Search found 151 matches

by blacklab
Mon Aug 07, 2017 7:26 am
Forum: Battlestar Galactica Deadlock
Topic: Triple screen support ?
Replies: 7
Views: 1952

Re: Triple screen support ?

does that mean ill still be able to use a 5760x1080p resolution That's not something we've tried. tbh. The available resolutions come from what the video card says it can support, so if you system it set up so that the graphics system treats 3 screens as 1 "virtual" screen, then it might ...
by blacklab
Fri Aug 04, 2017 6:54 am
Forum: Battlestar Galactica Deadlock
Topic: Cross Platform Support for Multiplayer
Replies: 1
Views: 870

Re: Cross Platform Support for Multiplayer

Whilst that would be very cool, at this point it seems unlikely.
by blacklab
Fri Aug 04, 2017 6:52 am
Forum: Battlestar Galactica Deadlock
Topic: Triple screen support ?
Replies: 7
Views: 1952

Re: Triple screen support ?

Second screen should be fine, you'll be able to move the video output to any screen, but only one screen is used.
by blacklab
Thu Aug 03, 2017 1:14 am
Forum: Battlestar Galactica Deadlock
Topic: Triple screen support ?
Replies: 7
Views: 1952

Re: Triple screen support ?

There is no dedicated triple screen support, sorry.
by blacklab
Tue Jul 11, 2017 5:30 am
Forum: Battlestar Galactica Deadlock
Topic: Multiplayer Co-Op?
Replies: 3
Views: 1757

Re: Multiplayer Co-Op?

But, will there be a multiplayer Co-Op versus AI?
Yes, there are plans for this. Hopefully it will be included at launch, but if not, it won't be long after until it's ready and included.

Cheers, Paul
by blacklab
Mon Jul 10, 2017 7:51 am
Forum: Battlestar Galactica Deadlock
Topic: When will beta invites go out?
Replies: 31
Views: 11026

Re: When will beta invites go out?

So this is still a thing right? Like it you guys are still working on it?
I'm work on it right now! :)
by blacklab
Sat Sep 24, 2016 2:54 am
Forum: Star Hammer
Topic: Achievements bugged? - X-Box Version
Replies: 13
Views: 11300

Re: Achievements bugged? - X-Box Version

We are currently investigating. Not sure where the problem lies yet, there are a number of moving parts involved. Stay tuned :)
by blacklab
Fri Sep 02, 2016 1:48 am
Forum: Star Hammer
Topic: Achievements bugged? - X-Box Version
Replies: 13
Views: 11300

Re: Achievements bugged? - X-Box Version

White_Shadow : yep, from the options menu.

MinionDave: Can you provide any more info? What's happening when you try, does it not respond, crash, something else?

Thanks, Paul
by blacklab
Wed Aug 31, 2016 1:04 am
Forum: Star Hammer
Topic: PS4 version.
Replies: 1
Views: 3133

Re: PS4 version.

Hello stormbringer3 It will be available download only, not physical. Normal PS4 rules apply in order to play it. I believe you can activate a PS4 as a "Primary system" for offline play of digital games, though I've never tried that myself. Details here https://www.reddit.com/r/PS4/comment...
by blacklab
Tue Aug 30, 2016 1:16 am
Forum: Star Hammer
Topic: Achievements bugged? - X-Box Version
Replies: 13
Views: 11300

Re: Achievements bugged? - X-Box Version

Hi White_Shadow Reinforcements : There are number of factors, including progress through the campaign (specifically, how many chapters have been completed), and warscale bonuses, that impact on the total amount of points you have to build your fleet. The points available to "buy" new reinf...
by blacklab
Tue May 24, 2016 1:04 am
Forum: Star Hammer
Topic: 1.1.27 Patch notes?
Replies: 5
Views: 4780

Re: 1.1.27 Patch notes?

As noted previously, it's a minor update with stability improvements that address rare issues. No new features or content this time.
by blacklab
Fri May 20, 2016 1:07 am
Forum: Star Hammer
Topic: 1.1.27 Patch notes?
Replies: 5
Views: 4780

Re: 1.1.27 Patch notes?

There isn't much to it this time around. It's a rebuild of the game with an updated version of the game engine we use (Unity) to improve stability.
by blacklab
Thu Apr 28, 2016 12:13 am
Forum: Star Hammer
Topic: Is the game dead ?
Replies: 3
Views: 6804

Re: Is the game dead ?

We are still supporting the game with fixes (if required).

We aren't developing any DLC at the moment - the package that is available is what we set out to make.

We are super busy though :)

Cheers, Paul
by blacklab
Sat Feb 20, 2016 5:25 am
Forum: Star Hammer
Topic: Is this moddable?
Replies: 14
Views: 12829

Re: Is this moddable?

Basically what I'm asking is whether or not there is a "quick battle" mode where you can select both sides
There is a quick battle mode, but it's between the humans and the nautilids (aliens).
by blacklab
Wed Dec 23, 2015 10:53 am
Forum: Star Hammer
Topic: What exactly influences warscale?
Replies: 2
Views: 4721

Re: What exactly influences warscale?

All of the things you've mentioned have an impact, except for crew selection. Energy allocation is a big part of it, the only one is defending escorts adds to defensive warscale.

Cheers, Paul
by blacklab
Wed Dec 23, 2015 10:51 am
Forum: Star Hammer
Topic: Small suggestion to improve ship selection
Replies: 1
Views: 3507

Re: Small suggestion to improve ship selection

Thanks for the feedback, we'll look into that.

Cheers, Paul
by blacklab
Wed Dec 23, 2015 10:48 am
Forum: Star Hammer
Topic: How do you get reinforcement points?
Replies: 3
Views: 4334

Re: How do you get reinforcement points?

Reinforcement points are determined by the chapter that you are playing, they are a fixed amount, with a modifier based on your current warscale. (From memory, a defensive warscale can increase reinforcement points, offensive reduces deployment time). The change in points from mission to mission wou...
by blacklab
Sun Dec 20, 2015 5:45 am
Forum: Star Hammer
Topic: Unable to get back to Initial Resolution (MacBook)
Replies: 7
Views: 5556

Re: Unable to get back to Initial Resolution (MacBook)

If you hold down the Option key when you start the game, you'll see a dialog that allows you to change resolution before the game loads.

Either 1920x1080, 2560x1600, or 1280x800 would work best.

Cheers, Paul
by blacklab
Mon Dec 14, 2015 12:03 am
Forum: Star Hammer: Tech Support
Topic: Healers moved beyond playable area.
Replies: 2
Views: 3453

Re: Healers moved beyond playable area.

Sometime units that are under attack will move behind the "grid" area, but there is nothing stopping your ships doing the same. Eventually the AI should direct the enemy units back towards the grid area.
by blacklab
Sat Dec 05, 2015 3:43 am
Forum: Star Hammer
Topic: Kraken has no shield regen / Nemo vanishes after mission 20
Replies: 10
Views: 7110

Re: Kraken has no shield regen / Nemo vanishes after mission

Thanks klem, that's a great explanation. Please do send the additional saves when you get a chance and I'll get it sorted out.

Cheers, Paul

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