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by Erik2
Thu May 30, 2019 12:32 pm
Forum: Order of Battle Bug Submissions
Topic: [Editor Request][Objective location/unit map links][New]
Replies: 0
Views: 115

[Editor Request][Objective location/unit map links][New]

When you add a new objective location or unit map link, the game always moves to the first link created for the objective.
It would be much, much better if the game always scrolled to the last link created.
That would save a few kilometers worth of map scrolling.

Thanks
link.jpg
link.jpg (78.52 KiB) Viewed 115 times
by Erik2
Thu May 30, 2019 11:45 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Air Patrol Task Settings
Replies: 2
Views: 170

Air Patrol Task Settings

You can set a target definition for the Air Patrol order. in the example below I've set it up without adding any patrol points.
Anyone know if the air unit assigned would actually randomly hunt for a carrier unit and follow the carrier when spotted?
That would be sweet :D
air patrol.jpg
air patrol.jpg (194.23 KiB) Viewed 170 times
by Erik2
Thu May 30, 2019 10:15 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Nazi 5th column
Replies: 5
Views: 265

Nazi 5th column

Testing my custom US Naval campaign.
Anyone know why the Germans pop up in the specialisation screen?
I think there's a Japanese spec involving the Germans, but this...? :roll:
US+Ger specs.jpg
US+Ger specs.jpg (121.95 KiB) Viewed 265 times
by Erik2
Thu May 30, 2019 9:56 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 688
Views: 68054

Re: Erik's Multiplayer scenarios

Hi Erik, A question on the Scandinavia 5.2. Should Purchase menu be blank? As the German's in the other version, I was able to spend points on new units, if I had the room and the resources... or buy back dead units. -Codem Yes, the no-purchase is intended. All air and land units for all nations ar...
by Erik2
Thu May 30, 2019 9:38 am
Forum: Order of Battle : World War II - Scenario Design
Topic: off-map air supply source
Replies: 8
Views: 1068

Re: off-map air supply source

Bru: "Is this why you have those "recycling" exit/re-spawn Japanese air unit triggers in Gin Drinkers Line?"

Erik: Yes, since there are no Japanese on-map airfields available until they capture one (probably too late to refuel the air units).
by Erik2
Thu May 30, 2019 9:13 am
Forum: Order of Battle Series
Topic: Order of Battle - The Unit Navigator Tool
Replies: 50
Views: 12333

Re: Order of Battle - The Unit Navigator Tool

Just a friendly warning. We've had units appear in beta that were later removed from the official update.
by Erik2
Wed May 29, 2019 3:11 pm
Forum: Order of Battle Bug Submissions
Topic: [UI][Unit-availability pop-ups][7.1.6+]
Replies: 4
Views: 666

Re: [UI][Unit-availability pop-ups][7.1.6+]

I'm testing a custom campaign and I got this pop-up in 7.1.8.
It was missing in 7.1.6.
I'm running a stock game, no mods.
new unit.jpg
new unit.jpg (53.05 KiB) Viewed 161 times
by Erik2
Wed May 29, 2019 3:00 pm
Forum: Order of Battle Series
Topic: Next DLC?
Replies: 167
Views: 11040

Soviet Campaign next?

I think it is a fair guess that the next campaign will be a Soviet campaign. At least there's one coming sometime :wink:
This is from the specialisation file.
spec.jpg
spec.jpg (8.21 KiB) Viewed 717 times
by Erik2
Wed May 29, 2019 2:44 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 7.1.8
Replies: 61
Views: 2278

Re: Current Bugs - Version 7.1.8

The graphic issues reported are not affecting all of us.
Mine still looks great.
This screenshot was taken using zoom = 100
I'm using a NVIDIA GeForce GTX 1060 6GB with latest driver.

Edit: or maybe it is a problem with the tank guns, hard to see... :roll:
ger.jpg
ger.jpg (746.54 KiB) Viewed 907 times
by Erik2
Wed May 29, 2019 12:31 pm
Forum: Order of Battle Bug Submissions
Topic: [Editor Requests][AI Teams][New]
Replies: 4
Views: 157

Re: [Editor Requests][AI Teams][New]

GabeKnight wrote:
Wed May 29, 2019 12:18 pm
Good ideas!
Erik2 wrote:
Wed May 29, 2019 11:08 am
Please add the possibility to delete AI Teams anywhere in the list
This function could also be useful in the faction screen.
You can already do that. Select a faction in the middle of the list and hit the minus-sign (if this is what you meant).
faction delete.jpg
faction delete.jpg (108.46 KiB) Viewed 148 times
by Erik2
Wed May 29, 2019 11:08 am
Forum: Order of Battle Bug Submissions
Topic: [Editor Requests][AI Teams][New]
Replies: 4
Views: 157

[Editor Requests][AI Teams][New]

1) The 'J' short-cut displaying AI Team numbers on deployed units is very useful. Please expand the numbers displayed to 99.

