter at Frankfurt 12, 22
ME410A Tac Bomber at Frankfurt 12, 22
FW190A Fighter at Regensburg 22, 29
FW190A Fighter at Regensburg 22, 29

DLC ’42-'43 West

Bayone
(Note, the below units are automatically granted over the course of the scenario.)
5th Conscript x2 (Infantry) 22,17 and 22,18
5th T-34/H ( r ) x2 (Tank) 23,17 and 23,18

Hardelot
(Note, the below units are automatically granted over the course of the scenario.)
16th Kradschutzen (Infantry) 13, 37
1st Panzer 11F (Recon Unit) 17, 7
9th Pan Hard 178 (f) (Recon Unit) Nesles 15, 23
9th BA – 64 ( r ) (Recon Unit) Frencq 17, 32

Dieppe
(Note, the below units are automatically granted over the course of the scenario.)
4th Crusader I ( e ) (Tank) 32, 1
21st Churchill IV ( e ) (Tank) 3, 13
27th KV – 1B ( r ) (Tank) 2, 17
7th KV – 1C ( r ) (Tank) 34, 7
27th 7.5cm Pak40 (Anti Tank) Varengeville Sur Mer 3, 17
4th 7.5cm Pak40 (Anti Tank) 33, 5
28th FW 190A (Fighter) 2, 18
4th FW 190A (Fighter) 34, 5
5th Marder IIIH (Anti Tank) 34, 6

Syracuse
(Note, the below units are automatically granted over the course of the scenario.)
1st 12.8cm Flak 40 (Anti Air) 19, 2

Messina
Successful Evacuation gets you :-
Experimental TA - 152H (Fighter) 28, 16
Experimental DO – 335A (Tac Bomber) 28,17

Taranto
1st P26/40 (Tank) Lecce 25,14
1st 90/53M41c (Anti Air) Lecce 25,14

Salerno Counter Attack
1st M10 Wolverine ( a ) (Anti Tank) Agropoli 18,34

DLC ’44 West

Anzio
Panzer Grenadiere ‘Ludwig’ + ‘Igel’ spawn at (18,2) and (19,2) on turn two.

Note: They are Sd.Kfz 251 transport halftracks with heroes to give them combat capabilities, but they are still classified as ‘transport units’, so you can’t take flags with them, as per the ingame message. The heroes give them +9 attack, +7 defense, +3 initiative, +1 spotting.

For each supply depot you save, a minefield spawns near the end around (6,1), for a maximum of six. These can be added to your core (double-click them) and deployed in future scenarios.

Cassino
SE Bf 109 G fighter with hero (+4 attack, +4 defense, +3 initiative). This reward appears the turn after you get the convoy transport units into zone ‘C’. Note that it cannot be upgraded unless you use the ‘all eqp’ cheat.

Bayeux
Capture Port-en-Bessin harbour (4,1) and receive:
M10 Wolverine(a) anti-tank, spawns at (1,1).
Sherman Firefly(e) tank with hero (+3 defense, +2 movement), spawns at (1,2).

Caen
Destroy supply dump at (6,8): M4 Sherman(e) tank, spawns at (3,6).
Destroy supply dump at (11,5): Spitfire IX(e) fighter, spawns at (7,2).
Destroy supply dump at (6,14): Churchill IV(e) tank, spawns at (2,14).

Montelimar
5 auxiliary SE Transport units are assigned to the player, each one evacuated is added to the unit list and can be deployed in the next scenario, but they are best disbanded for prestige afterwards.

DLC '45 West


St. Vith

On turn 3, you are given a stength 12 Jagdtiger anti-tank, with hero: +2 attack, +2 move and +2 spotting.


Bastogne Siege

At the start, you will receive 10 auxiliary units, 7 x V1 and 3 x V2. These need to be evacuated off the map for a DV, although they can be launched and used (switch). Evacuated V-weapon units are available in the next scenario.


Bastogne Assault

On turn 2 you receive a strenght 13 SE Bf 110G tactical bomber with hero: +3 attack, +7 defense and +6 initiative.


