Search found 160 matches
- Sat Aug 04, 2018 2:25 pm
- Forum: Warhammer 40,000: Gladius - Relics of War: Modding
- Topic: [Mod Updated v1.2.2 & DLC's] Dangerous Planet Expanded v1.6
- Replies: 11
- Views: 5338
Re: [Mod] Dangerous Planet Expanded v1.2 for game version 1.07
Thanks! Very interesting update. When i suggest in modders discord channel to add lairs to all neutrals i wasn't thinking about adding more new neutrals Very good mod with lot potential to expand
- Fri Jul 27, 2018 2:16 pm
- Forum: Warhammer 40,000: Gladius - Relics of War: Modding
- Topic: [Mod v1.2.2 & DLC's] Team Colour Texture Fix and Improvement Mod v1.3
- Replies: 9
- Views: 4542
Re: Team Colour Texture Fix Mod v1.1 for v1.0.6
Neutrals look much better : ) Devs should include your mod in game
- Thu Jul 26, 2018 6:14 am
- Forum: Warhammer 40,000: Gladius - Relics of War: Modding
- Topic: Modders over on Steam
- Replies: 2
- Views: 2081
Re: Modders over on Steam
Where i can find all this mods from your list?
- Thu Jul 19, 2018 10:36 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: A community update for Armageddon!
- Replies: 44
- Views: 53738
Re: A community update for Armageddon!
Another idea for community update.
When you attack unit with low line of sight (1-2 hexes) from the distance, he still can react fire you with his long range weapons, even if noone can't see you. Is it possible to remove such feature?
When you attack unit with low line of sight (1-2 hexes) from the distance, he still can react fire you with his long range weapons, even if noone can't see you. Is it possible to remove such feature?
- Mon Jul 09, 2018 11:06 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Gladius Preorder
- Replies: 5
- Views: 1544
Re: Gladius Preorder
Can you release PDF version of manual before releasing game? I want to be ready to dive into game right after relese
- Sat Jul 07, 2018 7:56 pm
- Forum: Mods and Scenario Design
- Topic: [Mod] New Tabletop Armageddon Ruleset, Factions and Campaigns (restarted 2018)
- Replies: 22
- Views: 10832
- Fri Jul 06, 2018 9:04 pm
- Forum: Mods and Scenario Design
- Topic: [Mod] New Tabletop Armageddon Ruleset, Factions and Campaigns (restarted 2018)
- Replies: 22
- Views: 10832
- Fri Jul 06, 2018 1:42 am
- Forum: Mods and Scenario Design
- Topic: [Mod] New Tabletop Armageddon Ruleset, Factions and Campaigns (restarted 2018)
- Replies: 22
- Views: 10832
- Thu Jul 05, 2018 2:25 am
- Forum: Mods and Scenario Design
- Topic: [Mod] New Tabletop Armageddon Ruleset, Factions and Campaigns (restarted 2018)
- Replies: 22
- Views: 10832
Re: [Mod] New Community Ruleset (TAR rules) (restarted 2018)
I'm a big fan of Armageddon, but tabletop rules not reflect real combat. I'm playin Japhet's mod right now and some aspects looks very weird. Tank destoryer can't kill artillery, heavy weapon team with frag missiles desroy infantry in trenches with a single shot. I think you should use devs version ...
- Wed Jul 04, 2018 1:26 am
- Forum: Mods and Scenario Design
- Topic: Additional Units & Stat Overhaul
- Replies: 18
- Views: 15665
Re: Additional Units & Stat Overhaul
Your work is amazing. I'm going to replay vanilla campaign with this mod. Thank you very much. Japhet, Deranzo, you are the true heroes of Imperium. Armageddon must not be lost! PS. Please, look at Grot Mega tank. I tested this mode in the last scenario and Grot Tank second weapon was missed :oops: ...
