Search found 331 matches

by Firefox440
Tue May 16, 2017 11:10 pm
Forum: News & Announcements
Topic: Battlestar Galactica Deadlock™ is announced!
Replies: 24
Views: 104929

Re: Battlestar Galactica Deadlock™ is announced!

If you like BSG, you will love this game. I have watched all the tv series thousands of times and I can tell you how I enjoy a lot the game, even I started again to watch the BSG tv serie again, have fun :D . Star Hammer was good but it is a lot more fun. :D
by Firefox440
Wed May 03, 2017 7:54 am
Forum: Polaris Sector
Topic: Star Wars: Alliance – A Polaris Sector mod released
Replies: 112
Views: 61115

Re: Star Wars: Alliance – A Polaris Sector mod released

So this game is moddable. Yes, most of the game can be edited. Why does the Mod not use the 1.05b version? But 1.03b instead? Because I did not update the mod description but it is not a big matter because the mod runs with the 1.05b. The changes does not affect to the mod which it adds some new fe...
by Firefox440
Sat Apr 01, 2017 7:56 am
Forum: Polaris Sector
Topic: Mods
Replies: 4
Views: 4335

Re: Mods

You can switch between one and other, just if you edit the CurrentModPath "Alliance" in the REMEMBER.CFG. Just name your savegames with other names.
by Firefox440
Sat Apr 01, 2017 7:52 am
Forum: Polaris Sector
Topic: Star Wars: Alliance – A Polaris Sector mod released
Replies: 112
Views: 61115

Re: Star Wars: Alliance – A Polaris Sector mod released

Yes, it works at Steam. You must download it here. http://www.moddb.com/mods/star-wars-pol ... /downloads

First the Polaris Sector Alliance 1.0b and next the Polaris Sector Alliance 1.03b Patch. Just these.
by Firefox440
Thu Mar 30, 2017 8:39 pm
Forum: Panzer Corps 2
Topic: I am quite pesimistic about this game...
Replies: 164
Views: 48281

Re: I am quite pesimistic about this game...

Did you hear about the Combat Mission series? It is 3D and it is one of the finest and deepest modelled company/battalion level ww2 strategy game. Apples and oranges Yes, very funny. It is a very bad comparation. I have not read the first answer and all them but be pessimistic about this game sound...
by Firefox440
Mon Mar 27, 2017 2:48 pm
Forum: Panzer Corps 2
Topic: Modding and scenario/campaign creation
Replies: 12
Views: 6805

Re: Modding and scenario/campaign creation

Stellar work can be paid but.........the 99,9% from the mods uses stuff made by other people, most of the people forget the words "a third party work" and many times people take for their own credit the work from others. Most of the times without ask permission. There is a complete lack of...
by Firefox440
Fri Mar 24, 2017 10:47 pm
Forum: Panzer Corps 2
Topic: Modding and scenario/campaign creation
Replies: 12
Views: 6805

Re: Modding and scenario/campaign creation

Just a opinion from a modder. I do not like Steam workshop. It is a bad intent from to pay by mods. It breaks the essence from all mods. I do not like Steam too much for a game modded, it adds several troubles because you need use the launcher, be online and more. I like a lot the simple and normal ...
by Firefox440
Tue Nov 08, 2016 11:55 am
Forum: Polaris Sector
Topic: Star Wars: Alliance – A Polaris Sector mod released
Replies: 112
Views: 61115

Re: Star Wars: Alliance – A Polaris Sector mod released

A new patch for the mod has been released. You can find it here. http://www.moddb.com/mods/star-wars-pol ... 03b-patch1
by Firefox440
Sun Oct 23, 2016 9:18 pm
Forum: Polaris Sector
Topic: Fleet Planner
Replies: 10
Views: 5323

Re: Fleet Planner

If you play in Russian a lot of your staff will be in Russian even if you change the interface language, which Vladimir has done (I think). :wink: Just was a suggestion. I am spanish and I make some mods at spanish but when I publish information about the mod, I show it at english. Why? because obv...
by Firefox440
Sat Oct 22, 2016 8:33 am
Forum: Polaris Sector
Topic: Fleet Planner
Replies: 10
Views: 5323

