Search found 34 matches

by Loamshire
Wed Mar 31, 2021 9:00 pm
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

These are for a Fahrbatallion scenario I’m putting together which will include road, rail and river- transportation – and not a panzer to be seen. Now,the matter of river transport in Panzer Corps has certainly been discussed before – not least here. Which also includes Guille’s excellent Soviet bar...
by Loamshire
Wed Mar 31, 2021 8:58 pm
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

Barge1.png
Barge1.png (29.1 KiB) Viewed 508 times
Barge2.png
Barge2.png (28.53 KiB) Viewed 508 times
Ingame.png
Ingame.png (314.45 KiB) Viewed 508 times
by Loamshire
Mon Mar 15, 2021 9:41 am
Forum: Panzer Corps : Scenario Design
Topic: Loading saved cores in mods
Replies: 3
Views: 869

Re: Loading saved cores in mods

If you’ve got lots of GUIDs in your program you may have run into the birthday paradox phenomenon – a duplication. We don’t know the mechanics of the online GUID generators and could it be possible they add to this paradox by somehow simplifying part of the algorithm process. It is an algorithm thou...
by Loamshire
Wed Mar 10, 2021 11:21 pm
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

My highlight of today was working out how to use scripts with the Terrain Features, which has the two waterways, rail and road features. I wanted to set a task for an engineer unit to repair a gap in a railway line caused by sabotage. I didn’t need to check anywhere on how to do it because I thought...
by Loamshire
Sat Feb 27, 2021 6:51 pm
Forum: Panzer Corps : Scenario Design
Topic: help with multiplyer maps and campaigns please
Replies: 2
Views: 589

Re: help with multiplyer maps and campaigns please

Hi Steve, There are indeed many add-ons available. But the instructions can look difficult. For example at this other site below, which contains the first extras which I download some time ago. https://www.designmodproject.de/en/download/download/32-tools/405-jsgme But of course this forum also has ...
by Loamshire
Sat Feb 27, 2021 11:25 am
Forum: Panzer Corps : Scenario Design
Topic: A Base Graphic for River Craft
Replies: 10
Views: 1326

Re: A Base Graphic for River Craft

Thank you Guille. I appreciate that as I do of course all the many many great graphics you've made. I downloaded your full unit pack only last week.
by Loamshire
Sat Feb 27, 2021 11:09 am
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

Thank you for your kind feedback.
by Loamshire
Fri Feb 26, 2021 12:11 am
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

The main inspiration though one of many images. Krupp Kfz.jpg A vehicle with crew seating perhaps inspired by that on horse drawn gun limbers (the word Protze might be a clue), no cab, and has the crew sitting as if on a cart and exposed to the weather. That said in the photograph I think metal semi...
by Loamshire
Fri Feb 26, 2021 12:10 am
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

What it looks like in-game with other units.
Kfz69 ingame.png
Kfz69 ingame.png (386 KiB) Viewed 2125 times
by Loamshire
Fri Feb 26, 2021 12:09 am
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

Now a Graphic for the Kfz 69 Protze

I was unable to find a graphic for the Krupp Kfz 69, the towing partner for the Pak 35/36, which has the ammunition lockers.
So a minor contribution…
Kfz69_Protze.png
Kfz69_Protze.png (25.75 KiB) Viewed 2126 times
by Loamshire
Sun Feb 07, 2021 11:04 pm
Forum: Panzer Corps : Scenario Design
Topic: A Base Graphic for River Craft
Replies: 10
Views: 1326

Re: A Base Graphic for River Craft

Blast this doesn't show the tab strokes for the efx table lines.
by Loamshire
Sun Feb 07, 2021 11:03 pm
Forum: Panzer Corps : Scenario Design
Topic: A Base Graphic for River Craft
Replies: 10
Views: 1326

Re: A Base Graphic for River Craft

It needed its own efx image though due to the turret spacing though. The file is Destroyer4. Destroyer4.png To use this graphic it needs to be put in the animations folder, plus the efx file needs this line in the first part of the efx table; Destroyer_4 Destroyer4 Destroyer_1 And this in the second...
by Loamshire
Sun Feb 07, 2021 11:00 pm
Forum: Panzer Corps : Scenario Design
Topic: A Base Graphic for River Craft
Replies: 10
Views: 1326

Re: A Base Graphic for River Craft

The river craft with base background is one of the Soviet BK Project 1124 variants.
Soviet_Gunboat_P1124.png
Soviet_Gunboat_P1124.png (30.11 KiB) Viewed 1317 times
Armoured Gunboat.jpg
Armoured Gunboat.jpg (252.17 KiB) Viewed 1317 times
by Loamshire
Sun Feb 07, 2021 10:41 pm
Forum: Panzer Corps : Scenario Design
Topic: A Base Graphic for River Craft
Replies: 10
Views: 1326

Re: A Base Graphic for River Craft

The attachment Riverwaters Blue.png is no longer available
Bluer riverwaters


That said, it’s all about choice and in-game graphics are about appearance, feeling and function, and there’s always choices and compromises to be made.
Bluer Riverwaters
by Loamshire
Sun Feb 07, 2021 10:36 pm
Forum: Panzer Corps : Scenario Design
Topic: A Base Graphic for River Craft
Replies: 10
Views: 1326

A Base Graphic for River Craft

Sometimes the graphics for river craft can look a bit awkward. http://www.slitherine.com/forum/download/file.php?mode=view&id=83417 This perhaps works better? http://www.slitherine.com/forum/download/file.php?mode=view&id=83418 I created two possible unit backgrounds for river craft, one mat...
by Loamshire
Mon Dec 21, 2020 6:29 pm
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

lennis29 wrote: Sun Dec 13, 2020 12:49 am @Loamshire Do you know how to modify this file strings.pzdat , such as creating a new one (traits)?
Apologies for the delay in reply. That's a negatory, it's something I haven't worked on.
by Loamshire
Mon Dec 21, 2020 3:49 pm
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

From a Christmas past. Emplacement_1.png I got the set that included British and German infantry. My friend also got one and invited me to play a wargame at his house, telling me to bring some of my tanks along. He’d made a modest sized board of terrain which included an out- of- scale railway tunne...
by Loamshire
Sat Dec 12, 2020 11:36 pm
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

The winter silo base layer
Silo Tile.png
Silo Tile.png (34.38 KiB) Viewed 2709 times
The winter silo destroyed, base layer (only images for the winter base layer were needed so there’s no graphics for the other base layers)
Silo Ruins Tile.png
Silo Ruins Tile.png (38.16 KiB) Viewed 2707 times
Of course those factory images in the modded LayerSations.png are excellent for having as units.
by Loamshire
Sat Dec 12, 2020 11:34 pm
Forum: Panzer Corps : Scenario Design
Topic: My hobby – Scripting Pz Corps?
Replies: 22
Views: 3611

Re: My hobby – Scripting Pz Corps?

Another thing I like to use are buildings as units which is really just another expression of bunkers. My favourite is a fortified grain silo (no it’s not the famous one) which I use in a Ukraine scenario. The silo changes hands several times, so Soviet and Axis unit version of the fortified silo ar...

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