Search found 66 matches
- Wed Mar 06, 2024 1:24 am
- Forum: Panzer Corps : Scenario Design
- Topic: Units without sound
- Replies: 4
- Views: 1015
Re: Units without sound
I figured it out - not all the mod sound files made it over to the game sound folder for some reason...thanks again. (Probably because I installed it without JSGME.)
- Wed Mar 06, 2024 12:37 am
- Forum: Panzer Corps : Scenario Design
- Topic: Units without sound
- Replies: 4
- Views: 1015
Re: Units without sound
Thank you for the info - I will try to figure it out myself and not bother you. It is the Battlefield Europe mod. Heh heh
- Tue Mar 05, 2024 4:25 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Units without sound
- Replies: 4
- Views: 1015
Units without sound
Hello - I've noticed after installing a mod that a couple of my units do not have an accompanying sound when moving - it's just silence. Is there a file in the game I can edit to fix that?
- Tue Feb 20, 2024 3:07 am
- Forum: Panzer Corps
- Topic: Missing "attacksub" Hotfix
- Replies: 32
- Views: 25560
Re: Missing "attacksub" Hotfix
The hotfix links here no longer work - anywhere I can get them?
- Thu Dec 15, 2022 2:54 am
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1232
- Views: 302340
Re: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Hello - I just downloaded this and noticed the new units (Like mg34 infantry) Have the same icons as regular infantry. Is this the way it's supposed to be?
- Sat Apr 23, 2022 9:36 pm
- Forum: Panzer Corps
- Topic: Air support
- Replies: 2
- Views: 322
- Sat Apr 23, 2022 9:34 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981661
Re: Battlefield: Europe MOD v2.3
Thanks for the great answers - I get it now!
- Fri Apr 22, 2022 9:57 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981661
Re: Battlefield: Europe MOD v2.3
I'm unsure how to use the ME163b given me in the scenario. It looks like if you even move it one hex from an airport it will be out of fuel and crash the next turn. (only red movement hexes are seen) So to save it you have to move and attack from friendly airfield to friendly airfield? Seems like it...
- Fri Apr 22, 2022 5:39 pm
- Forum: Panzer Corps
- Topic: Air support
- Replies: 2
- Views: 322
Air support
When a fighter is flying air cover for a tactical bomber, does it use its air attack or air defense rating?
- Mon Apr 18, 2022 2:04 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981661
Re: Battlefield: Europe MOD v2.3
Do you hold both victory objectives in Sicily? Yes - I decided to just give the Allies Tunis and make my stand on Sicily - I've destroyed all the Husky invasion force, and now the allies are shoulder deep in and around Tunis - Like Goose_2 said I guess I'll have to go take Tunis back - have knocked...
- Mon Apr 18, 2022 4:17 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981661
Re: Battlefield: Europe MOD v2.3
Do you hold both victory objectives in Sicily? Yes - I decided to just give the Allies Tunis and make my stand on Sicily - I've destroyed all the Husky invasion force, and now the allies are shoulder deep in and around Tunis - Like Goose_2 said I guess I'll have to go take Tunis back - have knocked...
- Sun Apr 17, 2022 4:33 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981661
Re: Battlefield: Europe MOD v2.3
The beach bombardment icons on Sicily must be dependent on taking Tunis back or something - 19 turns later the icons are still there after all allied landing ships were sunk weeks ago.
- Fri Apr 15, 2022 1:33 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981661
Re: Battlefield: Europe MOD v2.3
As long as the bombarding icons are there, the penalty is existing. It is time-bound, but I do not know how long it last. How long do the beaches at Sicily remain under bombardment during Husky? Does every single allied ship adjacent to the beaches need to be eliminated? Do the craters disappear wh...
- Fri Apr 15, 2022 5:18 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981661
Re: Battlefield: Europe MOD v2.3
How long do the beaches at Sicily remain under bombardment during Husky? Does every single allied ship adjacent to the beaches need to be eliminated? Do the craters disappear when it is safe or something? (I'd like to know when to move my men back there without taking needless losses.) It's been lik...
- Wed Mar 30, 2022 2:19 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Equipment\FX\Campaign Editor - New version 0.9.0
- Replies: 234
- Views: 91220
Re: Equipment\FX\Campaign Editor - New version 0.9.0
Is there a basic tutorial somewhere for this Editor? I downloaded it but don't understand how to use it. Thanks!
- Thu Mar 24, 2022 2:14 pm
- Forum: Panzer Corps
- Topic: Why do you still stick with the OG Panzer Corps?
- Replies: 152
- Views: 23109
Re: Why do you still stick with the OG Panzer Corps?
PC2 overwhelms me with off map strategy choices that I would rather just make on the battlefield. PC is easier for me to understand and mod. PC also ties me sentimentally to the old SSI Panzer General game that was the first PC game that hooked me. Unfortunately the only 2 things I really like about...
- Wed Mar 23, 2022 5:04 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981661
Re: Battlefield: Europe MOD v2.3
Good advice - thank you! I've already doubled my prestige from last play through entering the France scenario. I'm literally taking NO reinforcements if at all avoidable.
- Wed Mar 23, 2022 5:09 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981661
Re: Battlefield: Europe MOD v2.3
I need more practice then!
- Tue Mar 22, 2022 11:09 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3585
- Views: 981661
Re: Battlefield: Europe MOD v2.3
What is the typical amount of prestige players start Barbarossa with when playing this campaign? I was wanting to know for a benchmark how I should be doing.
- Tue Mar 22, 2022 9:42 pm
- Forum: Panzer Corps
- Topic: What happens?
- Replies: 4
- Views: 662
Re: What happens?
OK thanks!