Search found 44 matches
- Sun Aug 04, 2019 10:56 am
- Forum: Afghanistan '11
- Topic: A Fresh Look
- Replies: 7
- Views: 6105
Re: A Fresh Look
After taking a closer look, the issue with SF losing all of their MP's when going into OP mode, I've discovered it is not just when being forced to exit OP mode through having only 1 or 0 rations left. No, it's always. This is illogical, because the SF squad should still have 2 MP's left, which whic...
- Fri Aug 02, 2019 3:39 am
- Forum: Afghanistan '11
- Topic: A Fresh Look
- Replies: 7
- Views: 6105
Re: A Fresh Look
Two more suggestions, maybe three, because all good things are... six... seven ?... The Apache looks to be an AH-64D Longbow, which means it has ground radar. It should have excellent detection within its main armament (AGM-114's aka Hellfire) range of 5. The Apache has 20 MP's, but as soon as it ha...
- Fri Aug 02, 2019 12:00 am
- Forum: General Discussion
- Topic: Slitherine Forum should be HTTPS
- Replies: 35
- Views: 13334
Re: Slitherine Forum should be HTTPS
It's not just an issue with WiFi, but public WiFi is one of the easiest ways to snoop. But unencoded communications -- HTTP instead of HTTPS --- is like having a really crappy lock on your front door. Anyone who has a little know-how can break into your home and steal anything laying about. Using HT...
- Thu Aug 01, 2019 7:33 pm
- Forum: Afghanistan '11
- Topic: A Fresh Look
- Replies: 7
- Views: 6105
A Fresh Look
I hadn't touched A11 for about a year, and since I recently had nothing pressing on the table I thought I might take another look. I found a couple of bugs. One I think is known, that if you grind the game without quit after completing a turn, things can start to get wonky. I noticed a few time, so ...
- Wed Jul 31, 2019 11:31 am
- Forum: General Discussion
- Topic: Slitherine Forum should be HTTPS
- Replies: 35
- Views: 13334
Re: Slitherine Forum should be HTTPS
no idea tbh, office is back open tomorrow and will ask, but normally on web sites, it's not needed as long as the payment part is secure, which it is I'm sorry, but this IS AN ISSUE. It's a major security issue for every person using this site. It's not a question of someone reading PM's or such. I...
- Sun Sep 17, 2017 7:14 am
- Forum: Afghanistan '11
- Topic: Beautiful game, but a bit too easy
- Replies: 22
- Views: 9554
Re: Beautiful game, but a bit too easy
Okay, I wasn't aware the Intel report listed units which had not yet been detected. You are right. Visiting a village with a smoke signal really only makes sense if you have the resources to act on the intel, if received. It's really kind of gamey that often the intel received is from some location ...
- Wed Sep 13, 2017 12:49 pm
- Forum: Afghanistan '11
- Topic: Beautiful game, but a bit too easy
- Replies: 22
- Views: 9554
Re: Beautiful game, but a bit too easy
I believe Intel only reports Militia when they start the turn within your detection radius (near HQ Base, FOB, or infantry/SF, and within UAV search area) plus some random reports, or sometimes when your infantry enters a cooperative village when the signal is set. It would be a great stroke of luck...
- Tue Sep 12, 2017 10:40 am
- Forum: Afghanistan '11
- Topic: Request for Improvement - FOB Planning and Building
- Replies: 0
- Views: 1135
Request for Improvement - FOB Planning and Building
This is a big request, actually several related request, but I think they would make the game easier to play and more enjoyable, and make it a bit more idiot-proof for players like me :lol: ... :shock: 1. When you have a Buffalo selected and click the build FOB button, the locations where you may bu...
- Tue Sep 12, 2017 9:54 am
- Forum: Afghanistan '11
- Topic: Request for Improvement - Intel Map
- Replies: 0
- Views: 1065
Request for Improvement - Intel Map
The Intel Map shows enemy units, if known, and trails where they had been seen, if they are not currently known. But it doesn't display discovered IED's nor booby-traps. It would be really nice if it displayed these. Maybe it's just me, but when selecting the Eye Icon in the Intel Card at the bottom...
- Tue Sep 12, 2017 9:37 am
- Forum: Afghanistan '11
- Topic: Special Forces Going on Observation Post
- Replies: 3
- Views: 2278
Special Forces Going on Observation Post
Every time when I have an SF in the mountains in OP mode, when they get near empty on supplies and when they are on 0 supplies, they come out of OP mode. When I select them, it says they have 5 AP's, and that going back on OP will cost 3 AP's. But when I click OP they use all 5 AP's. Happens every t...
