Search found 103 matches

by Bobster66
Mon Mar 25, 2024 4:38 pm
Forum: Order of Battle Series
Topic: How is the cost of reinforcement calculated?
Replies: 10
Views: 1658

Re: How is the cost of reinforcement calculated?

Is it still a thing? I started playing recently and I can see the substantial difference between reinforcing 1 vs 2 points. Even after years of playing this game, the cost of reinforcements still confound me sometimes. However, one thing I have learned is that although unit strength is always expre...
by Bobster66
Wed Dec 06, 2023 11:46 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns & mods
Replies: 2608
Views: 425193

Re: MicroMod 4.22

MicroMod 4.22 Added new British/Canadian campaign Scheldt 45 pt1. Antwerp Albert Canal Moerbrugge Le Havre Channel Ports Terneuzen Turnhout Overloon Right Flank Rijkevorsel Breskens Hoogerheide-1 Dunkerque Hoogerheide-2 Hello Erik! I've been working through your new campaign and hadn't come across ...
by Bobster66
Thu Sep 28, 2023 8:32 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Battle of Oulu
Replies: 7
Views: 650

Re: Battle of Oulu

Congratulations on an excellent scenario! Can't say that I enjoyed it from beginning to end because for most of the scenario I was absolutely sure it was going to be a humiliating loss. Despite all the casualties inflicted on the Russians, they kept pushing me back and likewise inflicted unsustainab...
by Bobster66
Mon Aug 07, 2023 6:19 pm
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug][Heavy Inf Mortar switch][10.0]
Replies: 4
Views: 403

Re: [Gameplay Bug][Heavy Inf Mortar switch][10.0]

Deleting the options.dat file to solve the issue with the force pool window staying open, also appears to have solved the problem with the heavy infantry being deselected.

It's all good now.
by Bobster66
Tue Aug 01, 2023 3:38 pm
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug][Heavy Inf Mortar switch][10.0]
Replies: 4
Views: 403

Re: [Gameplay Bug][Heavy Inf Mortar switch][10.0]

Erik2 wrote: Tue Aug 01, 2023 8:42 am FWIW, I've had this issue in pre-10 versions as well.
Now that is odd, I've never had this problem before on either my Steam or GOG versions of the game.
by Bobster66
Mon Jul 31, 2023 4:05 pm
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug][Heavy Inf Mortar switch][10.0]
Replies: 4
Views: 403

[Gameplay Bug][Heavy Inf Mortar switch][10.0]

Haven't seen anyone else mention this yet and it's one of the most annoying parts of the latest update. When Heavy Infantry are switched to the mortar ability the unit is deselected. We then need to reselect the unit to perform an action. This problem is most obvious when you move the unit first bef...
by Bobster66
Tue May 30, 2023 7:43 pm
Forum: Order of Battle Series
Topic: Efficacy of WaffenSS Spec?
Replies: 15
Views: 991

Re: Efficacy of WaffenSS Spec?

I believe the advantage of extra CPs is much stronger than other Specializations. Therefore War Economy and Female Factory Labour are always my first two choices. Following those two, I take the SS as soon as possible. Initially, the available RPs for purchasing units and replacements are so low you...
by Bobster66
Mon Mar 06, 2023 12:05 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns & mods
Replies: 2608
Views: 425193

Re: Erik's campaigns & mods

Hello Erik, Have been working my way through some of your older campaigns again and have made some notes of issues I came across. Unfortunately, I wasn't keeping notes when playing Germany West 39-40, or 40, and there were the occasional issues with objectives, all minor thankfully. I wrote a couple...
by Bobster66
Sun Mar 05, 2023 10:46 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78311

Re: Spanish Civil War Mod & Campaign (v0.90)

I had problems a couple of times with infinite IA turns, both in my mod and in official campaigns... reloading the last autosave always did the trick for me... i gues this time was not a valid solution? Brunete II is mean to be a difficult scen if you chose to close the pocket... but it shoud be do...
by Bobster66
Sun Jan 08, 2023 6:49 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: Winter 2022/2023 Tournament
Replies: 92
Views: 3681