Liège

On turn 2, three jet aircraft are provided for your core:
2 x Gotha Go-229 fighter, each strength 12.
1 x Arado Ar-234B tactical bomber, strength 11.

In this scenario, it is possible to receive prestige bonuses when you destroy enough supply dumps, which are scattered around the map.
When you destroy any three of them: receive 1000 prestige.
Destroy three more: receive 2000 prestige.
Destroy the remainder to receive 3000 prestige.
Messages are shown when each bonus is awarded. Their locations:

Two are relatively close to the starting positon: (23,17) (16,25)
A couple near Liège: (9,17) (11,13) (12,13) (14,15)
The remaining are widely spread out near the edges of the map: (5,3) (13,3) (30,2) (4,23)


Antwerp

Again, it is possible to receive prestige bonuses when you destroy enough supply dumps/oil pumps.
First four destroyed: 1500 prestige.
Destroy four more: 2500 prestige.
Destroy them all: 4000 prestige.
Messages are shown when each bonus is awarded. Their locations:

Roughly along the Albert Canal: (33,26) (29,15) (17,16) (19,17) (16,12)
A bit further north (35,10) (18,9) and south (16,25) (18,25) of the Albert Canal.
North of Antwerp: (11,5) (11,6) (11,7)
South of Antwerp: (6,15) (7,14) (8,14)


Gates of Berlin

Evacuate Generalfeldmarschall Habermann (the Sd.Kfz 222 recon car) off the map, and receive:
SE Maus tank with hero (+2 move, +1 spotting), strenght 13. Spawns at (2,28).
KV – 1C (r) Tank at Sector B Rail Line 3, 23 (Bottom left corner)Note: The supply dump at (9,14) will spawn 6 auxiliary V1 missiles around it on turn 9, but only if it is still on the map.

Afrika Korps
Battleaxe

Sidi Suleiman 18,25 - Matilda Tank

Dash to the Wire


Fort Maddalena 32,32 - Crusader Tank (appears at 33, 32)

Taking out all three Hangers 1-3 - Reward SE Units (Panzer IIIJ/Tank & BF109F/Fighter)
Hanger 1 is at 10,24 or 12,25 or 13,26.
Hanger 2 is at 8,29 or 9,30 or 10,29.
Hanger 3 is at 19,26 or 18,28 or 20,29.
The hangars actually appear during turn 1-3, they do not start placed on the map!

Taking out Hanger 4 - Prize unit (Stug IIIB Artillery, a non-SE unit)
Hanger 4 is always placed at 15,31 but like the others does not start on the map. Hanger 4 has a 50% probability to appear each turn. This means aerial recon made immediately at scenario start could quite easily miss it (remember that there's a 3% chance the hanger 4 won't appear until turn #5, for instance)


Second Offensive
Reinforcements arrive on 2nd Offensive you keep Italian Breda BA 65 Tac Bomber;
2xM40 DA 75/18 Artillery

Gazala Line

Bir Beuid 36,35 - Grant Tank

Awarded 4,000 prestige points

Malta

Airfield 10,3 - Spitfire IX(e) Fighter

Awarded 2,000 for sinking fleet

Palestine

Sofi 26, 41 - Churchill IV

Road to India

Mirpur Khas (56, 18) -Sherman Firefly

El Alemein

Airfield 28,21 - M4 Sherman Tank

Kasserine Pass

Mountains 31,14 - Valentine IV Tank

Haidra 18,6 - M10 Wolverine Anti Tank

Mareth Line

Clear 25,17 - Churchill IV Tank
Last edited by monkspider on Wed Dec 10, 2014 5:13 pm, edited 9 times in total.
monkspider
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Re: Complete Captured Units Database Thread

Post by monkspider »

Heroes!
DLC 1939:

Poznan:
Second Lieutenant Rudel- Tac Bomber (Att -5 Def -2 Spott +2)

Lodz:
Oleh Dir - Infantry (Move +3 Init +3)

