Search found 63 matches
- Sun Aug 04, 2013 10:42 pm
- Forum: Pandora : Public Beta
- Topic: Winning a military victory
- Replies: 2
- Views: 976
Re: Winning a military victory
That is because you need 75% of all, and you are currently 81 of 100% of that 75% goal. Yes, it is a bit confusing writing.
- Mon Jul 29, 2013 5:39 pm
- Forum: Pandora - First Contact
- Topic: Website and New Videos
- Replies: 5
- Views: 3651
Re: Website and New Videos
Like the new site, and it's very informative, and quick to the point. I like how you have the system requirements right there on the page - lot of places you have to go searching for it all over the place which makes it a pain. Need a picture showing a partial explored world where new players who've...
- Mon Jul 29, 2013 5:34 pm
- Forum: Pandora : Public Beta
- Topic: Problem with start up
- Replies: 1
- Views: 1379
Re: Problem with start up
Need to post all beta information in the beta forum pages.
- Mon Jul 29, 2013 5:32 pm
- Forum: Pandora : Public Beta
- Topic: Indigenous Life and other things
- Replies: 2
- Views: 868
Re: Indigenous Life and other things
I love the plague / disease idea. Could make it where you have to have so many of the fungus spots to harvest (you can terraform these mid-late game research option). And yes, the water type Xeno's are limited - I think there are typically 2x 32 power ones and 1x 64 power ones around per game. Shoul...
- Mon Jul 29, 2013 3:22 pm
- Forum: Pandora : Public Beta
- Topic: My initial Expriences with Pandora
- Replies: 1
- Views: 762
Re: My initial Expriences with Pandora
Please look to the stickies to see how to post crash reports. The forum won't take the .savegame file, you should .zip it up with the logs (2 different directories). See if you can fit your save and the Autosave1 with the logs to see changes between one turn and the next. This will help the devs che...
- Mon Jul 29, 2013 3:19 pm
- Forum: Pandora : Public Beta
- Topic: Rebalance Victory Conditions?
- Replies: 4
- Views: 1122
Re: Rebalance Victory Conditions?
The victories are noted on the bottom of your screen. Hover mouse over Economy, Research and Military tabs. The victory conditions are as follows (I asked the same question when I started the beta as well): Economy: "Accumulate enough credits to purchase 75% of other players' economies to win a...
- Sat Jul 27, 2013 5:12 am
- Forum: Pandora : Public Beta
- Topic: Nuclear Missile - CTD
- Replies: 4
- Views: 1445
Re: Nuclear Missile - CTD
Have not tried on 0.16.3 new build yet, but have in 0.16.0, 0.16.1 and 0.16.2 with no problem. Only way once you have a victory condition met and hit continue to change diplomacy status to war on another faction. You need to zip up the logs and as many savegame / autosave files as you can and attach...
- Thu Jul 25, 2013 11:01 pm
- Forum: Pandora : Public Beta
- Topic: Rank and Unit Suicide
- Replies: 4
- Views: 1132
Re: Rank and Unit Suicide
Should be able to .zip it with the logs. That's what I've been able to do.
- Sat Jul 20, 2013 6:16 pm
- Forum: Pandora : Public Beta
- Topic: issue with troops going crazy
- Replies: 2
- Views: 876
Re: issue with troops going crazy
Yes, I try and set everything to random at the moment. Would be nice to be able to see what difficulty level things are, when you hover over the turn part section.
- Sat Jul 20, 2013 2:24 am
- Forum: Pandora : Public Beta
- Topic: issue with troops going crazy
- Replies: 2
- Views: 876
issue with troops going crazy
Not sure if it is a new issue, but I've not seen this too much in the past. When you tell a troop to go into the next hex on the next turn, and hit end turn, AI moves into that hex, it *should* stop your move and let you decide what to do. Instead our troops drive all over and use up all available t...
