Search found 569 matches

by hugh2711
Sun May 19, 2019 8:36 pm
Forum: Panzer Corps 2
Topic: Best feature from the twitch stream?
Replies: 25
Views: 1652

Re: Best feature from the twitch stream?

Strangely enough i still have on my win 7 laptop a working 1996 game (M.A.X.) which has the 'similtaneous' option. I think around the time a number of turn based games tried it but everyone unchecked it off, it was a gimmick which did not last.
by hugh2711
Sun May 19, 2019 8:17 pm
Forum: Panzer Corps : Scenario Design
Topic: Question for mod scenario designers
Replies: 8
Views: 146

Re: Question for mod scenario designers

oh excellent.
thanks akkula
by hugh2711
Sun May 19, 2019 6:49 pm
Forum: Panzer Corps : Scenario Design
Topic: Question for mod scenario designers
Replies: 8
Views: 146

Re: Question for mod scenario designers

That was interesting. The reason I asked that question was; having looked at the available video of Pzc2 available I am pleasantly surprised at the visual quality (," surprised albeit from very low expectations!, as I thought it would be awful as per historical turn based) so IFF when it is delivere...
by hugh2711
Sun May 19, 2019 5:00 pm
Forum: Panzer Corps : Scenario Design
Topic: Question for mod scenario designers
Replies: 8
Views: 146

Question for mod scenario designers

So when PZc2 comes out will you be converting any of your old but excellent mod scenarios to the new visual/graphic style in pz2? but keeping the basic scenario the same?
OR
Would you only do new mod scenarios.
(McGuba ? :-)

Thanks.
by hugh2711
Sun May 19, 2019 4:33 pm
Forum: Panzer Corps : Scenario Design
Topic: Eastern Front: Soviet Storm v1.96b
Replies: 1062
Views: 212504

Re: Eastern Front: Soviet Storm v1.96b

uzbeck: yes, its ok, nowhere near as good as PZ. the AI is pretty dumb/easily foolable and the graphics are not as good. There are only about 25 maps in total and fewer units so much simpler/lighter.
by hugh2711
Sun May 19, 2019 11:52 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v1.9
Replies: 2386
Views: 417169

Re: Battlefield: Europe MOD v1.9

Hi McGuba I just did Bfe v1.9 for the first time. (on medium level). comments; like every version it seemed harder than the previous :-) Felt i was always short of decent artilliary all the way through like the whole class had been significantly downgraded. All the new uboats and other naval produce...
by hugh2711
Tue Jan 01, 2019 1:28 am
Forum: Panzer Corps
Topic: Pz3's versus Pz4's thoughts
Replies: 13
Views: 1692

Re: Pz3's versus Pz4's thoughts

I find that my choice is determined by the fact that p3's are available as SE long before p4's hence my strategy has grown around having p3's immediately rather than p4's and of course you want se tanks as soon as possible to farm and hero, you cant afford to waste that time before p4's become usabl...
by hugh2711
Mon Dec 24, 2018 7:28 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Christmas special! Dev Diary #7
Replies: 44
Views: 17537

Re: Panzer Corps 2 - Christmas special! Dev Diary #7

I believe that most serious players will play with the hexes on (feel free to prove me wrong, in fact how about a small poll with two choices to check) in order to get the most accuracy and maximum amount of info for the least eyeball time. Therefore screenshots without the hexes will not be as repr...
by hugh2711
Thu Dec 20, 2018 7:27 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Christmas special! Dev Diary #7
Replies: 44
Views: 17537

Re: Panzer Corps 2 - Christmas special! Dev Diary #7

I would have to agree with kerensky about removing the dots (next to the thick black line) in the picture, it definately looks better without.
by hugh2711
Wed Dec 19, 2018 6:13 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Christmas special! Dev Diary #7
Replies: 44
Views: 17537

