Search found 1218 matches

by Robotron
Sun Jul 07, 2019 3:39 pm
Forum: Commander - The Great War
Topic: Cheaters
Replies: 2
Views: 106

Re: Cheaters

In your case your opponent is not only trying to cheat but rather trying to make fun of you by blatantly cheating. Cheating is easily done, there are small programs available that can mess with internal values of games, alternatively if the game is open to modding you can apply your own cheats if yo...
by Robotron
Fri Jul 05, 2019 7:14 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.4 JUN19th 2019

To prevent further misunderstandings I have merged the old 4.7 main mod with the latest 9.4 update.
This new COMPLETE version's size is now 344mb.

The latest update 9.4 is also still available separately.

Download links in opening post.

Salute!
by Robotron
Thu Jul 04, 2019 7:09 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.4 JUN19th 2019

Maybe you did not realize: when you install the mod for the FIRST time you need to install the main mod first and then the latest update . To see what version you have installed, you can either: 1. click on "information" when choosing the campaign Clipboard02.jpg or 2. read the text of the splash sc...
by Robotron
Mon Jul 01, 2019 10:01 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.4 JUN19th 2019

Hi draskar!

I had a look at the logfile you provided: seems like you are not using the current version V9.4.

https://drive.google.com/open?id=1OhY3I ... OFkzRrSNHu

Please apply the update. I will not provide bugfixes for older versions.
by Robotron
Wed Jun 19, 2019 7:44 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.4 JUN19th 2019

V9.4 is out. https://drive.google.com/open?id=1OhY3IRj8gNctBMaYnJiaqOOFkzRrSNHu This update addresses all bugs that were reported over the last few weeks and a few minor gameplay issues. No PDF manual update this time. As always: don't update any matches in progress, instead start new matches AFTER...
by Robotron
Tue Jun 18, 2019 10:52 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

Yes, I see. Also the logfile does not mention any cause for the crash.

There's not much I can do without a proper crash report and 9.3 was a pretty buggy release anyway, so better wait for 9.4 and then start anew.
by Robotron
Tue Jun 18, 2019 8:35 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

That worked and I could reproduce the crash too. I'll see what I can do about the bug. *edit* Fixed. You can either wait for V9.4 (due this weekend...again) or overwrite the script called: game_move.lua which is located in: CTGW/Data/Scripts/game with the corrected file found in the attachment. game...
by Robotron
Tue Jun 18, 2019 8:59 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

Still unable to open. Tried with both WinRar and 7zip on different machines.

Try uploading in zip-format instead.
by Robotron
Mon Jun 17, 2019 8:55 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

@eriador08: yes, you're at the right place here. 8) To be able to continue your match you will have to manually update one of the game's scripts. The script's name is: game_events.lua and you will find it in the folder called: CTGW/Data/Scripts/game I have attached a zip-archive to this reply contai...
by Robotron
Mon Jun 17, 2019 6:22 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

Archive is damaged, can't open it.
by Robotron
Sun Jun 16, 2019 4:33 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

Damn, there's a game-breaking typo in V9.3 that renders the game unplayable...@#§*%!!!!
by Robotron
Sun Jun 16, 2019 3:19 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

Seems to be caused by disembarking a unit, after disembarking the unit is not registered properly... Is this reproducible? If so, upload the AutosaveEndturn file usually to be found in your Documents folder, so look in "My Documents\My Games\Commander The Great War". Put the autosave.endturn files i...
by Robotron
Sat Jun 15, 2019 10:01 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

yes the base game on balanced, is to easy, its early 1916 and russia is going to lose and im pushing france, towards paris. romania, bulgaria, and portugal are going to be going. but ya once i beat the base game i willl be reinstalling the mod, cause its way to easy. Well, even if I play my own mod...
by Robotron
Sat Jun 15, 2019 9:42 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

@ Robotron : I am playing CP side Potzblitz v 9.3 with Steel. I got artillery research displayed on turn 2, but artillery research was not available anymore on turn 3 for AH (neither Germany which just enter war). I had noticed that in single player once, but I thought I had mistaken. Is it a bug ?...
by Robotron
Fri Jun 14, 2019 8:01 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

"cant you add the ottomans join the war, without necessarily having to play it via event, because regardless they joined the war in September 1914"

No, because without those events Ottomans would probably have joined the war very late or not at all.
by Robotron
Thu Jun 13, 2019 6:21 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

@Ricke402: You should definitely have played the vanilla game a bit more to get more experience and confidence. My mod is designed for CTGW veteran players that can beat the vanilla game even with self-imposed handicaps. About Russia: 1. I always send 1 or 2 Reserve Corps from the west to the east e...
by Robotron
Wed Jun 12, 2019 12:19 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

@Rick402: A nation that has amassed 10 or more collapse points will lose morale and manpower as it loses its internal stability though it might be able to go on for a while until it totally breaks down. Under certain conditions having 10 or more collapse points also exposes a nation to the dangers o...
by Robotron
Tue Jun 11, 2019 11:43 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

1. Pro-Tsarist Coup crash: this seems to be caused by the faulty script mentioned in the last post made by kossatx. If the game crashes, please report the last lines of the ctgw.log. if the game keeps crashing please provide the last savegame (autosave.endturn) before the crash or better yet the ctg...
by Robotron
Tue Jun 04, 2019 12:32 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V9.4 JUN19th 2019
Replies: 1386
Views: 93922

Re: POTZBLITZ V9.3 MAY11th 2019

Well spotted!
by Robotron
Tue May 21, 2019 12:45 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: What's the difference between game_events.lua and game_diplomacy.lua?
Replies: 6
Views: 261

Re: What's the difference between game_events.lua and game_diplomacy.lua?

For events about spawning units, yes. There are however many functions in game_events.lua that are obsolete and are no longer called from TriggerTurnEvents. To see whether a function is obsolete just perform an automated search of the whole scripts folder using notepad++ (takes only 1 second) Seach ...

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