OK here is the full details, although may be subject to change as specified below
Southern League FOG R Oxford Round 2017
“The Great Rebellion”
Date: - Sunday 30th April 2017
Venue: - Near the King’s Capital during the Civil War - Wolvercote Village Hall, Wolvercote Green, Oxford, Oxon, OX2 8BD
Period: The Great Rebellion 1642–1651: - Early Caroline English, Scots Covenanter, Scots Royalist, Confederate Irish, Early ECW Royalist, ECW Parliamentarian, Later ECW Royalist, New Model Army.
Format: - Three x 2 hours 30 minute games on pre-set terrain.
Set-up Rules: - There will be the following modifications to the normal set-up rules –
• light troops will deploy up to 21" and battle troops 16" in from the owning players the base line.
• light and medium artillery can deploy up to 18" in from the base line.
• Unlimbered heavy artillery would still only be able to deploy at 15".
• Each player can before sides are chosen, elect to move one item of the pre-set terrain, dice to see who has first choice, the second player may not choose the same item as the first player. After selecting which item of terrain they want to move the player rolls a D6 and can move the terrain as follows: -
1 = up to 3”
2 and 3 = up to 6”
4 = up to 9”
5 = up to 12” or pivot
6 = remove the terrain
Special Rules: - We have decided to play test the proposed changes to FOG R that are being discussed on the Slithering Forum. To clarify what changes are being made a special note has been made that can be obtained from the organisers Tom Elsworth or Ben Jones. As a quick guide the following will be used (subject to change until the 31st March when we will solidify exactly what we are going with):-
• Artillery shooting at mounted will hit on a 5+
• Artillery can no longer shoot through friendly LF
• Captured artillery is removed in the JAP phase.
• Dragoons - Any move that starts, ends or goes within 6MU of enemy is as MF for movement. This includes evade moves. Can still do a fall back on a CMT pass.
• Commanded shot will be a marker
o Has one shot at up to 6” at Musket POA
o Offset one – POA at impact and Melee, if = then adds one dice instead
o BG moves as MF but marches as Mtd (ie 3 moves)
o Break off is 4MU as foot.
o Removed if unit Routs, pursues or moves faster than MF speed.
• Light artillery - can move in a divisional move with foot troops but still only at 2MU’s.
• Better Armour is no longer a POA, instead the reroll of the base with the lesser armour is reduced. Ie. Superior, would have no reroll, Poor would have a 5-6 reroll.
• the new points values, at the moment point Commanded shot at the same price as Regimental Guns these can be found at
http://www.slitherine.com/forum/viewtop ... 50&t=75480
• Autobreak – numbers found here
http://www.slitherine.com/forum/viewtop ... 3&start=40
Points: 800 points
The games will be played using the following starting times: -
1st Round 9.00am to 11.30am
15 minute break
2nd Round 11.45am to 2.15pm
15 minute break
3rd Round 2.30pm to 5.00pm
Prize giving
Car parking is tight as it is on public roads so it is advisable to get there early.
We are setting the tables up Saturday evening and will be there from about 8:00 am on Sunday morning.
Tea, coffee and biscuits will be available for £1 for the whole day
Most of the Oxford team will bring their own Sandwiches.
The local BP garage near the large roundabout above Wolvercote has a M&S has a shop so you can get sandwiches there. There is also a small Waitrose shop as part of the Services at the Peartree interchange at the A34 junction. In addition there is a small local shop in the village that is usually open at lunchtime.
Cost: £15.00 per player, payable on the day.
Army lists: - Army lists emailed no later than 16th April 2017 to Tom Elsworth (
t.elsworth@btopenworld.com)
Spaces: - Maximum number of players is 30.