Search found 1474 matches

by McGuba
Fri Oct 07, 2022 4:24 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.4

Damn you Mc Guba you made the already hard scenario even much more harder... It wasn't my intention to make it harder. Actually, I found it slightly easier than the previous version because I felt the new Schützen/motorized infantry units more useful and mobile than the flawed vanilla "Grenadi...
by McGuba
Thu Oct 06, 2022 12:30 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.4

I made also the Inf_Cav units a different version without the horse present and only a horse symbol as with the earlier double purpose unit symbol was. Yes, I was also bit unsure if I chose the right icons for these. At first I just used the normal infantry icons but then it was not possible to rec...
by McGuba
Mon Oct 03, 2022 12:31 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.4

Is "my" issue fixed in this new version ? Single scenario did not stop after winning it. Yes, as far as I remember it only affected the "moderate" version of the big scenario and only if played in single scenario mode. I did fix that so it should be fine in v2.4. Nevertheless, I...
by McGuba
Fri Sep 30, 2022 9:57 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.4

OK, so here is the next version, BE 2.4. :) With many thanks to Uhu, faos333, goose_2, P210, Locarnus, PeteMitchell_2 and all the others for suggestions, bug reports, multi- and single player feedback and continued support. There are lots of small tweaks and fixes, some of them are easy to see but m...
by McGuba
Sat Sep 17, 2022 4:08 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.3

The next version will also bring some of the usual tweaks and fixes. Among other changes I tried to sort out the icons of the 8 wheeled German recons. In the vanilla icons these have different sizes and somewhat different style, with each version having different wheels. When in reality all these ha...
by McGuba
Sat Sep 17, 2022 2:41 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.3

I finally managed to get a victory on the medium difficulty ("realistic"? the one with normal reinforcements for the allies, and the need to upgrade in key cities). Not a total victory, as I didn't conquer Britain, but I never did that on the other level either Nice! So I guess there is s...
by McGuba
Wed Sep 07, 2022 2:35 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.3

I think I'm gonna do some youtube content once the new version arrives :) That would be great! :) And now attention , when exactly will the new version be released ? I did make some progress recently so I am hoping to release it by the end of this month. Since it is a hobby project I cannot give an...
by McGuba
Mon Sep 05, 2022 9:05 pm
Forum: Panzer Corps : Scenario Design
Topic: Modern Conflicts 1.95 (RELEASED)
Replies: 1666
Views: 444239

Re: Modern Conflicts 1.8 (RELEASED)

The new Turkish units look really good, especially with that camo added. Hopefully you will find the time to add some Turkish action to the Syrian campaign in the end. :)
by McGuba
Mon Sep 05, 2022 9:00 pm
Forum: Panzer Corps : Scenario Design
Topic: D2R - Das 2. Reich - The Second Empire
Replies: 216
Views: 51142

Re: D2R - Das 2. Reich - The Second Empire

This looks like a really interesting campaign, I will certainly give it a try! This all reminds me of the WWI mod I made for Panzer General some 15 years ago. :) I am also happy that you found good use of the sea tiles and some of the unit icons I made earlier. I wish I had more time and then I coul...
by McGuba
Sun Sep 04, 2022 10:33 am
Forum: Panzer Corps : Scenario Design
Topic: custom font type help
Replies: 6
Views: 791

Re: custom font type help

Ah, thanks, that's great! I think earlier I failed because I did not install the font to Windows. And thus it only displayed a default Arial font type instead of the one that I added or something. However, what still puzzles me is if I install a font type why I have to copy it into the UI folder of ...
by McGuba
Thu Sep 01, 2022 10:44 am
Forum: Panzer Corps : Scenario Design
Topic: custom font type help
Replies: 6
Views: 791

Re: custom font type help

Thats really cool! I remember I tried to do it as well a few years ago, but for some reason I was unable to do so. :(
Would you mind to share how you managed to do this in the end? I think it would really add to immersion and the overall look and feel of the game.
by McGuba
Tue Jun 14, 2022 11:17 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.3

PeteMitchell wrote: Tue Jun 14, 2022 9:41 am So what will be new in the new version 2.4?
Same as usually, some new units, fixes and tweaks, stat changes, map changes, etc.
by McGuba
Thu Jun 09, 2022 1:20 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.3

Whoops, sorry, meant the Cromwell tank (eg Mk IV for the DLC "winning path"). Ah, ok so then here are two desert Cromwell tanks in BE style, perhaps one for the Mark IV and another for the late war Mark VII: Cromwell_Mk.IV_Desert.png Cromwell_Mk.VII_Desert.png Imho the Africa Corps DLC in...
by McGuba
Sat Jun 04, 2022 11:02 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.3

Since you are working on 2.4, may I ask for help with the desert camo patterns of British units? The Africa Corps DLC uses a lot of Mosquito Mk II and Typhoon Mk I planes, as well as Crusader IV tank units in the later scenarios. As far as I know the British did not use the Mosquito and the Typhoon...
by McGuba
Mon May 30, 2022 12:20 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.3

eskuche wrote: Fri May 27, 2022 3:58 pm I wasn't even aware a 2.4 is coming out! Any ideas on a rough timeline?
It is coming, but I still need some time for the finishing touches and testing. It is hard to say when, though... 8)
by McGuba
Fri May 20, 2022 3:32 pm
Forum: Panzer Corps : Scenario Design
Topic: Birgeria's new PZC units
Replies: 1033
Views: 130146

Re: Some "new" Artillery icons

I really like these WWI era heavy mortar icons, they are really nicely done, good job! :) Would you consider trying to make a Skoda 24cm Mörser M.98 in a similar style? http://www.landships.info/landships/artillery_articles/24cm_morser_m98.html https://en.wikipedia.org/wiki/24_cm_M%C3%B6rser_M_98
by McGuba
Sat Apr 23, 2022 9:20 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.3

Yes, the Me 163 had a very limited range, its endurance was only 7.5 minutes rocket powered flight and after it used its fuel it had to glide back to its airfield. So in fact it should have an even shorter range in the game but then it would not be able to move between the cities. As said, it always...
by McGuba
Mon Apr 18, 2022 10:45 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976814

Re: Battlefield: Europe MOD v2.3

Do you hold both victory objectives in Sicily? Yes - I decided to just give the Allies Tunis and make my stand on Sicily - I've destroyed all the Husky invasion force, and now the allies are shoulder deep in and around Tunis - Like Goose_2 said I guess I'll have to go take Tunis back - have knocked...
by McGuba
Sat Apr 16, 2022 9:23 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2024-03a, for Grand Campaign East, Battlefield Europe and Afrika Korps
Replies: 432
Views: 73625

Re: Locarnus Addon, version 2022-04, for Battlefield Europe and Afrika Korps

So returning to my previous post, it looks like the vanilla German "Grenadier" unit is named incorrectly in the game as it depicts a heavy infantry unit with higher attack stats and reduced leg movement which in most cases necessitates giving it a land transport to make it a motorised infa...
by McGuba
Wed Apr 13, 2022 10:07 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2024-03a, for Grand Campaign East, Battlefield Europe and Afrika Korps
Replies: 432
Views: 73625

Re: Locarnus Addon, version 2022-04, for Battlefield Europe and Afrika Korps

Right, so currently I am revising all the German infantry in the BE mod. Thanks to Locarnus and the ideas discussed here, I have already added some new infantry unit types like Garnison, Sicherungs (Security), Leichte (Light) Infantry, Volksgrenadier and Jäger. So now basically all the historical in...

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