Re: Panzer Corps 2 - Christmas special! Dev Diary #7

Any chance of a screenshot with the hex boudries turned ON please?
by hugh2711
Wed Nov 21, 2018 8:36 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 134
Views: 55773

Re: Panzer Corps 2 - Dev Diary #6

I never use kradschutzen at all.
by hugh2711
Wed Nov 21, 2018 6:53 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 134
Views: 55773

Re: Panzer Corps 2 - Dev Diary #6

Hi Rudankort. The AAR thread and REPLAY is here, spoils of war is about halfway down. http://www.slitherine.com/forum/viewtopic.php?f=145&t=81741 Astonishingly it plays exactly like a game of chess on a board with the recon as a standard (chess) tactical sacrifice to take and control the centre. The...
by hugh2711
Tue Nov 20, 2018 7:37 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 134
Views: 55773

Re: Panzer Corps 2 - Dev Diary #6

On the subject of armoured cars; in the GC DLC's there are two scenarios where if you deliberately sacrifice a cheap armoured car you can quickly dominate and do the scenarios VERY easily AND quickly. Spoils of war if you sacrifice one you get control of the middle of the board and the rest very che...
by hugh2711
Sat Nov 17, 2018 3:41 pm
Forum: Panzer Corps
Topic: Custom and Advanced Difficulty Settings
Replies: 81
Views: 66900

Re: Custom and Advanced Difficulty Settings

OR in windows you can use 'regedit' to alter the value in the registry that unlocks the three extra levels.
by hugh2711
Sat Nov 17, 2018 1:21 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 134
Views: 55773

Re: Panzer Corps 2 - Dev Diary #6

Actually its the ratio of units to map size. Hence the really big maps e.g. BFe although they have alot of units, in comparison to the map size are relatively low giving lots of room for creative thinking/alternate sloutions. Wheras the later DLC's are not as popular (as determined by the number of ...
by hugh2711
Sat Nov 17, 2018 11:38 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 134
Views: 55773

Re: Panzer Corps 2 - Dev Diary #6

I love the idea of random generated maps. This will vastly increase the replayability and longevity of the game for single players. I also would like to know; 'what is the maximum map size' This will of course be determined by the strength of the computer. While I am sort of resigned to getting a ne...
by hugh2711
Wed Nov 14, 2018 8:11 am
Forum: Panzer Corps
Topic: Experience rate??
Replies: 8
Views: 5501

Re: Experience rate??

verst....... & goose_2:
in this thread rudankort gives and explains the formula for gaining experience
viewtopic.php?f=147&t=72079&p=606479&hi ... ce#p606479
by hugh2711
Sun Oct 14, 2018 11:37 am
Forum: Panzer Corps
Topic: Tips for "Storming Stalingrad"?
Replies: 8
Views: 1530

Re: Tips for "Storming Stalingrad"?

The first thing to do is decide wether you want to go for an MV or a DV. If you go for an MV (,if carefull,) it can be done with negligeable losses and a very large boost to prestige (plus the usual experience gain). Replay here; http://www.slitherine.com/forum/viewtopic.php?f=145&t=82744 If you go ...
by hugh2711
Thu Sep 27, 2018 12:37 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 65
Views: 17196

Re: Panzer Corps 2 - Dev Diary #4

I like the idea of being able to turn off the turn limit and not being able to 'harvest' more prestige which brings up another point. Many times in a scenario I would prolong it; not to 'harvest' but to finish it with LEAST losses overall to my army. There is a style of playing that is - 'bash throu...
by hugh2711
Wed Sep 26, 2018 10:16 am
Forum: Panzer Corps
Topic: Difficulty
Replies: 4
Views: 504

Re: Difficulty

It starts to get hard in GC42 (vitebsk) You might like to have a look at some 'AAR's in the the AAR section of the forum. There are lots of people who at various levels (including myself) who have gone through the whole GC and have left replays or reports that give you an idea of the hardness levels...

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