- Fri Jul 19, 2013 11:25 pm
- Forum: Pandora : Public Beta
- Topic: Upgrading Units
- Replies: 2
- Views: 917
Re: Upgrading Units
Seeing this as well - I think it may be due to the armor itself - something weird.. Have a "Sniper" trooper with the following stats: 384 credits for "best armor" (Zortium), SWS Headhunter and no device. 576 credit for same setup, but I manually pick Zortium armor. I think there'...
- Fri Jul 19, 2013 11:20 pm
- Forum: Pandora : Public Beta
- Topic: General Observations of version 0.16
- Replies: 2
- Views: 965
Re: General Observations of version 0.16
Yeah, definitely something screwy with the Xeno AI. Have definitely seen this happen to me as well. In addition the standard AI is significantly harder as well. Currently playing a random game, and am 146 turns in - Vermillion is somehow able to produce at least 10 - 15 troopers (some with sniper, s...
- Fri Jul 19, 2013 10:26 pm
- Forum: Pandora : Public Beta
- Topic: Water based ruin, rank bug
- Replies: 2
- Views: 861
Water based ruin, rank bug
Think it's been mentioned before, but now have the logs for it as well. Water based ruin, rank upgrade is only upgrading the transport unit, but not the actual unit inside for land based units. The air and water based units (those not inside a transport when on water) work fine. Just the land based ...
- Fri Jul 19, 2013 12:55 am
- Forum: Pandora : Public Beta
- Topic: 0.16.2 bug report?
- Replies: 1
- Views: 725
0.16.2 bug report?
Haven't seen this before. Take over a city from enemy (green), however, another player was in his territory (but I'm not at war with that player (red), however not allianced either). Upon takeover of city, the red unit stays in what is now my territory - shouldn't this city takeover move this non-al...
- Thu Jul 18, 2013 10:11 pm
- Forum: Pandora : Public Beta
- Topic: AI has a death wish
- Replies: 1
- Views: 631
Re: AI has a death wish
I agree on that - while it is certainly gratifying to kill so many troops in one go, unless the AI is on easy or very easy - it shouldn't try to combine so many in one hex. On side note with the newest version 0.16.2 I did, however, finally see a Devourer (the 8.0 power Xeno flier) attack an AI unit...
- Thu Jul 18, 2013 9:31 pm
- Forum: Pandora : Public Beta
- Topic: Hot Seat game support
- Replies: 7
- Views: 5870
Hot Seat game support
When Pandora goes live, will there be an option on game setup for a hot-seat game? Multi-human players on the same game computer? Just realized I didn't see where I could add another human player on game setup.
- Mon Jul 15, 2013 3:21 am
- Forum: Pandora : Public Beta
- Topic: 0.16.1 crash reports
- Replies: 2
- Views: 922
Re: 0.16.1 crash reports
More crash reports. Had not timed out. Had restarted game and even started a new game. Just plain crashed.
- Sun Jul 14, 2013 5:50 pm
- Forum: Pandora : Public Beta
- Topic: 0.16.1 crash reports
- Replies: 2
- Views: 922
0.16.1 crash reports
Was playing along, new game and tabbed out for a second and the Pandoraserver.exe crashed. Reports and some autosaves attached.
- Sun Jul 14, 2013 2:25 am
- Forum: Pandora : Public Beta
- Topic: 0.16.1 former issue, auto not working on new commands
- Replies: 0
- Views: 507
0.16.1 former issue, auto not working on new commands
End game issue - once you reach Terraforming technology so you can improve / worsen ecoregion, this is not included in the former auto commands, nor auto-improve closest city for some reason. Formers just sitting there, but if you move them on to an improvable region the commands are active and you ...
- Mon Jul 08, 2013 6:29 pm
- Forum: Pandora : Public Beta
- Topic: Poor Performance
- Replies: 2
- Views: 1072
Re: Poor Performance
Make sure to post your savegame and logs so they can check it out. Definitely helped with the performance issues I had prior to 0.16.1.