Search found 179 matches
- Wed Aug 17, 2016 1:39 am
- Forum: Scenario Design
- Topic: Blenheim 1704?
- Replies: 23
- Views: 8754
Re: Blenheim 1704?
Trouble is, many of the battles are very similar: two great long lines of (admittedly pretty) musket + bayonet armed infantry blasting away at each other, pretty much impervious to cavalry unless they're already fragmented.
- Fri Jul 15, 2016 2:08 am
- Forum: Scenario Design
- Topic: Pike & Shot - Battle of Narva - Good work Paula
- Replies: 4
- Views: 2270
Re: Pike & Shot - Battle of Narva - Good work Paula
Cheers, I was a bit wary of trying to design a Narva one, but Paul's done a great job.
- Mon Jul 11, 2016 2:08 am
- Forum: Scenario Design
- Topic: Blenheim 1704?
- Replies: 23
- Views: 8754
Re: Blenheim 1704?
Thanks Paul, you're probably right, I'll take a look.
- Sat Jul 09, 2016 10:03 pm
- Forum: Scenario Design
- Topic: Blenheim 1704?
- Replies: 23
- Views: 8754
Re: Blenheim 1704?
As the field extended for four miles and contained well over 100,000 combatants I'm going for 25 x 50 and either brigades or half-brigades, depending upon their size, and the 64 unit limit. At Phillipe's suggestion I'm massively reducing the saturation in paint.net to lessen the 'toy soldier' effect...
- Tue Jun 28, 2016 2:58 pm
- Forum: Scenario Design
- Topic: Blenheim 1704?
- Replies: 23
- Views: 8754
Re: Blenheim 1704?
Thanks, you've clearly more confidence that I have. As I mentioned, and you've confirmed, there's almost tooooooooo much information on this one, different OOBs and a wide variety of uniforms, some interpretation and consolidation will be required, but I've never shied away from making things up, ah...
- Thu Jun 23, 2016 10:09 pm
- Forum: Scenario Design
- Topic: Blenheim 1704?
- Replies: 23
- Views: 8754
Re: Blenheim 1704?
Cheers, yes, seen that one, it will be one of my main sources, gives a decent overview, detailed map, OOB...but it's such a well-known battle there's almost too much readily available.
- Sat Jun 18, 2016 11:56 pm
- Forum: Scenario Design
- Topic: Blenheim 1704?
- Replies: 23
- Views: 8754
Re: Blenheim 1704?
I don't posses the skills (modding) to do it justice
That's never stopped old Odenathus before, as some have pointed out...
That's never stopped old Odenathus before, as some have pointed out...
- Sat Jun 18, 2016 8:58 pm
- Forum: Scenario Design
- Topic: Blenheim 1704?
- Replies: 23
- Views: 8754
Blenheim 1704?
Hi, thinking of taking a crack at this battle, need to be pretty large and brigade/half-brigade size, terrain, OOBs and uniforms very freely available: just wanted to check and make sure that no one else is already working on (or thinking of working on) it? We've got a couple of duplicates already a...
- Tue May 24, 2016 2:07 pm
- Forum: News & Announcements
- Topic: Sengoku Jidai: Shadow of the Shogun is OUT!
- Replies: 11
- Views: 13580
Re: Sengoku Jidai: Shadow of the Shogun is OUT!
This certainly is a beautifully drawn game, look forward to trying out the scenarios.
- Sat Apr 09, 2016 12:15 am
- Forum: Scenario Design
- Topic: Post here links to the MP scenarios you have created
- Replies: 118
- Views: 41127
Re: Post here links to the MP scenarios you have created
Fortunately not: the Mughals did use them but evidently not at Plassey. If they were there (and one does appear in that post-battle picture) it was as baggage and haulage animals, and possibly 'command posts' for senior nobles. But no record of them being used in a shock role. I'm guessing that gunp...
- Sat Jan 30, 2016 12:22 am
- Forum: Opponents Wanted
- Topic: Apologies to opponents - Odenathus
- Replies: 0
- Views: 2982
Apologies to opponents - Odenathus
Apologies to those opponents to whom I haven't replied for two weeks: I had a killer PC crash which meant that it had to go in for repair (£220!) and wiped the hard drive completely. I've had to reinstall all my games, including P&S Campaigns, but have lost my running Multiplayer games. I know h...
