ThanksPirateJock wrote:Game finished against shawnt63 with an Allies victory. The final score was 120 : 0. At the end Allies held all 7 flags, lost 8 units and killed 22 Axis units.
p.s. I was the Allies
Moderators: Slitherine Core, BA Moderators
Are you sure that you played out of sequence? That you don't have the titles backwards?CharlyG wrote:SailingGuy and I have just finished "Winter Village", and it was a total victory for the Axis.
Flags: Axis 7 - Allied 0
Kills: Axis 22 - Allied 5
Losses: Axis 5 - Allied 22
Points: Axis 70+44-15=99 - Allied 0+10-66=-56
Axis victory +30 points
Final Points:
Axis : 129
Allied : 0
For information, I will contact falco to play "Along the Road" in the evening.
Nope. He destroyed me. In my defense, the sun was in my eyes and my shoes were untied.junk2drive wrote:Are you sure that you played out of sequence? That you don't have the titles backwards?CharlyG wrote:SailingGuy and I have just finished "Winter Village", and it was a total victory for the Axis.
Flags: Axis 7 - Allied 0
Kills: Axis 22 - Allied 5
Losses: Axis 5 - Allied 22
Points: Axis 70+44-15=99 - Allied 0+10-66=-56
Axis victory +30 points
Final Points:
Axis : 129
Allied : 0
For information, I will contact falco to play "Along the Road" in the evening.
If you're interested, there is a thread between Pip & myself about this in Tech Support called "1.5.1 Incompatibility?"junk2drive wrote:Started the next battle with Crestone. First turn for me and got a scripts don't match error.
SailingGuy wrote:Let's go ahead and proceed with Round 6.
Round 6: Close Combat
(Axis player listed first)
Acererak vs. hidde
CharlyG vs. Arminius
Sleet vs. SailingGuy
shawnt63 vs. falco
LOGAN5 vs. PirateJock
junk2drive vs. Crestone
As always, the Axis player should set up the game and PM the password to his opponent.
Good luck.
Several times I had targets with yellow text indicating a decent chance and two shots go for nothing. I pulled up to within 2 sq of a HT with a StuG and couldn't kill it. Yet you managed to take out everything I had.Crestone wrote:If you're interested, there is a thread between Pip & myself about this in Tech Support called "1.5.1 Incompatibility?"junk2drive wrote:Started the next battle with Crestone. First turn for me and got a scripts don't match error.
But all games I've played while getting that error message have played out normally.
If you looked at the thread I mentioned, you'll see that Pip looked at all the files I sent & couldn't find any problem there. I've played several games since this message first popped up & they seemed to play like any others. As for luck hitting, this has been discussed at some length & it seems everyone agrees that of course the dice are being rolled, and sometimes they seem to defy the odds. But as you know, probably better than I, it can be very frustrating at times trying to hit the faster moving vehicles (agility factor, etc). I've gone crazy in some games trying to kill Bren carriers. Many of my kills on your tanks have been from the side or directly behind, so I honestly don't think it's just luck. Your StuG took out my Sherman Jumbo with a single shot directly front from considerable range -- luck?junk2drive wrote:Several times I had targets with yellow text indicating a decent chance and two shots go for nothing. I pulled up to within 2 sq of a HT with a StuG and couldn't kill it. Yet you managed to take out everything I had.Crestone wrote:If you're interested, there is a thread between Pip & myself about this in Tech Support called "1.5.1 Incompatibility?"junk2drive wrote:Started the next battle with Crestone. First turn for me and got a scripts don't match error.
But all games I've played while getting that error message have played out normally.
Luck or is your install a problem?
Guess I need a remedial math course. Allied kills were 28 (28 x 2 = 56) Allied losses were 12 (12 x 3 = 36). 56 -36 = 20Crestone wrote:The results for the match with J2D are as follows:
ALLIES:
flags -- 9
losses - 12
kills --28
AXIS:
flags -- 0
losses - 28
kills -- 12
TOTAL:
ALLIES: Victory 30 + flags 90 + kills minus losses 0 = 120
AXIS = 0
My thanks to J2D for fighting it out to the end in a losing cause.
No problem, it's only a game (everyone can make error). I wait the decision of the referres and hope to obtain 147 points for this game.falco wrote:Apologies all round. I totally forgot about the no surrender rule. I think that CharlyG should get full points for his win.
Was just disgusted how skewed the scenario appears to play out, thats all. Totally unbalanced IMHO.
Anyway sorry once again CharlyG. Nothing to do with you personally.
- falco.