Search found 1044 matches

by Robotron
Sun Jan 13, 2019 1:53 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.3, JAN 12th

Diplomatic Poker succeeds with a % chance of diplo points multiplied by 10.
Was changed from succeeding automatically quite some time ago.
Clipboard02.png
Clipboard02.png (149.08 KiB) Viewed 62 times
by Robotron
Sat Jan 12, 2019 2:36 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.3, JAN 12th

And here is V7.3 plus updated PDF manual (more pictures too). https://drive.google.com/open?id=13Bmkp_dasgiLcg1qQ5-N6qFfStrBGFGF What's new/changed: - "Sudden Death" rule for nations with 10+ collapse points implemented (see manual) - war plan Rupprecht will only be available in turn 2 - rewrote cod...
by Robotron
Fri Jan 11, 2019 8:31 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.2 (suspended), DEC 17th

I've decided to bring the PDF up to date too, so will require a tiny bit more time.
by Robotron
Fri Jan 04, 2019 11:26 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.2 (suspended), DEC 17th

@berto: thanks for spreading the word. I checked both links provided in the opening post with no problems. Both the main mod and the latest update are still online and downloadable. Don't know why it's not working for the guy, sorry. :? The basic mod V4.7 is still online at GoogleDrive at https://dr...
by Robotron
Tue Jan 01, 2019 10:56 pm
Forum: Commander - The Great War
Topic: Refusing Surrender?
Replies: 4
Views: 134

Re: Refusing Surrender?

When I mentioned "directory" I meant "folder", as in: program folder. I sometimes keep saying "directory" instead of "folder" because I started on an 8bit machine, I also often keep calling the "enter" key "return" for the same reason. Those old-fashioned terms are just kind of hardwired into my bra...
by Robotron
Tue Jan 01, 2019 8:21 pm
Forum: Commander - The Great War
Topic: Refusing Surrender?
Replies: 4
Views: 134

Re: Refusing Surrender?

Do you still have that original version of the game from when you first bought it? If so, you could install that version but change the destination directory during the installation process (to keep the version you are currently playing intact). Doing so would allow to analyze the original scripts t...
by Robotron
Sat Dec 29, 2018 9:46 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.2 (BETA), DEC 17th

This modding project will be put on hold for some time.
Happy new year!
by Robotron
Wed Dec 26, 2018 12:45 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.2 (BETA), DEC 17th

@Zombo: I spared the Ottomans from Sudden Death because they are already quite brittle once their "Mass Desertions" kick in. @MarechalJoffre: the loss of Suez will only count for British Sudden Death if... ...either British Food Crisis has broken out OR ...London was captured. (please be sure to rea...
by Robotron
Mon Dec 24, 2018 9:19 pm
Forum: Commander - The Great War
Topic: Merry Christmas..!!
Replies: 1
Views: 70

Re: Merry Christmas..!!

"Frohe Weihnacht!" from the German side of the trenches too.
wk1.jpg
wk1.jpg (114.21 KiB) Viewed 66 times

https://www.youtube.com/watch?v=NLKntCX ... BaKRUDZKqu

:D
by Robotron
Sat Dec 22, 2018 7:10 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.2 (BETA), DEC 17th

For V7.3 the following SUDDEN DEATH rule will be implemented: at 10+ collapse points the % chance per turn for outright surrender for any major nation equals the number of the nation's collapse points multiplied by 2 if the following conditions are met: FRANCE: loose Paris AND either of: loose Verdu...
by Robotron
Tue Dec 18, 2018 10:31 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.2 (BETA), DEC 17th

Without autosave.endturn or ctgw.log it's difficult for me to see what's going on in your game. Any nation should normally surrender when national morale is below 0. So, how is morale getting calculated? It goes like this for any single nation: The nation's army performance ratio is determined by di...
by Robotron
Fri Dec 14, 2018 6:45 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.1 (BETA), DEC 9th

BINGO! Well spotted! :D :D :D

I feared it was a conceptual error but thankfully it's just a simple typo causing the whole table to be reduced to a single number value.

Phew! 8)

If hope you can live without playing that event for the time being.
I'll upload V7.2 tomorrow then.
by Robotron
Fri Dec 14, 2018 5:02 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.1 (BETA), DEC 9th

@OMGNO: looks like the internal table containing the list of austrian commanders got corrupted. Still searching for the reason why that happened.
by Robotron
Thu Dec 13, 2018 8:52 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.1 (BETA), DEC 9th

@OMGNO: in all of my years that kind of bug from that part of the scripts is the first I've ever seen. It even crashes on loading the autosave!
Have you been constantly reloading and saving during a turn?
by Robotron
Wed Dec 12, 2018 8:08 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.1 (BETA), DEC 9th

I'm happy using notepad++ and my code fits properly on my monitor size and when a bug is reported by a player I can usually provide a fix within minutes since I know my own mess inside out. :) I see where you come from but you got to cut me some slack here. The problems I'm facing are not coming fro...
by Robotron
Tue Dec 11, 2018 5:08 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.1 (BETA), DEC 9th

Of course you're quite right about keeping things neat and tidy however it never occurred to me that anybody could be bothered to look into my scripts. ^^
by Robotron
Tue Dec 11, 2018 12:33 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V7.3, JAN 12th
Replies: 1063
Views: 64788

Re: POTZBLITZ V7.1 (BETA), DEC 9th

@berto: The encrypted AI files are one case of the mentioned leftovers from earlier versions. They are not longer used since the developers decided to release all lua scripts in plain text but it adds to the confusion. Then there's also the non-modifiable map file for which a special editor was anno...
by Robotron
Tue Dec 11, 2018 11:04 am
Forum: Commander - The Great War
Topic: -- Merchant Submarine ?
Replies: 3
Views: 124

Re: -- Merchant Submarine ?

The submarine must have been equipped with the submarine cruiser tech. Being adjacent to a port is enough.
USA not having joined the Entente is a prerequisite, meaning that, if theoretically USA had joined CP, the event would still trigger. :P
by Robotron
Tue Dec 11, 2018 12:34 am
Forum: Commander - The Great War
Topic: -- Merchant Submarine ?
Replies: 3
Views: 124

Re: -- Merchant Submarine ?

If USA is still neutral and a CP submarine reaches an USA port the CP nation owning that submarine will gain 30 production points and USA alignment will shift 2 points in favor of CP.

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