Search found 3715 matches

by Erik2
Tue Mar 19, 2019 8:10 am
Forum: Order of Battle : World War II - Tech Support
Topic: Invisible fighter escort?
Replies: 7
Views: 65

Re: Invisible fighter escort?

A few probing questions- 1- What's the Ju88 bombing? 2- Does the Canadian fighter engage the Ju when it drops its eggs? 3- And does any AA fire or invisible fighter fire come out of the truck's hex? 4- If you were playing against a human, he might have tweaked something to disguise his AA gun as a ...
by Erik2
Mon Mar 18, 2019 3:19 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Forgotten Units Mod and stuff...
Replies: 299
Views: 16908

Re: Forgotten Units Mod and stuff...

I've always been aware that there variations, but though the editor just selected the one that was more proper in the context. But I really like what you discovered about the rough desert. Wish I knew about that when I created the Afrika Korps campaign :( Anyway, I'll pay more attention in my next s...
by Erik2
Mon Mar 18, 2019 3:12 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Invisible fighter escort?
Replies: 7
Views: 65

Re: Invisible fighter escort?

Here's the link to the scenario, 2v1 From Bulge to the Rhein.

https://www.dropbox.com/s/s31w1px06lu0y ... 3.zip?dl=0
by Erik2
Mon Mar 18, 2019 3:10 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Invisible fighter escort?
Replies: 7
Views: 65

Re: Invisible fighter escort?

So why the red cross indicating some protection? A quick control question in advance: you've got some of those "lost specs" activated in the scen by any chance? Of course, it is late 1944 and lots of nice specs available for all players :D You're probably on to something. But we've played quite a f...
by Erik2
Mon Mar 18, 2019 10:58 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 515
Views: 43804

Re: Erik's campaigns

Correct. There's a campaign message when you reach Crete: "The remnant British, Greek, Australian and New Zealand force have fled from Greece to Crete. General Studen has persuaded OKH that a paradrop attack by the 7.Flieger Div is the best way to capture the large island. You may select your prefer...
by Erik2
Mon Mar 18, 2019 10:31 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Regarding template.png
Replies: 7
Views: 75

Re: Regarding template.png

And a template.png file won't work as a template if I remember correctly.
by Erik2
Mon Mar 18, 2019 10:23 am
Forum: Order of Battle : World War II - Tech Support
Topic: Invisible fighter escort?
Replies: 7
Views: 65

Invisible fighter escort?

Here's an odd one. The German bomber obviously has some guarding angel over the US truck. But there is no German fighter hovering over the truck. The British fighter to the left is able to move onto the truck. And the Canadian fighter cannot switch target to the invisible enemy. So why the red cross...
by Erik2
Mon Mar 18, 2019 10:14 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Regarding template.png
Replies: 7
Views: 75

Re: Regarding template.png

If you mean the map template used as an underlay, the correct file is template.jpg.
There are zillions of maps floating around the internet.
A good source for free quality maps (many military maps as well) is https://legacy.lib.utexas.edu/maps/
by Erik2
Mon Mar 18, 2019 10:06 am
Forum: Order of Battle Series
Topic: Afrika Korps beta test
Replies: 193
Views: 9936

Re: Afrika Korps beta test

I've started on the next Afrika Korps list.
The never-ending-story :D
by Erik2
Sun Mar 17, 2019 5:49 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 515
Views: 43804

Germany West 41-43 1.2

Germany West 41-43 1.2

Syracuse:
Fixed primary objectives.
Added turn #s to secondary objectives.

Thanks for reporting.

Link updated in first post.
by Erik2
Sun Mar 17, 2019 3:36 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 515
Views: 43804

Afrika Korps 3.7

Afrika Korps 3.7 Mdauuar: Fixed primary objective. Dash: Added more Axis deployment locations. Increased Axis supply. Doubled number of turns from 18 to 36. Tobruk defenders start the scenario in static mode. Moved British armor in the centre away from the frontline. Moved new order from primary to ...
by Erik2
Sun Mar 17, 2019 8:35 am
Forum: Order of Battle : World War II - Tech Support
Topic: Units Won't Move
Replies: 14
Views: 140

Re: Units Won't Move

I don't think there's any official scenario with that name.
If it is a custom scenario you need to contact the designer.
by Erik2
Sun Mar 17, 2019 8:10 am
Forum: Order of Battle : World War II - Tech Support
Topic: Air supply bug
Replies: 4
Views: 72

Re: Air supply bug

I can confirm this. Calculation of airfield supply doesn't account for terrain ownership.
by Erik2
Sat Mar 16, 2019 6:09 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Still can't do the random appearance trigger setup
Replies: 5
Views: 104

Re: Still can't do the random appearance trigger setup

Sorry, you can't clone units. Adding units etc is a very manual process.
But duplicating units is a very good idea which would save a lot time.
by Erik2
Sat Mar 16, 2019 6:01 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 515
Views: 43804

Germany East 43 1.4

Germany East 43 1.4 Campaign: Added victory/defeat blurb and pictures. Cleaned up branches. Kharkov-43: Fixed orphan unit. Added more Soviet supply. Moved 5th Soviet officer and event messages to proper locations. All specialisation awards mention 1 spec point even if may deliver 1 point to two (or ...
by Erik2
Sat Mar 16, 2019 9:35 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Where do custom campaigns and scenarios go?
Replies: 26
Views: 3954

Re: Where do custom campaigns and scenarios go?

Another picture....
Note that everything custom; campaigns, scenarios and mods go into their specific folders under My Games etc.
custom.jpg
custom.jpg (12.85 KiB) Viewed 40 times
by Erik2
Sat Mar 16, 2019 9:29 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Still can't do the random appearance trigger setup
Replies: 5
Views: 104

Re: Still can't do the random appearance trigger setup

bebro, I'm borrowing your infamous Sweden/China-study.
I would really like to use random triggers a lot, but I think the game's implementation of these are cumbersome.
Here's hoping for a simple % randomness trigger :D
by Erik2
Fri Mar 15, 2019 7:20 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 515
Views: 43804

Germany East 41-42 2.4

Germany East 41-42 2.4 General: Adding some info to the campaign screen at branching points. Replaced fixed at start specialisations with spec points. Re splitting dialog options in command points and resources dialogs. Good idea, but now I'm too tired to check end edit every scenario in the campaig...
by Erik2
Fri Mar 15, 2019 5:52 pm
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug][Turns pr day calulation]
Replies: 3
Views: 64

Re: [Gameplay Bug][Turns pr day calulation]

I've only checked this specific scenario. bebro; That explanation left me feeling like this :roll: ( :D ) Why would multiple alliances have an effect on the calculation of turns pr day? When adherbal tipped me about using the date function a long way back he didn't caution me about number of allianc...
by Erik2
Fri Mar 15, 2019 1:45 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 644
Views: 57742

2v1 Scandinavia 1940 5.0

2v1 Scandinavia 1940 5.0 This is a complete rework. Reduced number of Allied/neutral factions from 3 to 2. Player 1 = Norway/Britain/France/Poland/Canada. This allows the historical Allied nations to use the same airfield and port facilities. Player 2 = Denmark/Sweden. Denmark would most probably fa...

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