Hehe, good stuff. I can neither confirm nor deny...
Cataphracts and Hospitallers are specialty units held in reserve for a future update. They are part of an inspiration that came from one of the beta players, and their story is yet to be told.
Search found 297 matches
- Tue Apr 28, 2015 7:48 pm
- Forum: Sovereignty
- Topic: Realm inspirations
- Replies: 6
- Views: 2502
- Tue Apr 28, 2015 1:37 am
- Forum: Sovereignty
- Topic: DEMO?
- Replies: 3
- Views: 1564
Re: DEMO?
We're currently in early access preparing for full release (about a year from now). It's for players who want a fun playable game and also want to support dev along the way. So right now, we're focused on updates, bug fixes and improvements to the game. Once we're happy with where Sovereignty stands...
- Tue Apr 28, 2015 1:31 am
- Forum: Sovereignty
- Topic: Ships or Armies not moving out of port
- Replies: 3
- Views: 1340
Re: Ships or Armies not moving out of port
Hi Anexgohan, Mayferry feeds out into the Sforic which has a tendency of overfilling right now with too many ships. This prevents further movement into the Sforic until some ships leave. This is an AI issue that is on our task list. Until it's resolved, the best you can hope for is for someone to mo...
- Mon Apr 27, 2015 12:03 pm
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7389
Re: Bugs/Flaws/etc
Nevermind...confirmed bug.
- Mon Apr 27, 2015 11:43 am
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7389
Re: Bugs/Flaws/etc
Check in the upper left area of the screen for active spells on your realm. What spells are currently active?
- Sun Apr 26, 2015 11:53 pm
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7389
Re: Bugs/Flaws/etc
Emmeric, what realm are you playing?
- Sun Apr 26, 2015 5:30 pm
- Forum: Sovereignty
- Topic: Occupied Capitals
- Replies: 1
- Views: 946
Re: Occupied Capitals
Agreed. Capital annexation is receiving a balancing pass. The current system is overly simplified and harsh initially. The world pretty much just redlines immediately. We are shifting the penalty to a smaller initial jolt, dependent on if those realms share the same race or alignment, and whether th...
- Sun Apr 26, 2015 5:20 pm
- Forum: Sovereignty
- Topic: Save screen
- Replies: 1
- Views: 1141
Re: Save screen
Thanks!
- Sun Apr 26, 2015 5:10 pm
- Forum: Sovereignty
- Topic: First Impressions
- Replies: 3
- Views: 979
Re: First Impressions
This is some fantastic feedback as well. Easy stuff, such as sound effects will go into EA1.4. Other stuff, tasked. Battlefield indicators definitely could use some more feedback. We can see when Venom is at work. But what about First Strike, Tower Shield, Siegecraft and most other unit abilities. T...
- Sun Apr 26, 2015 2:18 pm
- Forum: Sovereignty
- Topic: Sovereignty tutorial problem
- Replies: 11
- Views: 4125
Re: Sovereignty tutorial problem
I did find a Wrenloft Dragonknights bug where if you if you are directed to click on the Marketplace, and you instead click on a different unit class, and then return to the Infantry class, the dragonknight is no longer selectable.
Is this how you got this error?
Is this how you got this error?
- Sun Apr 26, 2015 2:06 pm
- Forum: Sovereignty
- Topic: Hero's
- Replies: 2
- Views: 984
Re: Hero's
Hero and Agent caps are there to support the overall cultural lore and uniqueness of each realm. Hadrigel is an honorable militant realm, with few Agents and many Heroes. The opposite is true of conniving Crivia. These caps (as well as many other factors such as spell and unit selection) lead to eac...
- Sat Apr 25, 2015 3:30 pm
- Forum: Sovereignty
- Topic: Taskmaster spell
- Replies: 3
- Views: 1276
Re: Taskmaster spell
Actually, we are extremely grateful for the comments, feedback and reports. We've been developing in a bubble for a long time. We obviously didn't see everything, and on a more subtle level, I think some areas of the game were in prototype form for so long that we kinda got used to them, warts and a...
- Sat Apr 25, 2015 3:23 pm
- Forum: Sovereignty
- Topic: Resource effects
- Replies: 4
- Views: 1778
Re: Resource effects
I believe he is a player. The resource system used to be abstracted and global, and he is probably pulling some legacy info.
- Sat Apr 25, 2015 1:12 pm
- Forum: Sovereignty
- Topic: Crash
- Replies: 1
- Views: 816
Re: Crash
Check your version number, which appears in the lower right corner of the Main Menu after you first launch the game. As of this post, the current version is EA 1.3. Steam will not update beta patches automatically. To tell Steam to do so, you'll have to select the Beta patch. Takes a few initial ste...
- Sat Apr 25, 2015 1:06 pm
- Forum: Sovereignty
- Topic: Resource effects
- Replies: 4
- Views: 1778
Re: Resource effects
None of these resource effects are in effect in the game. Resources currently only affect your ability to purchase units.
- Sat Apr 25, 2015 10:38 am
- Forum: Sovereignty
- Topic: Diplomacy and Economy
- Replies: 22
- Views: 6346
Re: Diplomacy and Economy
Loud and clear, Slish. :) We're exploring some options along those lines. We definitely don't want a micromanagement game where you're building the same buildings over and over again in each province that you own. I don't want to give too much away just yet, but are looking at ways that players can ...
- Fri Apr 24, 2015 1:46 pm
- Forum: Sovereignty
- Topic: Campaign Goals and a couple of thoughts
- Replies: 3
- Views: 1077
Re: Campaign Goals and a couple of thoughts
There is a general objective update bug, which commonly is associated with trade and prisoner objectives. This is also spilling into the Iron Barony's "destroy realms" objective counters. It should read, 0/2, the 1/2, and then fill in complete when you get 2/2. So you're aware, you can con...
- Fri Apr 24, 2015 1:41 pm
- Forum: Sovereignty
- Topic: First Impressions
- Replies: 3
- Views: 979
Re: First Impressions
All in the works...we have a year of Early Access to polish.
Good Hunting!
Breca
Good Hunting!
Breca
- Fri Apr 24, 2015 1:33 pm
- Forum: Sovereignty: Modders Corner
- Topic: [TUTORIAL] Adding Custom Unit/Province/Landmark Images
- Replies: 3
- Views: 5215
Re: [TUTORIAL] Adding Custom Unit/Province/Landmark Images
Fantastic! I've posted this on the Matrix and Steam forums as well.
- Thu Apr 23, 2015 12:30 pm
- Forum: Sovereignty
- Topic: Modding Request to the Developers
- Replies: 26
- Views: 4506
Re: Modding Request to the Developers
Wow, jack, did you create that art?