Search found 225 matches
- Sat Jun 23, 2012 10:05 pm
- Forum: Commander Europe at War : GS Open Beta
- Topic: How to avoid clipping of text in GS
- Replies: 3
- Views: 1529
Re: How to avoid clipping of text in GS
A lot of text simulation games include fonts in the game install to ensure the game text always displays as intended regardless of the OS version. This is not as important as GS game changes of course but is this something that might be possible for GS? In one of my games I noticed fonts used that w...
- Wed Jun 20, 2012 10:18 pm
- Forum: Commander Europe at War : GS Open Beta
- Topic: GE volunteer countries of origin
- Replies: 3
- Views: 1479
Re: GE volunteer countries of origin
Never mind - I found the info in an old post in the general forum...
Standarte NW = Holland
Spanish Blue = Spain
1st Croatian = Croatia
SS Wiking and Nordland = Norway
Charlemagne = France
Standarte NW = Holland
Spanish Blue = Spain
1st Croatian = Croatia
SS Wiking and Nordland = Norway
Charlemagne = France
- Wed Jun 20, 2012 9:38 pm
- Forum: Commander Europe at War : GS Open Beta
- Topic: GE volunteer countries of origin
- Replies: 3
- Views: 1479
GE volunteer countries of origin
Can someone confirm what original country GS uses for this German volunteer unit: SS Wiking and Nordland I imagine it is Norway, Denmark or Sweden, but need confirmation for a GS graphics fix. Additionally, could someone also confirm that these are the countries of origin for the other GS volunteer ...
- Mon Jun 18, 2012 11:47 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: GS 2.1 Commander range/coverage questions
- Replies: 1
- Views: 523
Re: GS 2.1 Commander range/coverage questions
I've done some tests and can answer these Q's in case anyone else is curious. I've added a 4th related question & answer here as well... 1. In the game option screen there is an option for reduced commander ranges. I believe this refers to the v2 change listed in the manual as "Range = Lead...
- Sun Jun 17, 2012 11:33 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: GS 2.1 Commander range/coverage questions
- Replies: 1
- Views: 523
GS 2.1 Commander range/coverage questions
1. In the game option screen there is an option for reduced commander ranges. I believe this refers to the v2 change listed in the manual as "Range = Leader Value - 2" . If you uncheck the option for reduced commander ranges does that mean "Range = Leader Value" ? 2. In the gener...
- Sat Jun 09, 2012 4:37 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Are GS game events triggered by dates or by turn number?
- Replies: 6
- Views: 1181
Re: Are GS game events triggered by dates or by turn number?
Just in case anyone else is interested in this I ran a 1936-1940 test. The only game events triggered by turn number appear to be the UK and French entry into the war. Everything else appears to be date or event triggered. Edit: Hrm, I should actually be able to change the UK and France starting &qu...
- Sat Jun 09, 2012 3:37 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Are GS game events triggered by dates or by turn number?
- Replies: 6
- Views: 1181
Re: Are GS game events triggered by dates or by turn number?
Thanks for the replies guys. Samhain : Interesting - that test was just for Poland and the USSR move into Eastern Poland, or did you sim a little further as well? amcdonel: The manual is likely not going to provide the answer I'm looking for here. It describes dates with the assumption the player is...
- Thu Jun 07, 2012 9:50 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: How is CEaW as a single player game?
- Replies: 15
- Views: 2210
Re: How is CEaW as a single player game?
I don't feel the GS version of the game improves the AI much, and in some instances it might even make it worse. That's because the game AI won't take advantage of all the GS game changes & additions, while the human player can. Leaders are one example - I don't believe the AI purchases leaders,...
- Thu Jun 07, 2012 9:20 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Are GS game events triggered by dates or by turn number?
- Replies: 6
- Views: 1181
Are GS game events triggered by dates or by turn number?
I'm pretty certain the nation entry dates in the "scn" files are triggered by the game date, but what about some of the Grand Strategy specific event triggers that have been added to the game? I believe there are event triggers for USSR entry (when not attacked in 1941), and possibly sever...
- Sun Jun 03, 2012 12:28 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Commander - Europe at War or PanzerCorps as my next game?