Modlin:
Albert Kerscher-Panzer (Att +2 Def +2 Spott +2)

Spoils of War:
Helmut Lent- Tac Bomber (Att +1 Init +6)

DLC 1940:
Sedan:
Heinrich Bar- Fighter (Att +2 Def +1 Init +2)

DLC 1941:

Minsk41
Uber Rudel - Tac Bomber (Att +9 Def +9 Mov +1)
Note that the Recon Flight version of Rudel must still be part of your core to unlock Uber Rudel

Smolensk41
Helmut Wirnsberger- Infantry (Att +2 Init +3)
Heinz Rondorf- Panzer (Att +1 Def +1Init +2 Mov +1 Spott +1)

Streets of Moscow:
Otto Kittel- Fighter (Att +3 Def -2 Init +2)

DLC 1942:

Voronezh:
Walter Nowotny - Fighter (Att +3 Def -2 Init +3)
Friedrich Pein- Infantry (Init +3 Mov +2)

DLC 1943 East:

Orel:
Josef Allerberger- Infantry (Att +2 Def +2 Init +3)
Bruno Sutkus- Infantry (+2 Init +2 Spott +1)

Prokhorovka:
Aux heroes Erich Hartmann and Kurt Knispel appear in this scenario, will not carry over to future scenarios.
Kurt Knispel- Panzer (Att: +6, Ini: +4, Mov: +1)
Erich Hartmann- Fighter (Att: +3, Def: +5, Ini: +2)

DLC 1944 East:
Eric Litzke- Panzer (+4, Ini: +2, Spt: +1)
Matthaus Hetzenauer- Infantry (+3, Ini: +3, Mov: +1)

Korsun Breakout:
Gerhard Barkhorn- Fighter (+2, Def: +3, Ini: +2)

DLC 1945 East:
Goldap:
Wilhelm Batz- Fighter (Att: +4, Def: +4, Mov: +1)

Berlin:
Erich Hartmann- Fighter (Att: +3, Def: +5, Ini: +2)

DLC 1942/43 West:
Syracuse:
Josef Priller- Fighter (Def +4 Init +2)
Messina:
Testpilot Schmidt- Fighter Def+4, Spot+1)
Testpilot Bauer- Tac Bomber )(Att+3, Move+3)

DLC 1944 West:
Anzio:
Panzergrenadier Ludwig - (Unique Panzergrenadier Halftrack) (Att+9,Def+7,Initiatve+3, Spot+1)
Panzergrenadier Igel (Unique Panzergrenadier Halftrack) (Att+9,Def+7,Initiatve+3, Spot+1)

Cassino:
Gustav Adler- Fighter (Att+4, Def+4, Initiative+3)

Bayeux:
Ludwig von Köhler - Sherman Firefly Panzer (Def+3, Move+2)

DLC 1945 West:

St. Vith:
Otto Karius- Anti-tank (Att+2, Move+2,Spot+1)

Bastogne Assault:
Heinz-Wolfgang Schnauffer - Tac Bomber (Att+3, Def+7,Initiative+6)

Liege:
2x Go 229A, Ar 234B

Gates of Berlin:
A. Habermann - Maus Panzer (Move+2, Spot+1)


Afrika Corps:
Second Offensive:
Effetto Pronto - Italian Artillery (Attack+2)
Colonel Berlese - Italian Artillery (Attack+5)
Carlo E. Buscaglia - Italian Tac Bomber (Attack+2)
Last edited by monkspider on Wed Dec 10, 2014 5:23 pm, edited 2 times in total.
huertgenwald
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Re: Complete Captured Units Database Thread

Post by huertgenwald »

How about DLC '42-'43 west ?
zappel
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Re: Complete Captured Units Database Thread

Post by zappel »

Looks like the summary of the lists posted by 2010sjones2010 here and here. As far as I know the captured units of AK are all listed.
bebro
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Re: Complete Captured Units Database Thread

Post by bebro »