Re: Fleet Planner

Very good. Just a recomendation. Do not publish screenshots at russian in a english forum where most of the people speak english. Just a trade/marketing recommendation.;)
by Firefox440
Thu Sep 29, 2016 9:12 pm
Forum: Polaris Sector
Topic: Mods
Replies: 4
Views: 4335

Re: Mods

The Star Wars mod is not less stable with the last update than it was before. There is nothing in the update which it can break the mod. About documentation, there is a lot, more than other games, I made a complete guide and the game can be modded easily. It does not need difficult tools. Other poin...
by Firefox440
Wed Sep 21, 2016 9:10 pm
Forum: Polaris Sector
Topic: Fleet Planner
Replies: 10
Views: 5323

Re: Fleet Planner

It looks good.
by Firefox440
Sat Sep 03, 2016 7:09 pm
Forum: Polaris Sector
Topic: Star Wars: Alliance – A Polaris Sector mod released
Replies: 112
Views: 61115

Re: Star Wars: Alliance – A Polaris Sector mod released

It should be compatible with the last version.
by Firefox440
Fri Aug 19, 2016 11:20 am
Forum: Polaris Sector
Topic: Star Wars: Alliance Mod known bugs
Replies: 11
Views: 4298

Re: Star Wars: Alliance Mod known bugs

It should work with the 1.5. But there is not way where I can fix the problems by myself if they were nof fixed in the patch.

The matter of colors from weapons is a thing from Star Wars, each faction used a main color for the turbolaser.
by Firefox440
Wed Aug 03, 2016 9:48 am
Forum: Polaris Sector
Topic: Star Wars: Alliance Mod known bugs
Replies: 11
Views: 4298

Re: Star Wars: Alliance Mod known bugs

[quote="peterw" 1. The heroes disappears after I re-load a save game, if I allocates them to a ship. If I relocate them to another planed they stay (at this new planet).[/quote] Ufnv knows about it. I can not make nothing for fix it. It is a matter from the heroes code in the game. 2. It s...
by Firefox440
Thu Jul 21, 2016 9:24 am
Forum: Polaris Sector
Topic: Star Wars: Alliance Mod Comments
Replies: 6
Views: 2787

Re: Star Wars: Alliance Mod Comments

I may have to figure out how to uninstall the wonderful monster mod....and just as I scouted Polaris. Uninstall the mod without delete everything is very easy. Just edit the remember.cfg at ..\Documents\My Games\Polaris Sector\.. and add // to the begining from the line CurrentModPath "Polaris...
by Firefox440
Wed Jul 20, 2016 10:33 pm
Forum: Polaris Sector
Topic: Star Wars: Alliance Mod known bugs
Replies: 11
Views: 4298

Re: Star Wars: Alliance Mod known bugs

Empire heroes are gone missing too.. My point is this. I do not go to lie you. I have not played too much with the Republic but I have played a lot with the Empire and I have not seen this problem. Are you sure how you are playing with the 1.04b or 1.04c versions from the game? the mod will not run...
by Firefox440
Wed Jul 20, 2016 10:31 pm
Forum: Polaris Sector
Topic: Polaris Sector - First view - with Star Wars mod Alliance
Replies: 100
Views: 41085

Re: Polaris Sector - First view - with Star Wars mod Allianc

It should not happen. By a unknow reason the game is finding previous designs playing the original game and it loads the default design for them. I do not know what is bad but I can tell you how it does not happen me.
by Firefox440
Wed Jul 20, 2016 9:42 am
Forum: Polaris Sector
Topic: Polaris Sector - First view - with Star Wars mod Alliance
Replies: 100
Views: 41085

Re: Polaris Sector - First view - with Star Wars mod Allianc

1. The battle background has a hell of a lot of contrast so you can't see ships. I ended up deleting the offending BG from the mod and it was much better. Can see what is going on now. I do not know what you use but I can tell you how the original was worse looking small ships. Perhaps it is a matt...
by Firefox440
Sun Jul 17, 2016 8:57 am
Forum: Polaris Sector
Topic: Star Wars: Alliance Mod known bugs
Replies: 11
Views: 4298

Re: Star Wars: Alliance Mod known bugs

Empire heroes are gone missing too.. My point is this. I do not go to lie you. I have not played too much with the Republic but I have played a lot with the Empire and I have not seen this problem. Are you sure how you are playing with the 1.04b or 1.04c versions from the game? the mod will not run...

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