Search found 80 matches
- Tue May 05, 2015 9:41 pm
- Forum: Order of Battle Series
- Topic: Unit Stacking?
- Replies: 2
- Views: 976
Re: Unit Stacking?
This seems to be a game with great potential (still NOOB here, getting the feet wet) and I'm looking forward to playing more and hopefully getting some of my long-time, wargamer friends involved. However... I'm curious why stacking isn't allowed; not just in this game (OOB Pacific) but in other sim...
- Tue May 05, 2015 4:24 pm
- Forum: Order of Battle Series
- Topic: Patch On Route
- Replies: 52
- Views: 14930
Re: Patch On Route
also some problem with price of jap arty about 80 but same unit if buy from anti tank cost 40 ??? I think that the stats will be different,but since the switched stats are not shown when purchasing you would have to buy one of both and then compare the stats. For the HO-NI 1 the Art Version has wor...
- Mon May 04, 2015 7:00 pm
- Forum: Order of Battle Series
- Topic: Torpedo Bomber Bug?
- Replies: 1
- Views: 889
Torpedo Bomber Bug?
I am trying to Switch a Torpedo Bomber from Bomb mode to Torpedo mode while in a carrier. The Button with correct description is in the first Slot, but instead of switching it goes back to the carrier.
Torpedo to bomb mode works (but there the button is in the 2nd Slot)
Torpedo to bomb mode works (but there the button is in the 2nd Slot)
- Mon May 04, 2015 3:53 pm
- Forum: Order of Battle Series
- Topic: Patch On Route
- Replies: 52
- Views: 14930
Re: Patch On Route
That can be filtered out, but it is less efficient the faster you are moving. That could be reflected by having range 2 if not moving and 1 if they didErik wrote:
I think destroyers that move will only pick up their own engines using the sonar.
- Sat May 02, 2015 9:27 pm
- Forum: Order of Battle Series
- Topic: Support Ships
- Replies: 9
- Views: 4901
Re: Support Ships
The repair ship and the repairee can not have moved in the previous turn
- Fri May 01, 2015 7:19 pm
- Forum: Order of Battle Series
- Topic: Question: Terrain/Unit traits
- Replies: 7
- Views: 2249
Re: Question: Terrain/Unit traits
For your own Units ,select them then click on the Terrain Panel. It will Switch to Show the traits.Havlicova wrote:Hello,
- is it possible to view unit traits somewhere else than in the purchase menu? if not that would be a great change.
- Fri May 01, 2015 7:17 pm
- Forum: Order of Battle Series
- Topic: Medical Jeep after Pearl Harbor
- Replies: 4
- Views: 2260
Re: Medical Jeep after Pearl Harbor
It has a special ability which allows you to heal units which are idle. Check the abilities buttons in the bottom left hand side of the GUI when you have the unit selected. The medical jeep is a bit of a unique token unit. It's abilities are minor, but it can't be replaced. I would consider it usel...
- Fri May 01, 2015 7:23 am
- Forum: Order of Battle Series
- Topic: Unit Purchasing issues
- Replies: 11
- Views: 2419
Unit Purchasing issues
Hi Good game so far. I have some gripes about Units when purchasing. (If i missed something in the Manual , please Point me to the corresponding page) Switchable Units - How can i view the stats of the switched Option? Torpedoes 1 - can we have some indication of the attack value? It seems These var...
- Mon Apr 27, 2015 4:21 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: What is with the loss of unit strengths and loss of points?
- Replies: 12
- Views: 5990
Re: What is with the loss of unit strengths and loss of poin
Is this bug of "no additional points" true for all campaigns or just the dlc? I was about to start the act 1 campaign on challenging, but if you never get any reinforcements that seems *too challenging*. That is what some other games call an "iron man" mode (XCOM for example). E...
- Fri Apr 24, 2015 2:50 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Still have money! How good is "Angles of Death"?
- Replies: 8
- Views: 3258
Re: Still have money! How good is "Angles of Death"?