Wow, I'm in Arabia in my first Ak campaign, seems I missed most of the goodies. Well, at least I got the Grant at Gazala line and those additional Italian units during the 2nd offensive.
Kerensky
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Re: Complete Captured Units Database Thread

Post by Kerensky »

zappel wrote:Looks like the summary of the lists posted by 2010sjones2010 here and here. As far as I know the captured units of AK are all listed.
Sounds exactly like what the OP said:
monkspider wrote:There is a lot of disparate postings here and there, so I thought I would try to combine our accumulated knowledge into one thread that we can all refer to. Props to 2010sjones2010 for most of the information posted below.
I like this thread, nice to have this compiled together as a first post and not buried throughout large threads. I'll add a link to this post in the sticky. :)
zappel
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Re: Complete Captured Units Database Thread

Post by zappel »

Kerensky wrote:
zappel wrote:Looks like the summary of the lists posted by 2010sjones2010 here and here. As far as I know the captured units of AK are all listed.
Sounds exactly like what the OP said:
monkspider wrote:There is a lot of disparate postings here and there, so I thought I would try to combine our accumulated knowledge into one thread that we can all refer to. Props to 2010sjones2010 for most of the information posted below.
Yes, double double-post. Anyway, the more important information was actually in the second sentence.
2010sjones2010
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Re: Complete Captured Units Database Thread

Post by 2010sjones2010 »

For those that have been asking for it, here is the list of goodies to be found in 42-43 West DLC. I was going to wait until all the DLC’s West came out but if you would like them one by one then I am happy with that. Also feel free to add it to the other list at the start of this link. In the 42-43 West DLC most of the hardware is given to you rather than discovered by taking cities. However here is the list of all the goodies I received that you can sell or keep:-

42-43 West DLC

Bayone

5th Conscript x2 (Infantry) 22,17 and 22,18
5th T-34/H ( r ) x2 (Tank) 23,17 and 23,18

Hardelot

16th Kradschutzen (Infantry) 13, 37
1st Panzer 11F (Recon Unit) 17, 7
9th Pan Hard 178 (f) (Recon Unit) Nesles 15, 23
9th BA – 64 ( r ) (Recon Unit) Frencq 17, 32

Dieppe

4th Crusader I ( e ) (Tank) 32, 1
21st Churchill IV ( e ) (Tank) 3, 13
27th KV – 1B ( r ) (Tank) 2, 17
7th KV – 1C ( r ) (Tank) 34, 7
27th 7.5cm Pak40 (Anti Tank) Varengeville Sur Mer 3, 17
4th 7.5cm Pak40 (Anti Tank) 33, 5
28th FW 190A (Fighter) 2, 18
4th FW 190A (Fighter) 34, 5
5th Marder IIIH (Anti Tank) 34, 6

Syracuse

1st 12.8cm Flak 40 (Anti Air) 19, 2

Messina

Successful Evacuation gets you :-

Experimental TA - 152H (Fighter) 28, 16
Experimental DO – 335A (Tac Bomber) 28,17

Taranto

1st P26/40 (Tank) Lecce 25,14
1st 90/53M41c (Anti Air) Lecce 25,14

Salerno Counter Attack

1st M10 Wolverine ( a ) (Anti Tank) Agropoli 18,34
huertgenwald
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Re: Complete Captured Units Database Thread

Post by huertgenwald »

Thx a lot, Jones !

Image
monkspider
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Re: Complete Captured Units Database Thread

Post by monkspider »

You are the captured units king, Herr Jones, thank you!
Szabtom
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Re: Complete Captured Units Database Thread

Post by Szabtom »

Nice, thank you very much!
ThvN
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Re: Complete Captured Units Database Thread

Post by ThvN »

I'm not 100% sure this is all, but I rechecked everything with the editor, so it should be a fairly complete list. So here goes:

44 West DLC

Anzio
Panzer Grenadiere ‘Ludwig’ + ‘Igel’ spawn at (18,2) and (19,2) on turn two.

