Search found 32 matches

by dcoffin
Mon Oct 08, 2018 2:53 am
Forum: Battle Academy : Modders Corner
Topic: Script needed - Escape from Malmedy
Replies: 2
Views: 1805

Re: Script needed - Escape from Malmedy

jcb989 I am surely not a programmer and cannot help out with actual script, but it seems to me that your desired outcome is similar how the MERR_RESCUE_PRISONER_V1.0 "official added community mod", where you lose if the unit carrying recovered prisoner is killed. While not the specific situation you...
by dcoffin
Tue Feb 07, 2017 4:40 am
Forum: Battle Academy 2: Scenario Design
Topic: ALSACE 45- Re-Up. With two more maps.
Replies: 29
Views: 7687

Re: ALSACE 45- FRENCH 2ND DB CAMPAIN- Solo

Yes it does work just as well. I did pretty poorly with first battle losing too many units on first victory location. Map is very subtle about some of the pathways which I am sure what was intended :D I I am not of any help with that but would you not get the Turn flag to change and maybe victory fl...
by dcoffin
Sun Feb 05, 2017 10:08 pm
Forum: Battle Academy 2: Scenario Design
Topic: ALSACE 45- Re-Up. With two more maps.
Replies: 29
Views: 7687

Re: ALSACE 45- FRENCH 2ND DB CAMPAIN- Solo

dkdom, Just downloaded and started the Alsace - maps look great - thanks for doing this sp campaign. minor thing, I notice in 1st battle has a Soviet sniper instead of French one on the unit descriptor did not know if that was just artifact of the modeling and difficulty in changing names thanks aga...
by dcoffin
Sun Jan 15, 2017 9:11 pm
Forum: Battle Academy : Tech Support
Topic: Mulitplyayer Hotseated games will not delete
Replies: 3
Views: 1413

Re: Mulitplyayer Hotseated games will not delete

yes,

Sorry for delay in responding have been swamped with work.

Dcoffin
by dcoffin
Sun Jan 01, 2017 2:14 am
Forum: Battle Academy : Tech Support
Topic: Mulitplyayer Hotseated games will not delete
Replies: 3
Views: 1413

Mulitplyayer Hotseated games will not delete

I have an issue with three multiplayer games that I was hot seating and versions have been updated or removed from my system. Do I need to remove files from the Multiplayer save folder to address. The claim game abandoned button, does not work on these files.


thanks
by dcoffin
Wed Nov 11, 2015 9:55 pm
Forum: Tech Support
Topic: Trouble Downloading User Scenarios
Replies: 12
Views: 2981

Re: Trouble Downloading User Scenarios

unfortunately, that's all I can think of off hand...hopefully one of the Slitherine folks will chime in and get it straightened out. Odd thing though...when you delete the old campaign, it will sometimes (normally all the time) show up in your User Download list...newer downloads should have the 's...
by dcoffin
Sun Oct 04, 2015 2:12 am
Forum: Battle Academy 2: Scenario Design
Topic: BA2 Scenarios by Enric
Replies: 324
Views: 80817

Re: BA2 Scenarios by Enric

Enric, I noticed when trying to download latest BOKRUISK the Link: "Block busting in Bokruisk currrent version 1.0a3 link: https://dl.dropboxusercontent.com/u/361 ... KRUISK.lst" When I copy and paste into BA2 link will download version 1.0a2 not version 1.0a3. Not sure if I downloaded ahead of your...
by dcoffin
Fri Sep 25, 2015 8:18 pm
Forum: Battle Academy 2: Modders Corner
Topic: Limiting LOS - How Accomplished
Replies: 0
Views: 790

Limiting LOS - How Accomplished

This may have been posted elsewhere but would like understand how LOS works for when dealing with forested areas. I am sure to be confusing in this explanation but most part it seems that units in a forest hex could be hit by direct (or suppressing) fire only if hex was open on side of incoming fire...
by dcoffin
Fri Sep 25, 2015 7:57 pm
Forum: Battle Academy 2: Modders Corner
Topic: German quad 20mm AA - anyone built one?
Replies: 2
Views: 1627

Re: German quad 20mm AA - anyone built one?

