Search found 151 matches
- Mon Aug 07, 2017 7:26 am
- Forum: Battlestar Galactica Deadlock
- Topic: Triple screen support ?
- Replies: 7
- Views: 1952
Re: Triple screen support ?
does that mean ill still be able to use a 5760x1080p resolution That's not something we've tried. tbh. The available resolutions come from what the video card says it can support, so if you system it set up so that the graphics system treats 3 screens as 1 "virtual" screen, then it might ...
- Fri Aug 04, 2017 6:54 am
- Forum: Battlestar Galactica Deadlock
- Topic: Cross Platform Support for Multiplayer
- Replies: 1
- Views: 870
Re: Cross Platform Support for Multiplayer
Whilst that would be very cool, at this point it seems unlikely.
- Fri Aug 04, 2017 6:52 am
- Forum: Battlestar Galactica Deadlock
- Topic: Triple screen support ?
- Replies: 7
- Views: 1952
Re: Triple screen support ?
Second screen should be fine, you'll be able to move the video output to any screen, but only one screen is used.
- Thu Aug 03, 2017 1:14 am
- Forum: Battlestar Galactica Deadlock
- Topic: Triple screen support ?
- Replies: 7
- Views: 1952
Re: Triple screen support ?
There is no dedicated triple screen support, sorry.
- Tue Jul 11, 2017 5:30 am
- Forum: Battlestar Galactica Deadlock
- Topic: Multiplayer Co-Op?
- Replies: 3
- Views: 1757
Re: Multiplayer Co-Op?
Yes, there are plans for this. Hopefully it will be included at launch, but if not, it won't be long after until it's ready and included.But, will there be a multiplayer Co-Op versus AI?
Cheers, Paul
- Mon Jul 10, 2017 7:51 am
- Forum: Battlestar Galactica Deadlock
- Topic: When will beta invites go out?
- Replies: 31
- Views: 11026
Re: When will beta invites go out?
I'm work on it right now!So this is still a thing right? Like it you guys are still working on it?
- Sat Sep 24, 2016 2:54 am
- Forum: Star Hammer
- Topic: Achievements bugged? - X-Box Version
- Replies: 13
- Views: 11300
Re: Achievements bugged? - X-Box Version
We are currently investigating. Not sure where the problem lies yet, there are a number of moving parts involved. Stay tuned
- Fri Sep 02, 2016 1:48 am
- Forum: Star Hammer
- Topic: Achievements bugged? - X-Box Version
- Replies: 13
- Views: 11300
Re: Achievements bugged? - X-Box Version
White_Shadow : yep, from the options menu.
MinionDave: Can you provide any more info? What's happening when you try, does it not respond, crash, something else?
Thanks, Paul
MinionDave: Can you provide any more info? What's happening when you try, does it not respond, crash, something else?
Thanks, Paul
- Wed Aug 31, 2016 1:04 am
- Forum: Star Hammer
- Topic: PS4 version.
- Replies: 1
- Views: 3133
Re: PS4 version.
Hello stormbringer3 It will be available download only, not physical. Normal PS4 rules apply in order to play it. I believe you can activate a PS4 as a "Primary system" for offline play of digital games, though I've never tried that myself. Details here https://www.reddit.com/r/PS4/comment...
- Tue Aug 30, 2016 1:16 am
- Forum: Star Hammer
- Topic: Achievements bugged? - X-Box Version
- Replies: 13
- Views: 11300
Re: Achievements bugged? - X-Box Version
Hi White_Shadow Reinforcements : There are number of factors, including progress through the campaign (specifically, how many chapters have been completed), and warscale bonuses, that impact on the total amount of points you have to build your fleet. The points available to "buy" new reinf...
- Tue May 24, 2016 1:04 am
- Forum: Star Hammer
- Topic: 1.1.27 Patch notes?
- Replies: 5
- Views: 4780
Re: 1.1.27 Patch notes?
As noted previously, it's a minor update with stability improvements that address rare issues. No new features or content this time.
- Fri May 20, 2016 1:07 am
- Forum: Star Hammer
- Topic: 1.1.27 Patch notes?
- Replies: 5
- Views: 4780
Re: 1.1.27 Patch notes?
There isn't much to it this time around. It's a rebuild of the game with an updated version of the game engine we use (Unity) to improve stability.
- Thu Apr 28, 2016 12:13 am
- Forum: Star Hammer
- Topic: Is the game dead ?
- Replies: 3
- Views: 6804
Re: Is the game dead ?
We are still supporting the game with fixes (if required).
We aren't developing any DLC at the moment - the package that is available is what we set out to make.
We are super busy though
Cheers, Paul
We aren't developing any DLC at the moment - the package that is available is what we set out to make.
We are super busy though
Cheers, Paul
- Sat Feb 20, 2016 5:25 am
- Forum: Star Hammer
- Topic: Is this moddable?
- Replies: 14
- Views: 12829
Re: Is this moddable?
There is a quick battle mode, but it's between the humans and the nautilids (aliens).Basically what I'm asking is whether or not there is a "quick battle" mode where you can select both sides
- Wed Dec 23, 2015 10:53 am
- Forum: Star Hammer
- Topic: What exactly influences warscale?
- Replies: 2
- Views: 4721
Re: What exactly influences warscale?
All of the things you've mentioned have an impact, except for crew selection. Energy allocation is a big part of it, the only one is defending escorts adds to defensive warscale.
Cheers, Paul
Cheers, Paul
- Wed Dec 23, 2015 10:51 am
- Forum: Star Hammer
- Topic: Small suggestion to improve ship selection
- Replies: 1
- Views: 3507
Re: Small suggestion to improve ship selection
Thanks for the feedback, we'll look into that.
Cheers, Paul
Cheers, Paul
- Wed Dec 23, 2015 10:48 am
- Forum: Star Hammer
- Topic: How do you get reinforcement points?
- Replies: 3
- Views: 4334
Re: How do you get reinforcement points?
Reinforcement points are determined by the chapter that you are playing, they are a fixed amount, with a modifier based on your current warscale. (From memory, a defensive warscale can increase reinforcement points, offensive reduces deployment time). The change in points from mission to mission wou...
- Sun Dec 20, 2015 5:45 am
- Forum: Star Hammer
- Topic: Unable to get back to Initial Resolution (MacBook)
- Replies: 7
- Views: 5556
Re: Unable to get back to Initial Resolution (MacBook)
If you hold down the Option key when you start the game, you'll see a dialog that allows you to change resolution before the game loads.
Either 1920x1080, 2560x1600, or 1280x800 would work best.
Cheers, Paul
Either 1920x1080, 2560x1600, or 1280x800 would work best.
Cheers, Paul
- Mon Dec 14, 2015 12:03 am
- Forum: Star Hammer: Tech Support
- Topic: Healers moved beyond playable area.
- Replies: 2
- Views: 3453
Re: Healers moved beyond playable area.
Sometime units that are under attack will move behind the "grid" area, but there is nothing stopping your ships doing the same. Eventually the AI should direct the enemy units back towards the grid area.
- Sat Dec 05, 2015 3:43 am
- Forum: Star Hammer
- Topic: Kraken has no shield regen / Nemo vanishes after mission 20
- Replies: 10
- Views: 7110
Re: Kraken has no shield regen / Nemo vanishes after mission
Thanks klem, that's a great explanation. Please do send the additional saves when you get a chance and I'll get it sorted out.
Cheers, Paul
Cheers, Paul