Re: Winter 2022/2023 Tournament

Ooo Referee!!! :shock: AH well at least I now have an excuse for my less than stellar performance against Bobster66 so far this round :lol: Seriously though, especially since this is evidenced by redbird as not being a oneoff, this glitch really needs sorting as it could give a significant initial ...
by Bobster66
Sat Jan 07, 2023 4:39 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: Winter 2022/2023 Tournament
Replies: 92
Views: 3681

Re: Winter 2022/2023 Tournament

I have discovered what appears to be a major issue with multiplayer. The Connection Error already discussed above continues to occur sporadically, twice in each of the first and second rounds and now once so far in the third. One of the first round occurrences and now the third round occurrence was ...
by Bobster66
Sat Dec 24, 2022 11:33 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: Winter 2022/2023 Tournament
Replies: 92
Views: 3681

Re: Winter 2022/2023 Tournament

Is this a bad thing? Just asking... I pressed yes 12 times but it doesn't respond. I have internet because I am uploading this message... - 2022-12-24 (3)-1600px.jpg I had that warning twice in the first round. The first time the Slitherine website was also down but after 5 minutes the website was ...
by Bobster66
Fri Dec 23, 2022 8:17 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78311

Re: Spanish Civil War Mod & Campaign (v0.90)

Been having a blast with this campaign and made it to what I believe is the final scenario, Brunete II. This particular scenario has been particularly tough for me and I've had to restart several times to avoid early defeats. My current game plan has got me as far as trying to close the pocket but m...
by Bobster66
Sun Dec 18, 2022 4:00 am
Forum: Order of Battle : World War II - Multiplayer
Topic: Winter 2022/2023 Tournament
Replies: 92
Views: 3681

Re: Winter 2022/2023 Tournament

This is only my third tournament and am very happy that it appears I'll get complete games in the first round, for the first time. I had a no-show in the first tournament and got the standard # of points as everyone else in the same situation. The first round of my second tournament was very frustra...
by Bobster66
Sat Dec 10, 2022 11:20 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78311

Re: Spanish Civil War Mod & Campaign (v0.90)

I've replayed the Western Mediterranean again and finally got the "Sink the convoy" objective. So with three attempts it went like this: 1st: Sank the convoy and Destroyer escort with air-power before my subs appeared, resulted in failure. 2nd: Sank the transport only, using only the subs ...
by Bobster66
Mon Dec 05, 2022 11:55 pm
Forum: Order of Battle Series
Topic: Do reserve units have an upgrade discount?
Replies: 6
Views: 523

Re: Do reserve units have an upgrade discount?

I've seen the same problem many times. Apparently, once a unit has been placed at sea it is now considered a transport, and not the type of unit it actually is. You will then have to pay full price for upgrades. In the Allies Victorious D-Day scenario you can see this easily when importing a core fo...
by Bobster66
Mon Dec 05, 2022 11:35 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Lost access to multiplayer
Replies: 2
Views: 306

Re: Lost access to multiplayer

I'm having the same problem. Have played the two previous Winter OOB tournaments and today even registered my Slitherine account here with my Steam account. When trying to play my first turn, I also got the "serial number has not been registered" message. It says we should open the "r...
by Bobster66
Wed Nov 30, 2022 11:48 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78311

Re: Spanish Civil War Mod & Campaign (v0.90)

Hello! Very pleased to see the return of this excellent mod. Since it had been awhile, I started a new campaign. It took a couple of scenarios before I realized the default difficulty was only at Captain so restarted and changed to Colonel. Everything worked perfectly in the first 3 scenarios. In #4...
by Bobster66
Tue Nov 22, 2022 7:11 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Operation Unthinkable play test
Replies: 27
Views: 1242

Re: Operation Unthinkable play test

Played the latest version of the first scenario and it looks pretty good. Skipped the second scenario as the German, French and British still can not deploy any units. Finally was able to play the third scenario and it's a pretty good concept. Although there are plenty of Russian airfields none of t...
by Bobster66
Wed Nov 16, 2022 3:57 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Operation Unthinkable play test
Replies: 27
Views: 1242

Re: Operation Unthinkable play test

The updated first scenario was much more difficult this time around. The Germans got overrun immediately and the surviving units had to run and hide unit the Americans came to the rescue. Weird thing is that you now have 5 Russian gunboats deployed on the land. :shock: They were able to fire on the ...

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