Bugged? I am Aware of only 2 issues, the main one the Problem with difficulty Level is supposed to be fixed in the last patch (I have not myself tested whether true or not). I am playing Angels at challenging Level and so far have not had Prestige issues like with Vulcans pre-patch at this Level. Th...
- Tue Apr 21, 2015 9:29 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Vulkans Wrath is brutally hard
- Replies: 32
- Views: 11825
Re: Vulkans Wrath is brutally hard
The wait is over! :) Included in this patch are quite the number of fixes and also a Points per Turn boost for all Salamander AND Blood Angel campaign scenarios. Happy Ork hunting! http://slitherine.com/forum/viewtopic.php?f=121&t=63965 Yuck, just as we Players have a good whine ready, you patc...
- Thu Apr 09, 2015 4:13 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: What is with the loss of unit strengths and loss of points?
- Replies: 12
- Views: 5990
Re: What is with the loss of unit strengths and loss of poin
We looked at a number of issues related to problems such as this regarding points and should have more than a few fixes coming out soon, but I think this is the first time I've heard of a unit finishing the last turn in transport affecting its status at the start of the next. Might be something to ...
- Wed Apr 08, 2015 4:40 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: What is with the loss of unit strengths and loss of points?
- Replies: 12
- Views: 5990
Re: What is with the loss of unit strengths and loss of poin
Where the Units in transports when the Scenario finished?
If yes then that bug has not been fixed / occurred again.
If yes then that bug has not been fixed / occurred again.
- Thu Mar 26, 2015 5:56 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Vulkans Wrath is brutally hard
- Replies: 32
- Views: 11825
Re: Vulkans Wrath is brutally hard
I have to say, that is a really high quality force eating up your points though. Only a single tactical squad? Tactical squads are generally the most numerous unit to bring to battle with their low cost and high damage output they are extremely efficient units. High Quality is what i had at normal,...
- Wed Mar 25, 2015 5:54 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Vulkans Wrath is brutally hard
- Replies: 32
- Views: 11825
Re: Vulkans Wrath is brutally hard
We are aware of a few bugs that are making the highest difficulty levels of the game much harder than they are intended to be. These issues mostly revolving around Point allotment and harder difficulties are providing fewer points than intended. We are working on this situation, but in the mean tim...
- Wed Dec 24, 2014 11:03 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Cheat Interface
- Replies: 11
- Views: 5754
Re: Cheat Interface
The codes have not been published, from guessing and testing EXP xxxx - sets experience of selected unit to xxxxLordGeneralLudo wrote:So just to clear it up, there's an interface, but there are no codes?
- Fri Dec 19, 2014 7:29 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: How much Glory do you have?
- Replies: 31
- Views: 20704
Re: How much Glory do you have?
End of act 1 37772 glory on Hard difficulty
End of act 2 75860
End of act 2 75860
- Fri Dec 19, 2014 3:34 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: infantry proposal fix v2.0
- Replies: 63
- Views: 14204
Re: infantry proposal fix v2.0
And I have to admit it's a rather ... situational issue? rezaf Infantry is situational and dependant on availability of cover.With cover they can do OK but that is then generally only in a good Position for defensive missions. For a campaign you Need a force structure that has flexibility to cover ...
- Thu Dec 18, 2014 5:52 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Patch 1.03
- Replies: 4
- Views: 1718
Re: Patch 1.03
I was expecting to be able to purchase them based on the changelog (before you changed it )Kerensky wrote:There are no Ogryn units (no unit cards, no supporting UI images)... where are you seeing they are not for purchase?
- Thu Dec 18, 2014 5:30 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Patch 1.03
- Replies: 4
- Views: 1718
Patch 1.03
First thanks for the quick patch. The right click unit info is exactly what so many of us requested.
Non-critical issue - Ogryns are not available for purchase
For the cheat Interface , could we have a list of the commands ?
Non-critical issue - Ogryns are not available for purchase
For the cheat Interface , could we have a list of the commands ?