Note: They are Sd.Kfz 251 transport halftracks with heroes to give them combat capabilities, but they are still classified as ‘transport units’, so you can’t take flags with them, as per the ingame message. The heroes give them +9 attack, +7 defense, +3 initiative, +1 spotting.

For each supply depot you save, a minefield spawns near the end around (6,1), for a maximum of six. These can be added to your core (double-click them) and deployed in future scenarios.

Cassino
SE Bf 109 G fighter with hero (+4 attack, +4 defense, +3 initiative). This reward appears the turn after you get the convoy transport units into zone ‘C’. Note that it cannot be upgraded unless you use the ‘all eqp’ cheat.

Bayeux
Capture Port-en-Bessin harbour (4,1) and receive:
M10 Wolverine(a) anti-tank, spawns at (1,1).
Sherman Firefly(e) tank with hero (+3 defense, +2 movement), spawns at (1,2).

Caen
Destroy supply dump at (6,8): M4 Sherman(e) tank, spawns at (3,6).
Destroy supply dump at (11,5): Spitfire IX(e) fighter, spawns at (7,2).
Destroy supply dump at (6,14): Churchill IV(e) tank, spawns at (2,14).

Montelimar
5 auxiliary SE Transport units are assigned to the player, each one evacuated is added to the unit list and can be deployed in the next scenario, but they are best disbanded for prestige afterwards.
monkspider
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Re: Complete Captured Units Database Thread

Post by monkspider »

Woah, thanks ThvN!
ceandersen
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Re: Complete Captured Units Database Thread

Post by ceandersen »

monkspider wrote: Buzinovka Depot

M4 Sherman ( r ) Tank at BD 19, 11 and 9, 14
SU – 122 ( r ) Anti-Tank at BD 16, 14 / 16, 15
Can my game be in error?
I captured all the cities and deposits scenario Buzinovka Depot, but did not get two SU - 122 (16, 14/16, 15).
Maybe, does Ivan had already emptied the warehouse? :)
bebro
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Re: Complete Captured Units Database Thread

Post by bebro »

Yeah, could be some of those units have a turn limit set in the editor, so after that is reached they do not appear anymore (I'm just a guessing though).
ThvN
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Re: Complete Captured Units Database Thread

Post by ThvN »

ceandersen, I checked with the editor, I can only see one SU-122 spawning, which should happen if you occupy hex (16,14). What might be happening is that all adjacent hexes are occupied when it tries to spawn, so make sure there is room for it. There is no time limit for it as far as I can see.

I'm not sure, but I think if you take the hex and it has no room it won't spawn, and when you immediatley move out and leave the hex empty, it won't spawn because the hex isn't 'occupied'. I got it (very nice switchable unit) so it should work for you as well with a little practice.
ceandersen
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Re: Complete Captured Units Database Thread

Post by ceandersen »

ok, got it. There is only one unit like gift. I read it wrong and understood that there were 2 units. Thank you all.
piotrekxg
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Re: Complete Captured Units Database Thread

Post by piotrekxg »

Hello,

any idea why after achieving DV in Leningrad and capturing following units

"Leningrad41
If you manage to destroy Rudanfort at 14,1 and get a parachute regiment to capture it, Rudankorts Ride (SU – 122 ( r ) Anti Tank) and Galja’s Ride (BA – 64 ( r ) Recon) appear on the island to the left"

I don't get to keep them in the next scenario (Vyazma)? They do not simply appear in my reserve list in the deployment faze before turn1? Do I need to get them off the island in the previous scenario?
ceandersen
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Re: Complete Captured Units Database Thread

Post by ceandersen »

@piotrekxg
Incredible, I never knew it was possible to reach the island!
I think hard enough I can finish in DV and keep my health units. So much so that the two cycles that I passed the scene, I did not conquer all the objectives of the riverbank.
Congratulations!
ThvN
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Re: Complete Captured Units Database Thread

Post by ThvN »

Hello piotrekxg,

in an old thread it is revealed that they are an 'easter egg', a joke by the developers:

viewtopic.php?f=121&t=29212&start=120#p360517
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