Search found 530 matches

by 13obo
Mon Jan 29, 2018 1:52 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Holiday Project - MP Scenario - Battle of Raseiniai
Replies: 102
Views: 5995

Re: Holiday Project - MP Scenario - Battle of Raseiniai

Shards, I'm really glad I met uran21 for a couple of (very short) games that I lost. His patient and careful playstyle clearly outplays tank rush tactics that we are used to from single player. I'll definitely readjust my playstyle for the MP tournament. Good luck to both! Edit: will this be on the ...
by 13obo
Mon Jan 29, 2018 11:04 am
Forum: Order of Battle : World War II - Tech Support
Topic: Multiplayer Working ATM?
Replies: 31
Views: 1777

Re: Multiplayer Working ATM?

Apparently there's been some connection issues with the European server for some users. We don't have an exact reason yet! Also only seems to have affected some games, not all... Oh, pfew! Yes, I play from UK so must be impacted by the issue. For a minute there I was worried I won't be able to have...
by 13obo
Mon Jan 29, 2018 10:30 am
Forum: Order of Battle : World War II - Tech Support
Topic: Multiplayer Working ATM?
Replies: 31
Views: 1777

Re: Multiplayer Working ATM?

Ok, thanks! Dunno what's wrong. I connect to the lobby but can't join any games. I hope whatever self-broke, self-fixes itself by the time the tournament starts! Are you using the steam beta version? You can't use that for the tournament and it will not allow you to continue present 5.2.3 MP-games....
by 13obo
Mon Jan 29, 2018 10:21 am
Forum: Order of Battle : World War II - Tech Support
Topic: Multiplayer Working ATM?
Replies: 31
Views: 1777

Re: Multiplayer Working ATM?

Ok, thanks! Dunno what's wrong. I connect to the lobby but can't join any games- I get the "loading" message forever and have to restart the application.

I hope whatever self-broke, self-fixes itself by the time the tournament starts!
by 13obo
Mon Jan 29, 2018 9:50 am
Forum: Order of Battle : World War II - Tech Support
Topic: Multiplayer Working ATM?
Replies: 31
Views: 1777

Re: Multiplayer Working ATM?

no reports of anyone else having issues atm, but as staff login from the weekend break, more information will be available etc so there may have been some reports to support that i cant see etc, if it happens again for the lenght of time etc, log a support ticket to sort it out quicker, as it may j...
by 13obo
Sun Jan 28, 2018 10:35 pm
Forum: Order of Battle Series
Topic: Todt Specialization
Replies: 12
Views: 1083

Re: Todt Specialization

Another "exploit" I noticed is that the Bautruppe from Blitzkrieg carries over to Panzerkrieg in your core. However, you get a new one in Panzerkrieg as well, so you can end up having two. If this is not fixed, and your core carries over to the third expansion, then you'll already have 3 bautruppe u...
by 13obo
Sun Jan 28, 2018 10:10 pm
Forum: Order of Battle Series
Topic: Todt Specialization
Replies: 12
Views: 1083

Re: Todt Specialization

They are too pathetic to make a difference though. That's why I left the unit to die in the first place (I don't let other units die). But whatever makes you happy!
by 13obo
Sun Jan 28, 2018 9:37 pm
Forum: Order of Battle Series
Topic: Todt Specialization
Replies: 12
Views: 1083

Re: Todt Specialization

What you can do if you want to remove the transport of the Bautruppe (I discovered it by accident), is let your unit die, then when you "revive" the unit from the graveyard, it comes without transport and also at 0 CP.
by 13obo
Sun Jan 28, 2018 9:18 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Multiplayer Working ATM?
Replies: 31
Views: 1777

Multiplayer Working ATM?

Is it working for everyone? Haven't been able to log in all weekend.
by 13obo
Sat Jan 27, 2018 4:09 pm
Forum: News & Announcements
Topic: Order of Battle: Join the first Slitherine Tournament!
Replies: 40
Views: 48585

Re: Order of Battle: Join the first Slitherine Tournament!