- Tue Sep 12, 2017 9:32 am
- Forum: Afghanistan '11
- Topic: MI-8 Swallowed by Maintenance Yard
- Replies: 2
- Views: 1621
Re: MI-8 Swallowed by Maintenance Yard
I'm on 1.1.3 since today. I've put a bunch of vehicles (helos and MRAP's) in the Maint.Yard for repairs and just to do a quick full refuel, and I haven't had an issue yet
Keeping my fingers crossed
Keeping my fingers crossed
- Mon Sep 11, 2017 7:22 pm
- Forum: Afghanistan '11
- Topic: Afghanistan '11 - 1.1.3 Public Beta is available
- Replies: 1
- Views: 1088
Re: Afghanistan '11 - 1.1.3 Public Beta is available
Not yet release on Steam.
Is there a way to use this patch with Steam? If yes, how?
EDIT: just figured it out. I'm already on Beta in Steam for A11, just no beta patch yet.
EDIT2: Okay, I've got the beta
Is there a way to use this patch with Steam? If yes, how?
EDIT: just figured it out. I'm already on Beta in Steam for A11, just no beta patch yet.
EDIT2: Okay, I've got the beta
- Mon Sep 11, 2017 12:54 pm
- Forum: Afghanistan '11
- Topic: Beautiful game, but a bit too easy
- Replies: 22
- Views: 9554
Re: Beautiful game, but a bit too easy
I'm going to revive this thread because, either the game has changed so much since this thread was opened, or I just don't get the game. Specifically, I don't get what DieterNohlen is saying in his second post. I understand the words, but my experience is something completely different. I've started...
- Mon Sep 11, 2017 3:45 am
- Forum: Afghanistan '11
- Topic: about convoy and supply trucks
- Replies: 5
- Views: 2021
Re: about convoy and supply trucks
I just started playing A11 again, from before there were Convoys. From before Convoys, I would build FOB's at the minimum distance between them, 12 hexes, and was easily able to send a loaded truck, even over dirt roads, from one FOB to the next, so that they were never exposed to attack from being ...
- Mon Sep 11, 2017 3:21 am
- Forum: Afghanistan '11
- Topic: MI-8 Swallowed by Maintenance Yard
- Replies: 2
- Views: 1621
MI-8 Swallowed by Maintenance Yard
I landed an MI-8 in the Maintenance Yard of an FOB and on the next turn, instead of finding it in the main FOB tent it was simply gone. The HQ still displayed that I had 3 MI-8's built. After I lost an MI-8 to Taliban SA Missiles, HQ said I still had 2, and after re-building 1 with an ANA Special Fo...
- Sun Jun 18, 2017 3:31 pm
- Forum: Afghanistan '11
- Topic: First impressions ... Afghanistan '11: Logistics tycoon
- Replies: 5
- Views: 3026
Re: First impressions ... Afghanistan '11: Logistics tycoon
Actually, this level of logistical detail is extremely simple and generic. Any FOB with a supply has every type of ammunition and fuel, and a full set replacement parts and every maintenance team necessary to maintain every vehicle in the game at all times, and all you had to was put a supply in the...
- Wed Apr 05, 2017 5:53 am
- Forum: Afghanistan '11
- Topic: WAD? Debarking Infantry, Do Something Without Moving First?
- Replies: 9
- Views: 2756
- Tue Apr 04, 2017 5:38 pm
- Forum: Afghanistan '11
- Topic: WAD? Debarking Infantry, Do Something Without Moving First?
- Replies: 9
- Views: 2756
Re: WAD? Debarking Infantry, Do Something Without Moving Fir
Well, when unloading from vehicles, infantry always does have to leave the vehicle hex, sooo..... isn't that moving off the vehicle hex?
I guess we'll just have to disagree on this
I guess we'll just have to disagree on this
- Tue Apr 04, 2017 5:34 pm
- Forum: Afghanistan '11
- Topic: WAD? No IED Sweep from Ambush Mode
- Replies: 9
- Views: 2903
Re: WAD? No IED Sweep from Ambush Mode
*scratching-head* I'm not sure how not having to leave a hex to perform and IED Sweep might cause or allow two units to be in the same hex...
I hope you'll reconsider this some time in the future
I hope you'll reconsider this some time in the future
- Tue Apr 04, 2017 5:30 pm
- Forum: Afghanistan '11
- Topic: Debarking SF From Helicopter into Mountain
- Replies: 8
- Views: 2198
Re: Debarking SF From Helicopter into Mountain
LOL I just installed the 1.0.6 Beta patch and tried it out. I even started recording a video, and it's working now
Good work
Good work