How about modifying Flakpanzer IV "Wirbelwind I has the 4 guns if you are looking for that I know I have seen them in BA games not sure about BA2. Of course it is a tracked vehicle but that may give you the gun portion. I read in an article that the Wirbelwind with 4 20mm was later upgraded by to a ...
by dcoffin
Fri Sep 25, 2015 6:40 pm
Forum: Battle Academy
Topic: Treebursts
Replies: 5
Views: 2056

Re: Treebursts

Interesting concept! I would be interested in possible solutions as I had thoughts(more like delusions at this point :) ) what it would require to do the Battle of Hürtgen Forest. While most of issues with me trying to recreate a battle are due to lack of modding skill, to be able to represent US Ar...
by dcoffin
Sun Feb 08, 2015 9:34 pm
Forum: Battle Academy : Scenario Design
Topic: Tunisia Campaign: Development
Replies: 61
Views: 21896

Re: Tunisia Campaign: Development

Petcat, I redownloaded the BA mod pack and Tebourba is there and quick check on minefields- engineers work as anticipated. I have not had time to delete the old BA2 and redownloaded the updated fix but will let you know how it works, when I do. Thanks for quick response and all the work you have put...
by dcoffin
Sun Feb 08, 2015 1:45 am
Forum: Battle Academy : Scenario Design
Topic: Tunisia Campaign: Development
Replies: 61
Views: 21896

Re: Tunisia Campaign: Development

Petcat: Thanks for creating this great set. One question which I assume is caused by my error but after downloading both BA and BA2 versions, am I wrong in that they do not contain the exact same scenarios? The BA version I downloaded today did not show the Battle of Tebourba when selected so wanted...
by dcoffin
Fri Jun 13, 2014 6:49 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Latest Version! Early Access Update 0.1.6
Replies: 4
Views: 951

Re: Latest Version! Early Access Update 0.1.6

Pip,

Just a thought but I think that the SAVING PRIVATE BRIAN campaign mod by rf900, had used some type of carryover identification.

Regards,
dcoffin
by dcoffin
Thu Jun 12, 2014 12:25 am
Forum: Battle Academy 2 – Eastern Front
Topic: Latest Version! Early Access Update 0.1.6
Replies: 4
Views: 951

Re: Latest Version! Early Access Update 0.1.6

Pip, In the BA2 campaign Third Battle of Kharkov, for the River Crossing scenario, I thougtht that there must be carryover units from previous within that campaign as the force structure changes each time i get to that and wondered how can we tell if units are in carryover in the previous scenarios?...
by dcoffin
Sun Jun 01, 2014 10:01 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Bugs 0.1.6
Replies: 19
Views: 2849

Re: Bugs 0.1.6

Graphics bug in Kharkov campaign, after the 3rd scenario, some Russian tank units start showing up as hologram-like rendings. This seems to get worse with each scenario. ATI graphics card, Dell computer. When destroyed, the units show as normal wrecks. Looks strange, but doesn't seem to affect play...
by dcoffin
Thu May 08, 2014 10:09 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Bugs 0.1.5
Replies: 19
Views: 2339

Re: Bugs 0.1.5

I have this issue as well

wehrmacht wrote:
jeggs wrote:Another bug imho.
I can't win the second Charkow mission. The counter for the bridge flags is constantly zero. The counter for the achievements is working, however. Tried to play again, same problem.
So do I.
by dcoffin
Mon Mar 17, 2014 7:30 pm
Forum: Battle Academy : Scenario Design
Topic: EROMMEL'S KAMPFGRUPPE PEIPER
Replies: 54
Views: 27055

Re: EROMMEL'S KAMPFGRUPPE PEIPER 1-8

EROMMEL,

Help!
When I use the link for downloading game files, Dropbox gives me a error message saying cannot find folder? Is there something I am doing incorrectly?

Thanks,

dcoffin
by dcoffin
Mon Mar 17, 2014 7:18 pm
Forum: Battle Academy 2 – Eastern Front
Topic: BA2 - General Comments
Replies: 3
Views: 624

BA2 - General Comments

I have enjoyed the EAP but have a couple of suggestions/requests as I have only done SP so not sure if relevant to MP games but assume some would be 1) Is there any way to zoom out more during games, especially when paying larger boards? I see larger map in skirmish when picking units but zoom out v...
by dcoffin
Mon Mar 17, 2014 6:52 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Bugs
Replies: 19
Views: 3597

Re: Bugs

I have run into this in original EAP, have not seen it yet in 0.1.2 but continue to see units getting promotions after firing but unit fired at only had morale decrease. In BA1, I only saw promotions after enemy unit destroyed or surrendered. Other weird thing is that I am seeing units retreat forwa...
by dcoffin
Thu Feb 06, 2014 8:04 pm
Forum: Battle Academy
Topic: Tunisia - Race To Tunis '42 MP Battle Pack - UPDATE
Replies: 24
Views: 4053

Re: Tunisia - Race To Tunis '42 MP Battle Pack - UPDATE

It will age me but just like Navaronegun; I remember the little cardboard counters playing AH's Tobruk and Panzerblitz games!

Look forward to seeing the Race to Tunis '42 MP Battle Pack!

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