How many people have signed up so far?
by 13obo
Fri Jan 26, 2018 11:49 am
Forum: Order of Battle Series
Topic: Order Of Battle - v5.2.9 - Open Beta
Replies: 150
Views: 10153

Re: Order Of Battle - v5.2.5 - Open Beta

Shards, I also noticed the damage counter bug, but to me it happened when artillery switched to its transport. The correct counter reverted back to what it should be on the next turn when it "dismounted". It's possible that you are experiencing something else, of course. The objective was indeed qui...
by 13obo
Thu Jan 25, 2018 9:11 am
Forum: Order of Battle : World War II - Tech Support
Topic: MarshallsGilberts Raid: "missing_unit" Half Strength Bug
Replies: 7
Views: 832

Re: MarshallsGilberts Raid: "missing_unit" Half Strength Bug

Good detective work Bru! I'm guessing that the latest version gets a bit over-zealous when it's firing a trigger that's pointing to a UNITID that's not there any more! Bump to fix this in Open Beta. Stumbled upon it in current version and didn't read anything about it on patch notes so thought it m...
by 13obo
Tue Jan 23, 2018 10:07 am
Forum: News & Announcements
Topic: Order of Battle: Join the first Slitherine Tournament!
Replies: 40
Views: 48585

Re: Order of Battle: Join the first Slitherine Tournament!

Will you send confirmations to the peeps that signed up? I'm afraid to miss out!
by 13obo
Tue Jan 23, 2018 7:51 am
Forum: Order of Battle Series
Topic: Fighter strafing runs
Replies: 10
Views: 712

Re: Fighter strafing runs

Hide your infantry in forest/cities and get your tanks out of sight of the planes before trying to regain efficiency.
by 13obo
Mon Jan 22, 2018 7:57 pm
Forum: Order of Battle Series
Topic: Fighter strafing runs
Replies: 10
Views: 712

Re: Fighter strafing runs

Good point, as Mojko said. I often finish off a unit with fighters if I already have air auperiority. Sometimes it takes 3-4 hits to finish off an infantry/tank with high air defense, but they die eventually and it's not random but rather cumulative decimal damage.
by 13obo
Mon Jan 22, 2018 12:46 pm
Forum: Order of Battle Series
Topic: Fighter strafing runs
Replies: 10
Views: 712

Re: Fighter strafing runs

+1 for keep as it is. Quite useful indeed.
by 13obo
Wed Jan 17, 2018 12:00 pm
Forum: Order of Battle Series
Topic: Order of Battle vs historical realities
Replies: 52
Views: 6117

Re: Order of Battle vs historical realities

Indeed, so far you've managed to keep it civil despite controversies. Always remember there are two sides to a story so be open and please don't insult.
by 13obo
Tue Jan 16, 2018 2:47 pm
Forum: Order of Battle Series
Topic: Aircraft and Naval Unit Efficiency
Replies: 6
Views: 441

Re: Aircraft and Naval Unit Efficiency

Ships can be balanced on ground combat by having lower ground attack/shock values compared to artillery. You can suggest tweaking those values instead of introducing the new mechanic of efficiency for ships. A ship can maintain it's firing for a lot more than artilleries by virtue of being thousands...
by 13obo
Tue Jan 16, 2018 1:48 pm
Forum: Order of Battle Series
Topic: Aircraft and Naval Unit Efficiency
Replies: 6
Views: 441

Re: Aircraft and Naval Unit Efficiency

I agree on the point that aircraft is too powerful at the moment (especially strategic bombers) and that they could use some form of nerf. I'm not sure efficiency is a useful statistic to represent fighting capability of planes. However, perhaps by introducing an ammo/bomb counter so that planes can...
by 13obo
Tue Jan 16, 2018 10:54 am
Forum: Order of Battle Series
Topic: OOB Confidence over Time
Replies: 38
Views: 2644

Re: OOB Confidence over Time

Alright, alright... :) But come on, the way I understand it, someone has to report these issues back from this Slitherine forum to the Artistocrats already, right? And someone there has to collect them and preprocess them for the programmers. And this is being done already. So why not at least publ...

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