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by captainjack
Sat Jun 22, 2019 2:04 am
Forum: Panzer Corps : Scenario Design
Topic: AKRebels New PzCorps Units - GER Building
Replies: 17
Views: 780

Re: AKRebels New PzCorps Units - GER Building

Panzersperren (Tschechenigel)

I use anti-tank obstacles in one of my mods, but wasn't happy with the images. These will make a great replacement.
by captainjack
Fri Jun 21, 2019 5:58 am
Forum: Panzer Corps
Topic: Designmodproject?
Replies: 9
Views: 272

Re: Designmodproject?

I just downloaded it from the link withoput logging in (I have forgotten my account details anyway).
Click on the folder icon labelled 7zip.
Go through the tedium of Captcha verification, wait 8 or 9 seconds, click download. Unzip once finished.
by captainjack
Tue Jun 18, 2019 7:15 am
Forum: Panzer Corps
Topic: Designmodproject?
Replies: 9
Views: 272

Re: Designmodproject?

https://www.designmodproject.de/en/panz ... s?start=12

Link to Churchlake City's collection.

It took a bit of determination to find - my German reading skills have gone a bit rusty, but got me through.
by captainjack
Tue Jun 18, 2019 5:27 am
Forum: Panzer Corps
Topic: Designmodproject?
Replies: 9
Views: 272

Re: Designmodproject?

The site was working when I checked just now. As I'm using my phone I didn't try to download anything so can't guarantee downloads are working.
by captainjack
Tue May 28, 2019 7:53 am
Forum: Panzer Corps : Scenario Design
Topic: Guide: How to add new units.
Replies: 41
Views: 26170

Re: Guide: How to add new units.

It looks like your image is a jpg with a white background. You need to use png files with a clear background and to ensure that the overall image has the same size as standard ones. All of the images posted on this site are in suitable format and size, so will appear correctly. You've already worked...
by captainjack
Mon May 27, 2019 6:40 am
Forum: Panzer Corps
Topic: Just upgraded my PC to Gold.
Replies: 4
Views: 529

Re: Just upgraded my PC to Gold.

I'd be surprised if any more official developments came out, but by the time you've played through East, West, Sealion, Soviet, Allied Corps, US Corps and Afrika Korps, you can either start again at a different difficulty level (or other personal challenge), try multiplayer or play mods. That should...
by captainjack
Mon May 27, 2019 6:35 am
Forum: Panzer Corps
Topic: Using airpower in 44 and beyond
Replies: 26
Views: 1039

Re: Using airpower in 44 and beyond

I follow the kind of approach described by Turtler - maybe two SPAA to escort spearheads, and one or two towed 88s or 128s to weaken enemy aircraft and to defend the main body. I can usually get away with 2 or 3 fighters but you do have to be careful to keep them away from the enemy AA.
by captainjack
Fri May 24, 2019 10:04 pm
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2874
Views: 457751

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

Thanks for the movement file. Once I've been through this, I should be ready to re-start my British Expeditionary Force mod.
by captainjack
Fri May 24, 2019 10:01 pm
Forum: Panzer Corps
Topic: New Campaign Idea?
Replies: 24
Views: 783

Re: New Campaign Idea?

I've been experimenting with restricted reinforcements and even with 60% prestige and retaining Oleh Dir, Kerscher and Lent it adds a noticeable challenge in 39 and 40 (which is as far as I've got with this). The one criticism of the reinforcements as a percentage of existing force is that it reward...
by captainjack
Fri May 24, 2019 1:02 am
Forum: Panzer Corps : AAR's
Topic: Semi historical attempt
Replies: 1
Views: 762

Re: Semi historical attempt

I had another go through 39 and 40, again with Nicos' modded campaigns and a slightly tweaked version of his equipment file. Nico's mod starts with a hero-Panzer 3, which I converted to a Panzer 2. Light divisions were 1 panzer (Pz2 in one, Pz1 in the other), one infantry a truck, one artillery (a 7...
by captainjack
Fri May 24, 2019 12:18 am
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2874
Views: 457751

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

Also Guille1434 is there a description of the different move types in your equipment file?
by captainjack
Fri May 24, 2019 12:14 am
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2874
Views: 457751

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

One Vickers Medium image. The barrel edns were aligned as best I could with the 7TP, so you should be able to use the animations for that (be warned that I haven't tried it yet)

attachment=0]Vickers_Med.png[/attachment]

I'm thinking along the lines of
Move 4, SA4, HA4, GD4 AD 5 CD2 (lots of MGs).
by captainjack
Mon May 20, 2019 7:53 am
Forum: Panzer Corps : Scenario Design
Topic: AKRebels New PzCorps Units - GER Vehicles
Replies: 152
Views: 6236

Re: AKRebels New PzCorps Units - Vehicles

These are really good. Who'd have thought that Panzer 1's could be interesting!
by captainjack
Sat May 18, 2019 4:02 am
Forum: Panzer Corps : Scenario Design
Topic: Help with transports
Replies: 4
Views: 191

Re: Help with transports

Thanks to all for the help.
by captainjack
Sat May 18, 2019 1:44 am
Forum: Panzer Corps : Scenario Design
Topic: Help with transports
Replies: 4
Views: 191

Help with transports

I have two questions about transports. I know there answersbecause they are used in the game but can't make them work when creating scenarios. Any help would be appreciated First question. I know that transports are allocated in the scenario editor but how do I allocate more than one type of transpo...
by captainjack
Sat May 18, 2019 1:34 am
Forum: Panzer Corps : Scenario Design
Topic: Reworks and other things
Replies: 53
Views: 1811

Re: Reworks and other things

It's good to have you back.
by captainjack
Sat May 18, 2019 1:33 am
Forum: Panzer Corps : Scenario Design
Topic: AKRebels New PzCorps Units - GER Vehicles
Replies: 152
Views: 6236

Re: New PzCorps Units

These are very good.
by captainjack
Mon May 13, 2019 8:31 am
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2874
Views: 457751

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

Hi Guille, Your work is always good to look at. My modding is very slow, but one day your home guard will be holding out against a post-Dunkirk seaborne raid, and hoping that the Vickers Mediums (which I adapted from some internet photos) get there in time to throw the invaders back into the sea. Ca...
by captainjack
Fri Apr 26, 2019 9:45 pm
Forum: Panzer Corps : Scenario Design
Topic: Ådd units
Replies: 37
Views: 1368

Re: Ådd units

Nice icons. I particularly like the Lorraines.

In case you're looking for inspiration, I'm working on a scenario with a Vickers Medium.
by captainjack
Fri Apr 26, 2019 9:40 pm
Forum: Panzer Corps
Topic: People's General, Space General etc
Replies: 5
Views: 1422

Re: People's General, Space General etc

Panzer Corps has shown that revised versions of older games can be successful, especially if they can capture the flavour of the originals. Fantasy General wouldn't play on my last few PCs but a few weeks ago I stumbled across a version of Fantasy General that works on my current PC. I was just star...

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