Search found 1130 matches

by PeteMitchell_2
Tue May 21, 2019 9:09 pm
Forum: Panzer Corps : AAR's
Topic: BATTLEFIELD EUROPE v1.94:MP - Strategy Guide [AXIS] [Turn 95] - Allies Victory!
Replies: 409
Views: 10294

Re: BATTLEFIELD EUROPE v1.94:MP - Strategy Guide [AXIS] [Turn 95] - Allies Victory!

Well, sure... but this contradicts the partisan concept a bit as well as the fact that the Germans had planned for several occupation divisions (in theory at least)... and the Soviet Union "continued" beyond the AA-line... The A-A line as the end-goal of military hostilities was chosen because an oc...
by PeteMitchell_2
Tue May 21, 2019 8:40 pm
Forum: Panzer Corps : AAR's
Topic: BATTLEFIELD EUROPE v1.94:MP - Strategy Guide [AXIS] [Turn 95] - Allies Victory!
Replies: 409
Views: 10294

Re: BATTLEFIELD EUROPE v1.94:MP - Strategy Guide [AXIS] [Turn 95] - Allies Victory!

Anyway, I will look into this as I am not happy about these scripts now. It works well in single player with the silly AI, but not so much in multi. I think I will add a tag so that once a main enemy surrenders, it would not get any more reinforcements, any time later, even if some of its cities ar...
by PeteMitchell_2
Sun May 19, 2019 8:22 pm
Forum: Panzer Corps : Scenario Design
Topic: Question for mod scenario designers
Replies: 8
Views: 131

Re: Question for mod scenario designers

On the conversion topic: I guess converting maps is one thing while converting entire mods might be a whole other thing...

I am very curious to see how they will handle the conversion of scripts and AI zones... i.e. will these concepts still exist in the same way as they did in PzC1...
by PeteMitchell_2
Sun May 19, 2019 6:17 pm
Forum: Panzer Corps : Scenario Design
Topic: Question for mod scenario designers
Replies: 8
Views: 131

Re: Question for mod scenario designers

You may find this note from Rudankort helpful...
viewtopic.php?f=58&t=90682&start=20#p773299
by PeteMitchell_2
Sat May 11, 2019 2:59 pm
Forum: Panzer Corps : AAR's
Topic: BATTLEFIELD EUROPE v1.94:MP - Strategy Guide [AXIS] [Turn 95] - Allies Victory!
Replies: 409
Views: 10294

Re: BATTLEFIELD EUROPE v1.94:MP - Strategy Guide [AXIS] [Turn 80] - 1944

Amazing how differently these two playthroughs seem to end...
by PeteMitchell_2
Fri May 10, 2019 9:33 pm
Forum: Panzer Corps 2
Topic: Floating Damage Numbers
Replies: 9
Views: 388

Re: Floating Damage Numbers

Glad to see some action here on the PzC2 subforum since the gameplay twitch session... :mrgreen:
by PeteMitchell_2
Tue May 07, 2019 6:59 pm
Forum: Panzer Corps 2
Topic: Start date of the Beta?
Replies: 10
Views: 813

Re: Start date of the Beta?

Rudankort mentioned something like it will start in May and you could apply here: http://slitherine.com/beta/ ...but there is nothing there yet... also not sure whether this will be closed or open beta in May, they didn't say... so maybe beta starts in May but you may only be able to apply (and pote...
by PeteMitchell_2
Mon May 06, 2019 9:37 pm
Forum: Panzer Corps 2
Topic: SYSTEM SPECS
Replies: 4
Views: 217

Re: SYSTEM SPECS

Maybe compare here: http://slitherine.com/products/684/deta ... er.Corps.2

Your RAM might be too low, also consider the dedicated GPU and VRAM requirements mentioned there...

So older laptops might struggle at best...
by PeteMitchell_2
Mon May 06, 2019 4:56 pm
Forum: Panzer Corps : AAR's
Topic: Africa Corps Double Rommel
Replies: 20
Views: 817

Re: Africa Corps Double Rommel

I am sorry but I am behind on watching, so unfortunately I can't provide any feedback yet...
by PeteMitchell_2
Wed May 01, 2019 9:17 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v1.9 - "what if..." scenario
Replies: 87
Views: 1164

Re: Battlefield Europe v1.9 - "what if..." scenario

panzerdim wrote:
Tue Apr 30, 2019 11:32 pm
Sometimes AI found my units deep in rear or far in the sea even WoF is switched on.
This could be by coincidence/mistake or due to the patrolling routes/trigger points that exist at various places of the map...
by PeteMitchell_2
Tue Apr 30, 2019 9:08 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #5
Replies: 46
Views: 19248

Re: Panzer Corps 2 - Dev Diary #5

Hi guys! There is indeed a delay with the new dev diary, and I'm sorry for that. As we've got this coming, I'm spending all the time I have preparing for that. The good news is, this stream on the 6th of May is going to be huge and very dense with information, plus I'm going to participate in it vi...
by PeteMitchell_2
Tue Apr 30, 2019 1:15 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #5
Replies: 46
Views: 19248

Re: Panzer Corps 2 - Dev Diary #5

Yeah, the last Dev Diary got released on March 6...

Now I am hoping for May 4... so may the force be with us then... oh wait, it will be a Saturday, so maybe not... :(
by PeteMitchell_2
Tue Apr 30, 2019 12:58 pm
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v1.9 - "what if..." scenario
Replies: 87
Views: 1164

Re: Battlefield Europe v1.9 - "what if..." scenario

You have read some AAR's from other experienced players like PeteMitchell, Intenso or McGuba concerns such tactics like a winter offensives or build defense using rivers and rough terrains. Thanks a lot panzerdim... Please allow me to add Uhu, GeneralWerner and JimmyC to this list... from what I ha...
by PeteMitchell_2
Tue Apr 30, 2019 12:52 pm
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v1.9 - "what if..." scenario
Replies: 87
Views: 1164

Re: Battlefield Europe v1.9 - "what if..." scenario

The other thing that I noticed in some of the screenshots was that you might have played with fog of war switched off? That is all enemy units are visible on the map even if not in the actual spotting range of a friendly unit? I might be wrong, but if so, would you explain your reason for that? I w...

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