- Tue Jul 03, 2018 11:05 pm
- Forum: News & Announcements
- Topic: Slitherine Forum Down tomorrow for Maintenance
- Replies: 12
- Views: 9248
Re: Slitherine Forum Down tomorrow for Maintenance
Wow, main forum looks great
- Mon Jul 02, 2018 2:55 pm
- Forum: Panzer Corps
- Topic: Panzer Corps Tournament 2020
- Replies: 900
- Views: 510114
Re: Panzer Corps Tournament 2018
3 turns? To take Minsk and the rest of the East? With a P3, 4 inf on foot (one being in the city north of minsk), a recon and a bike (both 2 turns away FROM MINSK to the west!) and 1inf and 1pio next to brest, that was still intact. This is straight up delusional. Finish the session, we need to loo...
- Sun Jul 01, 2018 3:17 pm
- Forum: Panzer Corps
- Topic: Panzer Corps Tournament 2020
- Replies: 900
- Views: 510114
Re: Panzer Corps Tournament 2018
When there are this many problems isolated around one individual (regardless of definitive proof, etc) there is clearly an issue. It cannot be coincidental that a single player creates issues with EVERY opponent. When a great genius appears in the world the dunces are all in confederacy against him...
- Fri Jun 29, 2018 6:08 pm
- Forum: Sanctus Reach Mods and Scenario Design
- Topic: [Mod Restart] All Space Marine and Chaos Marine Chapters
- Replies: 9
- Views: 10315
Re: [Mod Restart] All Space Marine and Chaos Marine Chapters
Good luck, Aekar
- Thu Jun 28, 2018 2:05 pm
- Forum: Sanctus Reach Mods and Scenario Design
- Topic: Any great mod out? what is modding situation?
- Replies: 2
- Views: 3853
Re: Any great mod out? what is modding situation?
The situation is bad :( Devs should repeat map contest and do it annually. New DLC key for custom level for all participants would be a good prize, i think. I have lot ideas about new custom levels, but don't have time and enthusiasm. My morale dropped to zero when i forgot to save new level files b...
- Tue Jun 19, 2018 2:52 pm
- Forum: Warhammer 40,000: Sanctus Reach
- Topic: New to sanctum reach
- Replies: 7
- Views: 4869
Re: New to sanctum reach
I have no experience in multiplayer, but in skirmish and in campaign the best ork units are: battle wagons, flash gitz, warbikers, meganobz and morkanauts. They are extremely powerfull, especially with proper abilities. Anti-armour ammo - the best choice IMO for any unit in the game. To beat dreadno...
- Sat Jun 16, 2018 5:31 pm
- Forum: Mods and Scenario Design
- Topic: Epic Armageddon Mod (update, fixes and more)
- Replies: 5
- Views: 6434
Re: Epic Armageddon Mod (update, fixes and more)
I've got link with updated mod
https://mega.nz/#!TGox1JhI!px_ZDGAaEnda ... 9NF79Uuhpo
https://mega.nz/#!TGox1JhI!px_ZDGAaEnda ... 9NF79Uuhpo
- Sat Jun 16, 2018 9:56 am
- Forum: Mods and Scenario Design
- Topic: Tens of New Units to Steel Legion and All Space Marines
- Replies: 76
- Views: 42374
Re: Tens of New Units to Steel Legion and All Space Marines
Awesome. As always
- Fri Jun 15, 2018 11:06 am
- Forum: Mods and Scenario Design
- Topic: Epic Armageddon Mod (update, fixes and more)
- Replies: 5
- Views: 6434
Re: Epic Armageddon Mod (update, fixes and more)
Thanks for your mod. I hope to see few anothers some day. Armageddon must not be lost
- Tue Jun 12, 2018 12:46 pm
- Forum: Panzer Corps
- Topic: Panzer Corps Tournament 2020
- Replies: 900
- Views: 510114
Re: Panzer Corps Tournament 2018
Is he actually called Billy? This is local russian meme from old soviet pirate cartoon. We use it when we doubt someone's words But then again: You are not even in the tournament... so what's your story? I'm just a moderator of a small local turn-based strategy forum. I'm the one, who introduced pe...