Search found 16 matches
- Sat Jul 25, 2009 1:14 pm
- Forum: Conquest! : Tech Support
- Topic: 1.5: Crash after saving and returning to game (SOLVED)
- Replies: 2
- Views: 5027
- Sat Jul 25, 2009 1:12 pm
- Forum: Conquest! : Tech Support
- Topic: 1.5: Crash when trying to change screen resolution (SOLVED)
- Replies: 3
- Views: 6252
- Fri Jul 24, 2009 2:55 pm
- Forum: Conquest!
- Topic: Disappointing AI(?)
- Replies: 38
- Views: 17613
The AI was running a level 3 pikeman and a level 3 cavalry unit together side by side and I couldn't attack either one with my level 3 archer vs pikeman... Is this working as designed? Of course, I use the exact same strategy. Rules are very simple: You cannot attack a hex occupied by a unit you ca...
- Fri Jul 24, 2009 10:20 am
- Forum: Conquest! : Tech Support
- Topic: 1.5: Crash after saving and returning to game (SOLVED)
- Replies: 2
- Views: 5027
1.5: Crash after saving and returning to game (SOLVED)
With 1.5, every time I save the game and press 'v' to return to the game, the application crashes. The game is saved fine, but having to start the game and reload every time I save is a little inconvenient :wink: I did submit the error report. If you want me to paste the message here too I can do it...
- Fri Jul 24, 2009 9:01 am
- Forum: Conquest!
- Topic: Disappointing AI(?)
- Replies: 38
- Views: 17613
Definately a bug then. I do on rare occations experience some very weird bugs, but I've been unable to reproduce them, like an enemy area containing 2 cities, or the inability to attack an isolated 3rd level enemy Pike with my 3rd level Archer. My best guess with these errors, including the one you'...
- Thu Jul 23, 2009 10:33 pm
- Forum: Conquest!
- Topic: Disappointing AI(?)
- Replies: 38
- Views: 17613
The ai built a level 1 cav unit and didn't even have a stable Hmm, haven't experienced this myself. You do know you can build a stable and cavalry in same turn right? Did you check for stables after his move (remember it might be hidden beneath/graphically merged a unit). If there isn't one it must...
- Thu Jul 23, 2009 7:35 pm
- Forum: Conquest!
- Topic: Disappointing AI(?)
- Replies: 38
- Views: 17613
Re: This AI is Horrible
AI needs to be reprogrammed to build counters for what's on the board In a nutshell :P I'm glad I read this post before posting myself, cause I was just about to write the very same thing. I've played a handfull of skirmishes on hardest AI level, and not once have I seen the AI use the appropriate ...
- Thu Jul 23, 2009 7:09 pm
- Forum: Conquest! : Tech Support
- Topic: 1.5: Crash when trying to change screen resolution (SOLVED)
- Replies: 3
- Views: 6252
1.5: Crash when trying to change screen resolution (SOLVED)
Just upgraded to 1.5, and this bug didn't occur in 1.4 to the best of my knowledge. Log submitted and pasted below. The error message is in Danish and reads: Index out of bounds. Must not be negative and must be less than size of collection. Sounds like you ar trying to use an invalid array index. _...
- Thu Jul 23, 2009 7:06 pm
- Forum: Conquest! : Tech Support
- Topic: Patch installer shouldn't ask for path
- Replies: 4
- Views: 6347
- Tue Jul 21, 2009 2:31 pm
- Forum: Conquest!
- Topic: REQ: Color scheme
- Replies: 3
- Views: 2927
- Tue Jul 21, 2009 8:55 am
- Forum: Conquest!
- Topic: REQ: Color scheme
- Replies: 3
- Views: 2927
REQ: Color scheme
The only thing I miss from Slay is the ability to choose a different color scheme. As is the case with Slay, the default color scheme has some of the colors which are very alike, making it hard to get a quick overview. In Slay I simply go with the Pastel color scheme. While not particulary pretty, i...
- Tue Jul 21, 2009 7:15 am
- Forum: Conquest!
- Topic: Do you speak a foreign language?
- Replies: 7
- Views: 9659
True, pretty much every Danish gamer know English, and many even prefer it (some things simple sound better in English :)) Thank God we don't dub movies like the great Europeran nations :) Anyway, if I want a Danish translation myself (not likely) I'll just fiddle with it - the XML seems pretty self...
- Mon Jul 20, 2009 7:56 am
- Forum: Conquest! : Tech Support
- Topic: Patch installer shouldn't ask for path
- Replies: 4
- Views: 6347
Patch installer shouldn't ask for path
I install all my games in C:\Games instead of C:\Program Files, so I installed Conquest in C:\Games\Conquest. But when I ran the 1.4 patch it still suggested the default C:\Program Files\... path, ie. had to point it to the right folder manually. Suggest that future patches extracts the install game...
- Mon Jul 20, 2009 7:03 am
- Forum: Conquest! : Tech Support
- Topic: 1.4: Crash error during keyboard handler (FIXED in 1.5)
- Replies: 2
- Views: 5124
- Mon Jul 20, 2009 7:00 am
- Forum: Conquest!
- Topic: Do you speak a foreign language?
- Replies: 7
- Views: 9659
- Sun Jul 19, 2009 7:20 pm
- Forum: Conquest! : Tech Support
- Topic: 1.4: Crash error during keyboard handler (FIXED in 1.5)
- Replies: 2
- Views: 5124
1.4: Crash error during keyboard handler (FIXED in 1.5)
Hi First of all, I love Conquest! Basically you've captured the whole idea of Slay! and made it better without making it too obscure. Needless to say I bought it right away :) I do have a huge problem though: The game (1.4) crashes every time I try to type something in a text-box, ie. in the "S...