- Sun Sep 27, 2015 8:30 pm
- Forum: Scenario Design
- Topic: Medieval Mod ?
- Replies: 21
- Views: 7139
Re: Medieval Mod ?
My bad, I hadn't realised that arming lighter cavalry with spears (which they carried) would cancel out heavy cavalry's lance bonuses. Won't do it again, there's only one unit in Bosworth so it isn't the end of the world. I'm more concerned about the longbows (Medium Foot, Bow, Swordsmen) charging a...
- Fri Sep 25, 2015 8:53 pm
- Forum: Scenario Design
- Topic: Medieval Mod ?
- Replies: 21
- Views: 7139
Re: Medieval Mod ?
Cheers, I'm afraid that Bosworth is a stand-alone scenario only. However I do think this game can reasonably be stretched to include the Late Medieval period. I don't have the skill to change the appearance of the units themselves, but we have already have a range of knights and other cavalry, bows ...
- Tue Sep 15, 2015 12:50 am
- Forum: Modders Corner
- Topic: Shortening pikes
- Replies: 3
- Views: 1999
Re: Shortening pikes
Curses, I was afraid that someone would say that. Thanks, I'll take a look.
- Fri Sep 11, 2015 11:48 pm
- Forum: Modders Corner
- Topic: Shortening pikes
- Replies: 3
- Views: 1999
Shortening pikes
This is probably childishly simple, but how do I go about shortening pike lengths on existing units? I want to be able to represent shorter pole weapons such as the English bill, glaives, partisans, etc, but the only units like this in the standard directory are the very small 500 strong halberdier ...
- Sat Jun 27, 2015 3:32 pm
- Forum: Modders Corner
- Topic: RELEASED! Yari & Teppo (the Pike & Shot Japanese mod)
- Replies: 187
- Views: 62146
Re: RELEASED! Yari & Teppo (the Pike & Shot Japanese mod)
This is an amazing piece of work, far beyond what anyone else has managed so far. One tiny quibble/question: should not foot samurai be armed as a primary weapon with those famous two-handed swords of theirs, i.e. 'heavy weapons' (not swordsmen) in P&S parlance? You've probably considered that a...
- Mon May 04, 2015 4:42 pm
- Forum: Scenario Design
- Topic: Post here links to the SP scenarios you have created
- Replies: 263
- Views: 74949
Re: Post here links to the SP scenarios you have created
Many thanks for those impressive new scenarios, very much appreceated! Unfortunately I've got not much time ATM to play the game or create new stuff myself, could just take a quick look at the scenarios in the editor. Odenathus and Warlord156: Everything looks very well done and interesting; I'm am...
- Tue Mar 03, 2015 10:59 pm
- Forum: Opponents Wanted
- Topic: Playtest - Mohacs, 1526 AD
- Replies: 2
- Views: 4378
Playtest - Mohacs, 1526 AD
Would anyone care to playtest this MP scenario with me - I'll need to send you the scenario as a zip file? It's the battle where the Ottoman Turks beat the Hungarians, so quite open terrain and quite a lot of varied cavalry units. Hungarians well outnumbered in units, but theirs are typically strong...
- Tue Feb 03, 2015 10:58 pm
- Forum: Scenario Design
- Topic: Right, what's next?
- Replies: 16
- Views: 4463
Re: Right, what's next?
Too clever for me!
Richard, is there a way of sending you a zip file with my first creation, on which I'd appreciate your comments, or must I have a URL? You've probably gathered that I'm a simple soul.
Richard, is there a way of sending you a zip file with my first creation, on which I'd appreciate your comments, or must I have a URL? You've probably gathered that I'm a simple soul.
- Mon Feb 02, 2015 1:02 am
- Forum: Scenario Design
- Topic: Right, what's next?
- Replies: 16
- Views: 4463
Re: Right, what's next?
Sure that I'm asking things that have already been answered, but... I've designed a small test multiplayer, loads + plays fine but has led to more questions (i) Reinforcements - I put them on the map, assigned them to Groups, with comments, exported the file, saved the scenario, then deleted the uni...