Search found 410 matches

by asuser
Sat May 18, 2019 4:05 am
Forum: Panzer Corps : Scenario Design
Topic: AKRebels New PzCorps Units - GER Vehicles
Replies: 152
Views: 6310

Re: New PzCorps Units

Very nice! Perfect angle and crisp details!
Excited what comes next... :D
by asuser
Wed May 15, 2019 2:52 pm
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2874
Views: 457958

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

Nice addition Guille!
Hopefully we can now win the war with these elite forces. ;o)
by asuser
Tue Feb 12, 2019 10:19 am
Forum: Carrier Deck
Topic: Suggestions, Questions, and a Comment
Replies: 10
Views: 5945

Re: Suggestions, Questions, and a Comment

Idea for further development: Add a destroyer next to the carrier to help with AntiAir or AntiShip weapons (gun/rockets) if the carrier is in critical situations. Like a small carrier group... :wink: Control Keys for the destroyer could be set on a splitted screen area. Needed if all jets in the air...
by asuser
Fri Nov 30, 2018 6:18 am
Forum: Afghanistan '11: Tech Support
Topic: Bugged Mission and Bugged Achievements
Replies: 10
Views: 1448

Re: Bugged Mission and Bugged Achievements

Played on the newest Steam version. A lot of fun with the first four tutorial missions. Got medals to decorate my uniform but achievements were not awarded. Tested with level Rookie and Veteran. Achievements broken or ist it a bug? Or... achievements only activated when playing non-tutorial missions?
by asuser
Fri Nov 30, 2018 6:10 am
Forum: Afghanistan '11
Topic: Afghanistan '11 - A look at Skirmish and achievements
Replies: 2
Views: 1624

Re: Afghanistan '11 - A look at Skirmish and achievements

Played the tutorial with level Rookie and Veteran. Got medals to decorate my uniform but achievements are not awarded? Broken or a bug?

Nice game!
by asuser
Thu Nov 22, 2018 4:27 pm
Forum: Carrier Deck
Topic: Impossible to not take damage....
Replies: 3
Views: 1460

Re: Impossible to not take damage....

Same experiences by me.

The last missions after SC4, NP and survival mode are exremely hard. What's the strategy, if all of the jets are in the air and a 5+1 is coming twice? Make a call to the neighbour battle group?

Some rebalancing would be nice.
by asuser
Fri Nov 16, 2018 9:21 am
Forum: Carrier Deck
Topic: Is this game even supported ? Where are the DEV's
Replies: 2
Views: 882

Re: Is this game even supported ? Where are the DEV's

Hello!

Is there any development planned?
More content or extensions?

Would be nice to see/hear something.

Greetings!
by asuser
Fri Nov 16, 2018 9:18 am
Forum: Carrier Deck
Topic: Suggestions, Questions, and a Comment
Replies: 10
Views: 5945

Re: Suggestions, Questions, and a Comment

Thanks for your attention!

I answered my questions by myself.

-EW load only useful by 3+1 strikes
-F18S can deload and load for other missions, then you have to choose these jets in the left window
-Blue and brown targets can attacked by various plane/copter types.
by asuser
Sun Nov 04, 2018 7:40 am
Forum: Carrier Deck
Topic: Love it! Thinking about expansions already ...
Replies: 5
Views: 2761

Re: Love it! Thinking about expansions already ...

Agree with all!
Great fun and would like to see more content like new geographical areas or plane types.
by asuser
Fri Nov 02, 2018 6:02 am
Forum: Carrier Deck
Topic: Suggestions, Questions, and a Comment
Replies: 10
Views: 5945

Re: Suggestions, Questions, and a Comment

After Vietnam and Afghanistan also a very nice game! Thank you! :D Some questions: How can I start a electronic warfare plane, the "action colors" are red, blue, yellow, green but not light blue? Can I deload F18S from electronic warfare and load Air-Air or Air-Ground weapons? I try it last night, b...
by asuser
Thu Aug 30, 2018 9:37 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #3
Replies: 68
Views: 23712

Re: Panzer Corps 2 - Dev Diary #3

Is it possible to display units with combat damage? If so, are these units represented with reduced range or ammo or is this represented by replenishment? The planes in the video seems to me like dive up and down movement. Will this technique be further developed? Is there something similar for ship...
by asuser
Sun Aug 05, 2018 1:00 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #1
Replies: 114
Views: 15837

Re: Panzer Corps 2 - Dev Diary #1

There is a lot of discussion about graphics here. Fine, but ultimately, who cares? I'm more interested in... 1) Is the AI going to be smarter? Fully agree... and additional the new unit / game functionalities. It would be nice to see some screenshots with new functionality next time. If that is alr...
by asuser
Thu Aug 02, 2018 7:55 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.0
Replies: 2401
Views: 426044

Re: Battlefield: Europe MOD v1.9

Rudankort wrote:
Wed Aug 01, 2018 4:00 pm
Hello All!

Here is an experimental version of the game which should be able to handle 256 zones.
Thank you Mr. Rudankort! :D
A long awaited update for the game and for my own mod activities.
PC is still alive and well.

Greetings!
by asuser
Fri Jun 22, 2018 11:40 am
Forum: Panzer Corps 2
Topic: A new story begins... Panzer Corps 2 has been announced!
Replies: 80
Views: 36245

Re: A new story begins... Panzer Corps 2 has been announced!

Would be nice to see some news or information about development of the game or something...

Whats going on?
by asuser
Sun Jun 10, 2018 5:44 am
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2874
Views: 457958

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

As always, nice work and additions! 8)
Thumbs up!!!

Btw. For more variation you could use the coloured skin with less transparency over the grey basic type. Heavy duty or battle damages...
by asuser
Sun Oct 22, 2017 4:44 am
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2874
Views: 457958

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Nice idea, Guille! :D If I understand it right, we need still the basic icon of the truck for "load-drive" mode within eqp-file and the new "backfire" icon for the "defence" mode only within the sfx-file. Is there a difference between setting SoftAttack - 1 and SoftAttack [1]? The brackets sets also...
by asuser
Wed Sep 13, 2017 4:38 pm
Forum: Panzer Corps : Scenario Design
Topic: Unit Badges
Replies: 119
Views: 32803

Re: Unit Badges

Thats right! Transparency is the secret.

I use GIMP, a great tool with countless possibilities.
Another good thing is Photoshop.
by asuser
Wed Aug 23, 2017 10:43 am
Forum: Panzer Corps : Scenario Design
Topic: Unit Badges
Replies: 119
Views: 32803

Re: Unit Badges

Not yet.

Will see...
by asuser
Thu Jul 20, 2017 4:40 am
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2874
Views: 457958

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Beautiful tiny fighter plane! Nice add on for the operations in the west! 8)

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