Search found 6901 matches
- Fri Dec 01, 2023 9:54 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
MicroMod 4.22
MicroMod 4.22 Link updated in first post. Added Humber,Stuart,Cromwell,Infantry '44, Engineer '43,17pnd AT and 25pnd art unit types to Czhechoslovakian faction Added Engineer '43, Bridge Engineer, 39M Csaba recon, Toldi tank, 43M Zinyi assault gun, 75mm Fr art, 100mm 43M art and 36M/40mm AA unit typ...
- Thu Nov 30, 2023 8:58 am
- Forum: Order of Battle Series
- Topic: DLCs and Multiplayer
- Replies: 5
- Views: 311
Re: DLCs and Multiplayer
DLCs are single player only. I think sometimes a multiplayer scenario or two are published along with the DLC.
- Thu Nov 30, 2023 8:55 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
Dwightd '
Added US Normandy to my list. Thanks for reporting.
Added US Normandy to my list. Thanks for reporting.
- Mon Nov 27, 2023 6:45 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
Checked the primary objectives in Znamenka. I can't find any issues with them (they are quite straight-forward).
The trigger number of objs really can't change during the game. Maybe it was an end-of-the world fluke?
The trigger number of objs really can't change during the game. Maybe it was an end-of-the world fluke?
- Mon Nov 27, 2023 8:48 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
Thanks for the feedback.
I have received another report on Znamenka and hope to have this scenario fixed for the next MicroMod update.
I have received another report on Znamenka and hope to have this scenario fixed for the next MicroMod update.
- Thu Nov 23, 2023 10:03 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: BrucErik CSD Studio
- Replies: 1099
- Views: 146229
Re: BrucErik CSD Studio
Thanks for the feedback.
I have implemented your suggestions and updated the link in the first post.
You may add pics using the Attachments tab below.
Erik
I have implemented your suggestions and updated the link in the first post.
You may add pics using the Attachments tab below.
Erik
- Tue Nov 21, 2023 1:47 pm
- Forum: Order of Battle Bug Submissions
- Topic: [Game Bug][Hot Seat game save 10.0]
- Replies: 0
- Views: 230
[Game Bug][Hot Seat game save 10.0]
The game won't save turns in hot seat. At least not for modded games.
This means it is not possible to test multiplayer scenarios properly...
This means it is not possible to test multiplayer scenarios properly...
- Sat Nov 04, 2023 10:06 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
Have you been able to play Torch West in multiplayer?
When I tried this the last time, loading the turn would halt.
I'll fix this scenario when I publish the next MicroMod update.
Erik
When I tried this the last time, loading the turn would halt.
I'll fix this scenario when I publish the next MicroMod update.
Erik
- Sat Oct 28, 2023 10:24 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
You are correct.
The 'Bridge too far'-triggers need some extra work.
i'll see if I can fix these for the next MicroMod update.
Thanks
The 'Bridge too far'-triggers need some extra work.
i'll see if I can fix these for the next MicroMod update.
Thanks
- Wed Oct 25, 2023 7:57 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Part of nation/faction units under AI control?
- Replies: 4
- Views: 313
Re: Part of nation/faction units under AI control?
Back in the day the plan was to be able to add multiple instances of the same faction and use different icons.
Never implemented.
It would remove the need to create mods to handle this.
Never implemented.
It would remove the need to create mods to handle this.
- Sat Oct 07, 2023 2:58 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
Not sure. You need (of course) at least 2 human players (and you may have additional AI player(s). If you're familiar with the PzC editor I think you will find the OOB editor more intuitive, although there is stuff here that may need explaining. Taking a look at a present official multiplayer scenar...
- Sat Oct 07, 2023 9:09 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
Moving the AI fsctions to player control is not enough.
You need to edit triggers relating to victory/defeat conditions as well (and maybe other triggers). This is not difficult if you already have some experience in the editor, but if you are a first-timer may look daunting at first.
You need to edit triggers relating to victory/defeat conditions as well (and maybe other triggers). This is not difficult if you already have some experience in the editor, but if you are a first-timer may look daunting at first.
- Fri Oct 06, 2023 3:15 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
No mod protection added. Stating the obvious; both players must have the Korea mod installed and the modded scenario in the Korea mod scenarios folder. I have had problems running some modded scenarios (not Korea) in v10.0. The scenario would hang on loading. If you zip & attach your scenario ve...
- Fri Oct 06, 2023 3:09 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Custom campaign button
- Replies: 3
- Views: 416
Re: Custom campaign button
You need to unzip a mod in the Mods folder.
- Tue Oct 03, 2023 9:48 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Is it possible to import scenarios from Panzer Corps 1?
- Replies: 3
- Views: 272
Re: Is it possible to import scenarios from Panzer Corps 1?
You can't import scenarios from a different game, you have to recreate them using the original scenarios as templates.
I did this with a number of the PzC-1 campaigns. These conversions are pretty old now.
I did this with a number of the PzC-1 campaigns. These conversions are pretty old now.
- Mon Sep 25, 2023 8:11 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
Aha, I see I have a scenario '2v1 Lyuban 1944 1.1' in the MicroMod.
- Sat Sep 23, 2023 3:07 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
I only did it for your benefit, Joe.
Which campaign is this from?
Which campaign is this from?
- Fri Sep 15, 2023 11:07 am
- Forum: Order of Battle Series
- Topic: The Tank Museum
- Replies: 4
- Views: 515
Re: The Tank Museum
I visited this museum a few years back along with the naval museum in Portsmouth (?) and an aerial museum (somewhere...).
The British are very good at keeping their history alive.
The British are very good at keeping their history alive.
- Sat Sep 09, 2023 8:02 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
Michkov
I noticed an odd way of setting up the primary objective. Fixed.
I think I need to take another look at this rather old campaign...
I noticed an odd way of setting up the primary objective. Fixed.
I think I need to take another look at this rather old campaign...
- Wed Sep 06, 2023 2:02 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns & mods
- Replies: 2612
- Views: 428384
Re: Erik's campaigns & mods
Interesting, both of the test games I was involved in disappeared from my game list after a couple of turns.