2) Currently you can only delete the bottom AI Team from the list. Please add the possibility to delete AI Teams anywhere in the list

Thanks
by Erik2
Tue May 28, 2019 4:49 pm
Forum: Order of Battle Series
Topic: Order of Battle: World War II - v7.1.8 is available
Replies: 38
Views: 2372

Consoles

I'm curious about this part:

Xbox & PS4
• Close from Objective Award reacts to B instead of A
• Yes/No invisible popup from Panzerkrieg campaign fixed
• PS4 trophies creation

There's no (official) beta that I'm aware of, so who is this info meant for? :roll: ?
by Erik2
Sun May 26, 2019 11:44 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 688
Views: 68054

Re: Erik's Multiplayer scenarios

This is very odd. The screenshot looks 'normal', although it is a bit low-rez and hard to see any details. I gather you can't open the objective screen by clicking on it or using the short-cut ' o '. Another multiplayer game just passed turn-10 so I doubt there is any issue with the scenario itself...
by Erik2
Thu May 23, 2019 7:41 am
Forum: Order of Battle : World War II - Scenario Design
Topic: core advance between scenarios in campaign?
Replies: 3
Views: 272

Re: core advance between scenarios in campaign?

The basic answer is that you need to add land/naval/air command points to the (next) scenario.
And you need to add deployment hexes of course.
Not sure if this is what you are asking`?

core.jpg
core.jpg (114.43 KiB) Viewed 262 times
by Erik2
Thu May 23, 2019 7:25 am
Forum: Order of Battle : World War II - Scenario Design
Topic: OoB: Swastika Icons
Replies: 9
Views: 1667

Re: OoB: Swastika Icons

Thanks for sharing.
by Erik2
Thu May 23, 2019 7:15 am
Forum: Order of Battle Series
Topic: Forgotten Army beta test
Replies: 32
Views: 1773

Re: Forgotten Army beta test

Great feedback, guys.
Added to my Forgotten to-do-list :wink:
by Erik2
Tue May 21, 2019 3:23 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: CSI Sweep: US Navy Campaign 1941-1946
Replies: 45
Views: 1376

Re: CSI Sweep: US Navy Campaign 1941-1946

Thanks, Bru. Excellent work as usual and a very good read too inbetween chastising (sp?) the scenario creator. Budding scenario designers could pick up a trick or two of how-to-do or maybe how-not-to-do things :D I'm not sure which of my campaigns are still lacking the Bru treatment. You can pick an...
by Erik2
Tue May 21, 2019 2:17 pm
Forum: Order of Battle Bug Submissions
Topic: [Specifications][Magnetron Radar vs Scrambling][New]
Replies: 1
Views: 122

[Specifications][Magnetron Radar vs Scrambling][New]

Normally you need the Magnetron Radar before you can activate Scrambling (and other specs).
But the Aussies (and probably other factions as well) apparently do not need it.

Brits:
brit_spec.jpg
brit_spec.jpg (31.8 KiB) Viewed 122 times
Aussies:
aus_spec.jpg
aus_spec.jpg (36.99 KiB) Viewed 122 times
by Erik2
Mon May 20, 2019 8:25 am
Forum: Order of Battle Series
Topic: Forgotten Army beta test
Replies: 32
Views: 1773

Re: Forgotten Army beta test

In Scenario 4, Invasion of Malaya, I have 12 CP for Australian air units, but I only have one Australian air unit, and not enough money to buy any more. I don't recall losing Australian air units earlier. You need to restart using the latest campaign version, I changed the scenario branches exactly...
by Erik2
Sun May 19, 2019 10:16 am
Forum: Order of Battle : World War II - Tech Support
Topic: Blitzkrieg, improvement suggestions
Replies: 25
Views: 1040

Re: Blitzkrieg, improvement suggestions

What is the difference between Historical and Special event types, other than the name of the event?
The event options in the editor are identical.

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