- Replies: 7
- Views: 1646
Re: Commander - Europe at War or PanzerCorps as my next game
Hi everyone, I didn't know where to post my inquiry so I decided to do it in this forum since it is one of the game I am considering. I am currently enjoying Battle Academy on my mac as my first Slitherine game. I really like the game with its tactical squad based strategies. However, I'd also be i...
- Sat Apr 07, 2012 4:29 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Modding oil use
- Replies: 7
- Views: 1036
Re: Modding oil use
You could edit the scenario file (EG: '1939.scn') to give the axis more oil to start with. If you want a gradual increase then increase the oil income of a German hex by 1 or 2 (or more). That would give them x (x = whatever amount you increased that oil hex value to) extra oil per turn. That hex ch...
- Sun Apr 01, 2012 11:55 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Good WW2 speculative fiction
- Replies: 5
- Views: 1494
Re: Good WW2 speculative fiction
"SS-GB" by Len Deighton is an excellent fictional account of a world where Germany successfully invaded Britain in the early years of WW2. Note that it won't necessary match up to the what-if experiments of a CEAW:GS successful Sea Lion invasion:).
- Tue Mar 27, 2012 2:50 am
- Forum: Commander Europe at War : AAR's
- Topic: Case White Strategy Article
- Replies: 17
- Views: 11526
Re: Case White Strategy Article
This is just some fantastic detail and insight - thanks for writing this & sharing this. I'd love to see a group of plans like this for key battles combined into a single CEAW GS Strategy Primer someday.
- Mon Mar 26, 2012 8:25 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: GS 2.1?
- Replies: 70
- Views: 17713
Re: GS 2.1?
+1!Lannes wrote:Very impressive
- Fri Mar 23, 2012 2:17 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Bef ME 109 - Interesting Fact
- Replies: 16
- Views: 4116
Re: Bef ME 109 - Interesting Fact
And another related thread , this one with the following quote from a Bf 109 technical history researcher: "Me 109 incident/accident list mentions less than 1000 takeoff/landing accident out of 26000 cases" Then again, the Wiki page says "At least 10% of all Bf 109s were lost in takeo...
- Fri Mar 23, 2012 2:05 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Bef ME 109 - Interesting Fact
- Replies: 16
- Views: 4116
Re: Bef ME 109 - Interesting Fact
I suspect this 'fact' is not actually a verified fact at all, but one of many WW2 stories that gets repeated often enough to be taken as fact. No doubt there were serious issues with the 109 landing gear design, especially with weight related upgrades to the plane as the war went on, but it looks li...
- Thu Mar 22, 2012 4:20 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Finnish armistice
- Replies: 9
- Views: 1660
Re: Finnish armistice
Agreed - the game handles this correctly IMO.rkr1958 wrote:...there's no way that I see that Finland would have allied with their bitter enemy, the Soviet Union in 1944.
- Thu Mar 22, 2012 12:26 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Odds prediction is seriously screwed in late years
- Replies: 12
- Views: 1682
Re: Odds prediction is seriously screwed in late years
I don't worry about odds. I just keep quitting and reloading the game until I get good *results.* If you run the same battles 20-30 times, sooner or later you get really awesome luck! And the best thing about it is that your opponent thinks, "Wow, this guy's like the best general ever!" H...
- Fri Mar 02, 2012 4:08 am
- Forum: Commander Europe at War : AAR's
- Topic: Debate continues (see Morris vs. JoeRock AAR)
- Replies: 38
- Views: 5712
Re: Debate continues (see Morris vs. JoeRock AAR)
How could the British naval traffic through the Suez between England and the Far East manage to survive sailing through the Ionian Sea? Axis naval and air units could bombard these ships from Libya, Sicily and Sardinia. Italian subs would be particularly dangerous. My impression is that the real li...
- Thu Mar 01, 2012 9:47 pm
- Forum: Commander Europe at War : AAR's
- Topic: Debate continues (see Morris vs. JoeRock AAR)
- Replies: 38
- Views: 5712
Re: Debate continues (see Morris vs. JoeRock AAR)
My understanding was that the US wanted to invade, or try to invade, France in 1942; but that it was Churchill who wanted to take the safer route of North Africa followed by Italy. The US did not care about North Africa & the Middle East when they went to war at the end of 1941. They had no int...