Search found 63 matches
- Sun Dec 29, 2013 1:12 am
- Forum: Pandora - First Contact
- Topic: Units special abilities
- Replies: 2
- Views: 1596
Re: Units special abilities
wow i love all of your ideas! we have a lot on our to-do list atm but i would love to do these at some point
- Thu Dec 12, 2013 10:09 am
- Forum: Pandora - First Contact
- Topic: If You Could Add An Operation To The Game, What Would It Be?
- Replies: 18
- Views: 4381
Re: If You Could Add An Operation To The Game, What Would It
omg great ideas guys! now i wanna just drop what im doing right now and start working on some of the ideas here!
- Wed Nov 27, 2013 7:08 pm
- Forum: Pandora - First Contact
- Topic: White, White, White, White, Offensive Asian Cliche
- Replies: 12
- Views: 4279
Re: White, White, White, White, Offensive Asian Cliche
... we tried to add as much of the art that wasnt used in game in the manual but there is still some left over and some too unfinished to show. You should make a gallery of all the extra art on the Pandora website. Not the Slitherine page, but this one: Pandora: First Contact . I'd for sure like to...
- Wed Nov 27, 2013 9:59 am
- Forum: Pandora - First Contact
- Topic: White, White, White, White, Offensive Asian Cliche
- Replies: 12
- Views: 4279
Re: White, White, White, White, Offensive Asian Cliche
Who ever though this level of complexity in the leaderheads was what the customers wanted or though was important - fire them. Is this feature creep or was the art budget just crazy huge? The graphics were contracted out. I don't know the details of what went down; for all we know, that leader head...
- Tue Nov 26, 2013 10:21 pm
- Forum: Pandora - First Contact
- Topic: Fungus recolored
- Replies: 8
- Views: 3371
Re: Fungus recolored
yes actually that wouldnt be very hard to do at all, good idea!Evrett wrote:Thats really nice! Would it be possible to fungus of more than one color in the game? I like the current fungus but would love to add diversity.
- Tue Nov 26, 2013 10:03 pm
- Forum: Pandora - First Contact
- Topic: White, White, White, White, Offensive Asian Cliche
- Replies: 12
- Views: 4279
Re: White, White, White, White, Offensive Asian Cliche
Some leaders from more different ethnic groups indeed would be nice (africans, arabians, indians etc.) If there should be a Pandora expansion, I hope it will have some colored (and perhaps some older) leaders. Well we do have a eastern-asian and heid is actually supposed to be middle eastern, i am ...
- Tue Nov 26, 2013 9:09 pm
- Forum: Pandora : Modders Corner
- Topic: Terrain modifiers
- Replies: 11
- Views: 8971
Re: Terrain modifiers
HAHAH! OMG this is sooo cool! Nice job man!
- Sun Aug 11, 2013 8:18 pm
- Forum: Pandora : Public Beta
- Topic: Game Stability
- Replies: 4
- Views: 1172
Re: Game Stability
Wow thats some serious beta testing right there. Great job!
- Sun Aug 11, 2013 8:15 pm
- Forum: Pandora : Public Beta
- Topic: My first half hour - some notes
- Replies: 2
- Views: 718
Re: My first half hour - some notes
Thanx for the feedback, regarding the specific benefits from research, you can see what you get from researching something by the icon to the right of the research name. For instance if you hover over the apc icon to the right in the "analytic dynamics" research box you will see the inform...
- Mon Jun 17, 2013 11:09 pm
- Forum: Pandora : Public Beta
- Topic: Some thoughts after 3 months of play
- Replies: 17
- Views: 3209
Re: Some thoughts after 3 months of play
Well i defiantly agree that upgrading a unit should be cheaper, you should only pay for the new equipment, adding to the diplomacy and AI is a ongoing thing, well cram as many of the features you requested in there as we can before release. Thanx for the feedback and its especially great to hear you...
- Mon Jun 17, 2013 10:55 pm
- Forum: Pandora : Public Beta
- Topic: Hidden and Randomized tech tree should be optional
- Replies: 3
- Views: 1093
Re: Hidden and Randomized tech tree should be optional
Yes the option to play with a pre-designed tech tree is very high on the to do list and most likely will get implemented, many of you have requested this feature and we aim to please
- Sun Jun 16, 2013 12:40 pm
- Forum: Pandora : Public Beta
- Topic: Some ideas after 359 turns
- Replies: 2
- Views: 881
Re: Some ideas after 359 turns
Thanx for the feedback, lot of good points and ideas that we will defiantly take into consideration as we continue to improve the game!
- Sun Jun 09, 2013 11:48 am
- Forum: Pandora : Public Beta
- Topic: Interesting dilemma
- Replies: 15
- Views: 3550
Re: Interesting dilemma
Ok i have to say troopers riding bugs shooting lasers would jut bump the games awesomeness to a whole new level and well take it into consideration! But we have talked about "taming" the wildlife in different ways and well probably have it in the game in some form. The aircraft's will be t...
- Tue Jun 04, 2013 4:22 pm
- Forum: Pandora : Public Beta
- Topic: Impression After 5 Minutes
- Replies: 2
- Views: 909
Re: Impression After 5 Minutes
Thanx for the feedback, if your like me and like the super sharp edges you can try to turn off the anti-aliasing under the video options, things will look a bit more pixelated but on high resolutions screens its barely noticeable and everything looks a bit sharper instead.
- Mon Jun 03, 2013 2:39 pm
- Forum: Pandora : Public Beta
- Topic: First Impression
- Replies: 3
- Views: 1051
Re: First Impression
Thanx for the feedback, and you are right the tech tree is random, the reason for this is that we want "exploring the unknown" to be a theme in the game and this should extend to how the tech tree works as well, but we will add a option to turn the random tech tree feature off.
- Mon Jun 03, 2013 8:56 am
- Forum: Pandora : Public Beta
- Topic: Yet another "first impressions" thread
- Replies: 6
- Views: 1724
Re: Yet another "first impressions" thread
Thanx for the feedback, to answer your first question, it sounds like you had already moved that turn with your colonize and therefor could not build a city, your colonizer is restricted to one action per turn.
- Sun Jun 02, 2013 3:55 pm
- Forum: Pandora : Public Beta
- Topic: Giskler's big list of suggestions (0.16.0) *updated*
- Replies: 5
- Views: 1326
Re: Giskler's big list of suggestions (0.14.5)
I dont mind at all, you have a lot of great suggestions and its nice to have them all in the same place! good job.
- Sun Jun 02, 2013 10:43 am
- Forum: Pandora : Public Beta
- Topic: Suggestion: Workshop with enlarged Classes
- Replies: 10
- Views: 2423
Re: Suggestion: Workshop with enlarged Classes
ahaha sorry guys, my bad. but yes those are good suggestions that we will take into consideration. Thanx for the feedback so far and keep it coming!
- Sat Jun 01, 2013 11:42 pm
- Forum: Pandora : Public Beta
- Topic: Suggestion: Workshop with enlarged Classes
- Replies: 10
- Views: 2423
Re: Suggestion: Workshop with enlarged Classes
mundi Thats a really good idea, we will defiantly take it into consideration! zappel You can rename the unit by clicking on the name in the large 3d view. I made a crappy looking pen icon next to it so people could figure it out easier but it seems like its not working because your not the first pe...
- Wed May 22, 2013 9:18 am
- Forum: Pandora : Public Beta
- Topic: Second day
- Replies: 5
- Views: 1329
Re: Second day
Thanx for the feedback, i cant tell you how fun and interesting it is to read this stuff. Keep playing with different tactics and let us know how it goes and what happens