Search found 1730 matches

by Morbio
Sun Jun 16, 2019 10:34 pm
Forum: Field of Glory II Digital League
Topic: Late Antiquity: winners post your results here . . .
Replies: 67
Views: 1203

Re: Late Antiquity: winners post your results here . . .

Div B

Morbio (Ptolemaic 55-30 BC) beat Geffalrus (Palmyran 258-273 AD) 14-4

Palmyrans surrendered
by Morbio
Sun Jun 16, 2019 10:32 pm
Forum: Field of Glory II Digital League
Topic: Late Antiquity: winners post your results here . . .
Replies: 67
Views: 1203

Re: Late Antiquity: winners post your results here . . .

Div B

Morbio (Ptolemaic 55-30 BC) beat Cunningcairn (Indian 320-545 AD) 48 - 6
by Morbio
Sun Jun 16, 2019 9:36 pm
Forum: Aggressors: Ancient Rome
Topic: Ptolemies never accept Athenian treaties
Replies: 21
Views: 1181

Re: Ptolemies never accept Athenian treaties

Err... a bot spamming, the grammar is close to reality, but clearly not human and nothing to do with Agressors!
by Morbio
Tue Jun 04, 2019 4:54 pm
Forum: Field of Glory II: Tech Support
Topic: Can not access FOG2 multiplayer server
Replies: 8
Views: 135

Re: Can not access FOG2 multiplayer server

"ASP 500.100 ERROR" Zachmann, I played one of our turns last night but it would not go to the server and then both games vanished. They are back this morning in my inbox so will try them later. I had a similar example. I had to re-select my army and complete 1st moves again. I'm fairly sure that I ...
by Morbio
Sun Jun 02, 2019 1:12 pm
Forum: Field of Glory II
Topic: charging route indication point be more bold?
Replies: 3
Views: 164

Re: charging route indication point be more bold?

I agree with this, but it's not a critical issue for me. If there's interest to look at the route indication and pathing then I'd like to be able to press a button or mouse click to request an alternate path as sometimes the path proposed is sub-optimal. I've had many instances where there are mult...
by Morbio
Fri May 31, 2019 12:05 pm
Forum: Field of Glory II
Topic: charging route indication point be more bold?
Replies: 3
Views: 164

Re: charging route indication point be more bold?

I agree with this, but it's not a critical issue for me. If there's interest to look at the route indication and pathing then I'd like to be able to press a button or mouse click to request an alternate path as sometimes the path proposed is sub-optimal. I've had many instances where there are multi...
by Morbio
Fri May 31, 2019 11:39 am
Forum: Field of Glory II: Tech Support
Topic: Failed to connect to server
Replies: 9
Views: 265

Re: Failed to connect to server

I had problems most of last night getting turns to upload to the server. Over the last few days, and still today, I'm getting really long responses from this forum. About a minute for every request, it's really painful. :cry:
by Morbio
Sun May 26, 2019 11:56 am
Forum: Field of Glory II Digital League
Topic: The Rally Point (discussion and questions)
Replies: 874
Views: 36530

Re: The new "Allies" feature . . .

My apologies, I didn't realise this, I will have to withdraw as I won't be purchasing this expansion, sorry :(
by Morbio
Sun May 26, 2019 8:35 am
Forum: Field of Glory II Digital League
Topic: The Rally Point (discussion and questions)
Replies: 874
Views: 36530

Re: The new "Allies" feature . . .

Pete,

Do we have to have purchased and installed this release to e able to participate in this league?

Morbio
by Morbio
Wed May 22, 2019 11:42 am
Forum: Aggressors: Ancient Rome
Topic: Question on units inside cities
Replies: 12
Views: 438

Re: Question on units inside cities

If a unit is in the city and doing nothing, then it defends the city, the animation will show the unit fighting if the city is attacked and I believe the cities defence rating adds bonuses to the defender. If the unit is training then it doesn't defend the city and the animation is merely the city b...
by Morbio
Tue May 21, 2019 12:53 pm
Forum: Aggressors: Ancient Rome
Topic: Question on units inside cities
Replies: 12
Views: 438

Re: Question on units inside cities

A reasonable compromise might be to allow armies being trained to defend the city, but not to allow them to complete any training if they are attacked or if there is an enemy adjacent to the city. I can't see any training happening if the city has an army camped outside or if one is storming the wal...
by Morbio
Sun May 19, 2019 2:58 pm
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 7658
Views: 140215

Re: Themed Event recruitment is now open . . .

Yes please, thanks :)
by Morbio
Sun May 19, 2019 2:57 pm
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 7658
Views: 140215

Re: Biblical recruitment is now open . . .

1. Egyptian 570-525 BC
2. Assyrian 681-609 BC
3. Spartan 550-461 BC
4. Phoenician 681-539 BC
by Morbio
Sun May 19, 2019 2:38 pm
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 7658
Views: 140215

Re: Early Middle Ages recruitment is now open . . .

1. Sassanid Persian 477-590 AD
2. Arab (City) 300-633 AD
3. Pictish 477-850 AD
4. Romano-British 407-599 AD
by Morbio
Sun May 19, 2019 2:27 pm
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 7658
Views: 140215

Re: Late Antiquity recruitment is now open . . .

1. Ptolemaic 55-30 BC
2. Roman 425-492 AD
3. Pictish 477-850 AD
4. Galatian 280-63 BC
by Morbio
Sun May 19, 2019 2:14 pm
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 7658
Views: 140215

Re: Classical Antiquity recruitment is now open . . .

1. Indo-Greeks 175 BC-10 AD
2. Carthaginian (Hannibal in Italy) 216-203 BC
3. Roman 105-25 BC
4. Galatian 280-63 BC
by Morbio
Sun May 19, 2019 9:04 am
Forum: Aggressors: Ancient Rome
Topic: Question on units inside cities
Replies: 12
Views: 438

Re: Question on units inside cities

My understanding is that if they are being trained in a city then they contribute nothing, which seems a little extreme to me, as the men are there with their equipment and I'm sure they wouldn't site in their barracks or sit in the training arena doing nothing as the walls are being stormed. If a ...
by Morbio
Fri May 17, 2019 12:03 pm
Forum: Aggressors: Ancient Rome
Topic: Question on units inside cities
Replies: 12
Views: 438

Re: Question on units inside cities

My understanding is that if they are being trained in a city then they contribute nothing, which seems a little extreme to me, as the men are there with their equipment and I'm sure they wouldn't site in their barracks or sit in the training arena doing nothing as the walls are being stormed. If a u...
by Morbio
Fri May 17, 2019 11:57 am
Forum: Field of Glory II Digital League
Topic: The Rally Point (discussion and questions)
Replies: 874
Views: 36530

Re: The Rally Point (discussion and questions)

I have noticed with the TT mod in the Biblical section a few of the hoplite armies have got a crazy amount of LF javelinmen. Most of the armies have got 1+ 0/6 or 0/5 javelinmen but three of the lists (Aetolian, Akarnanian and Phokian) have 7+ 0/47. This must be a typo surely. No, it is based on th...
by Morbio
Tue Apr 30, 2019 12:00 pm
Forum: Aggressors: Ancient Rome
Topic: What am I Missing?
Replies: 8
Views: 426

Re: What am I Missing?

Thanks. I think I see what I was doing that kept things from getting better - I should not have raised the population support slider to 3/4. Still wonder how the AI is able to build so many warriors so quickly without food shortages. There may be something else I'm still missing. I'll try them agai...

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