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by bru888
Sun Mar 12, 2023 12:57 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Malaga : Good move to define "The CTV, Corpo di Truppe Volontarie, the Italian expeditionary force in Spain," in the briefing. Heh, "Wars are not won by successful evacuations, but they may be lost by disastrous ones." Is that you? Come on, where did you lift that one from? :) N...
by bru888
Sat Mar 11, 2023 4:17 pm
Forum: Order of Battle Bug Submissions
Topic: [Allies Resurgent][Turn Overview Counter Flake][v9.2.5 slith]
Replies: 3
Views: 344

Re: [Allies Resurgent][Turn Overview Counter Flake][v9.2.5 slith]

And thanks for that reporting, jakemon. It helps everybody if the officials find it and take action, and it's helping me personally as I craft my own version of OOB; for example, in my game, I already corrected the typo that you reported in your other thread. Well, heigh-ho the sextons! Time to form...
by bru888
Sat Mar 11, 2023 3:39 am
Forum: Order of Battle Bug Submissions
Topic: [Allies Resurgent][Turn Overview Counter Flake][v9.2.5 slith]
Replies: 3
Views: 344

Re: [Allies Resurgent][Turn Overview Counter Flake][v9.2.5 slith]

The trigger that governs this objective evaluates only upon Combat Event, not Turn Start. That may explain the discrepancy of what happened versus what you expected to see: Screenshot 3.jpg I ran a quick test; the counter incremented every time I scored a hit with these Sextons, the objective was ac...
by bru888
Sat Mar 11, 2023 3:09 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Jarama (continued) : In the "Cienpozuelos Reattack" trigger, some enemy units are assigned to AI Team 7 Titulcia Attack but that team remains idle. Another effect takes the Republican Command unit 17th Mixed Brigade out of that AI Team, but it was not assigned there in the first place. (A...
by bru888
Fri Mar 10, 2023 11:36 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Jarama : Screenshot 1.jpg My thoughts in rapid succession: "Is he kidding? Clicking the same tree decoration over and over?" "Oh, wait a minute, maybe it's an orchard. What's that flag say? (turns on locations)" "It's an 'Olive Grove'. Oh, very good, I can't wait to see how...
by bru888
Fri Mar 10, 2023 10:16 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Cartagena : There is some really great commentary in this campaign — I am looking at the outcome statements in this scenario which prompts me to say so. If I remember correctly, you had a fellow named Rafdobrowolski help you in this regard? You and he did a fabulous job. However, as I mentioned ear...
by bru888
Fri Mar 10, 2023 10:14 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Supply for AI Alliance Team
Replies: 4
Views: 155

Re: Supply for AI Alliance Team

wbp3517 wrote: Fri Mar 10, 2023 8:11 pm Simple things. . . .
. . . are sometimes the hardest to find. :wink:
by bru888
Fri Mar 10, 2023 4:39 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Valdemoro : Rather a drab starting point for the briefing. Almost looking exclusively at scrub-oaked plains! Suggest moving the first briefing focus to the upper right corner, where you already have it for the second briefing. The third briefing moves to Valdemoro and stays there for the rest. Scre...
by bru888
Fri Mar 10, 2023 3:44 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

A Coruna Road : Good briefing, nice and clear. One quibble: the briefer — who up to now has struck me as somebody's chief aide from his image and the way he speaks — starts out talking like he is just relaying orders but signs off with an exhortation to excel and a "Good luck gentlemen" a...
by bru888
Thu Mar 09, 2023 2:43 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

University City (continued) : See my previous post on this scenario for some CSI results, particularly about the objectives. Kindly disregard what I said about thinking that the branching for Major Victory was missing for this scenario; that was a mistake on my part, because the branch is "Bra...
by bru888
Wed Mar 08, 2023 8:16 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Impassable Terrain - How to Implement?
Replies: 4
Views: 468

Re: Impassable Terrain - How to Implement?

My pleasure. I sneaked a sentence about this into my OOB Scenario Editor Manual: Image2150.jpg If you have not looked at that manual, you may want to do so the next time you have a question. (Or post in this forum again, of course.) Follow the links found on this page: Design & Modding Guides
by bru888
Wed Mar 08, 2023 4:34 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Impassable Terrain - How to Implement?
Replies: 4
Views: 468

Re: Impassable Terrain - How to Implement?

I just reviewed somebody's scenario in which he created a huge barrier in the middle of the map to bifurcate the excessive distance between his two main victory points. (And he provided for reusable exit and redeployment hexes on either side of the barrier for easy transfer between map sections; rat...
by bru888
Wed Mar 08, 2023 3:06 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

I tell you, I recognize a kindred spirit in you. When I was done typing the notes above about finding Guernica and recommending that it be labeled, I wondered whether you would have mentioned anywhere why that place is so famous. "It's too early here (October 1936) to talk about the Bombing of ...
by bru888
Wed Mar 08, 2023 2:40 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Northern blockade (continued) : Sighting that first naval mine north of Aviles activates the "Investigate and neutralize the minelaying operation." How does the player do this? [SPOLER ALERT] German subs are lurking around, virtually laying the sea mines. One German sub is dangerous? The ...
by bru888
Tue Mar 07, 2023 11:05 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Northern blockade : Well, I get the reason for the screen divider, but it's unfortunate. This is the first scenario so far in which the map itself is a distraction and immersion drain. But it is what it is; the actual distance from Oviedo to Bilbao is over 240 km (150 miles). But heh, it says "...
by bru888
Tue Mar 07, 2023 2:07 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns & mods
Replies: 2612
Views: 428399

Re: Korea Mod 2.5

Erik2 wrote: Tue Mar 07, 2023 12:57 pm Korea 1950 Pt.1 + Pt.2:
I may look at this next.
by bru888
Tue Mar 07, 2023 12:11 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Afterthought: On the bare chance that altering Construction Site in units.csv and placing one on the map had unintended consequences, I tested another scenario. First, I used a Construction Group of my own to begin building an airstrip while I destroyed the other guy's Construction Site: Screenshot ...
by bru888
Mon Mar 06, 2023 11:49 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Unless there are patents pending, I might steal stuff from this mod. Ha, even if there ARE patents, I might still steal them! Imagine me cackling as I head off into the sunset, goodies in hand. Contact my lawyer . . . if you can find him! Hee, hee! Such as this goody: Screenshot 1.jpg Ummm, not so f...
by bru888
Mon Mar 06, 2023 9:38 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Palma : Fourth briefing: "Finally, Madrid has prepared for some possible rearguard actions by your guerrilleros, if you are both willing to spare a few men and to take the risk" should be "Finally, Madrid has prepared for some possible rearguard actions by your guerrilleros, if you a...
by bru888
Mon Mar 06, 2023 8:03 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78911

Re: Spanish Civil War Mod & Campaign (v0.90)

Going back to the campaign file for just a moment... Correct the spelling of "campaing" in the Victory message. For "Almeria bombardment," "The German battlecruiser Admiral Scheer has bombarded the city of Almeria for an hour in a cowardly attack, and from a country that is ...

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