Search found 8 matches

by toupou
Sun Aug 05, 2018 9:18 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: New Tabletop Rules Update for Community Version (1.11)
Replies: 28
Views: 4147

Re: New Tabletop Rules Update for Community Version (1.11)

it's nice to see that you're still working in the game i can't play much at the moment, i may end unemployed. real life, man, real life... perhaps in a few months, if real life gets better. i peeked a little, nice additions. btw, the file you uploaded doesn't have the weapons.whdat file, so there ar...
by toupou
Sat Nov 11, 2017 2:34 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 69
Views: 12746

Re: Suggestions and bug reports for version 1.11

yeah, but i like it. you first play one branch and then the other branch. i edited the maps so all maps in a branch have the same number of unit slots because you lose units when you switch branches. so, you first play CampScen1A, 2A, 3A, 1B, 2B, 3B. this happens with the other two branches. in othe...
by toupou
Sat Oct 21, 2017 10:39 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 69
Views: 12746

Re: Suggestions and bug reports for version 1.11

yes. this happens if you don't move. if you move you are on foot or on transport and you can't change it. but if you remain in place, you can mount in the transport and shoot. if 1 wound is taken, you can AFTER shooting, unmount and mount again, and that wound is gone. if the unit looses 1 unit (3 w...
by toupou
Fri Oct 20, 2017 2:29 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 69
Views: 12746

Re: Suggestions and bug reports for version 1.11

With a infantry unit with a chimera i can mount and shoot. If the vehicle is damaged with 1 or 2 wounds but not 3, i can unmount and mount and the damage is gone. this can be corrected?
by toupou
Sat Oct 14, 2017 9:37 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 69
Views: 12746

Re: Suggestions and bug reports for version 1.11

deranzo, the file you uploaded (at least the dropbox link) has the "graphics" folder duplicated in the folder "UI\unit_images\Graphics"
that's an extra 360MB :D
by toupou
Sat Oct 07, 2017 6:54 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 69
Views: 12746

Re: Suggestions and bug reports for version 1.11

in case you didn't know, this bug still exists: http://www.slitherine.com/forum/viewtopic.php?f=235&t=76352 i repeat in this topic my suggestion of adding a pair of "tank" and "anti-tank" traits wich affects the accuracy of anti-armor weapons against tanks and titans. also, when you load any map of ...
by toupou
Thu Oct 05, 2017 1:51 pm
Forum: News & Announcements
Topic: A community update for Armageddon!
Replies: 14
Views: 65790

Re: A community update for Armageddon!

i've seen your mod and played a little, deranzo. i really like the artwork of the game, so i don't like much the photoshoped new images. i prefer rebalancing and small changes (like adding or removing sponsons) instead of totally new units. i play in normal too and balance the game for this difficul...
by toupou
Wed Oct 04, 2017 6:55 pm
Forum: News & Announcements
Topic: A community update for Armageddon!
Replies: 14
Views: 65790

Re: A community update for Armageddon!

thanks, Deranzo i confirm the error with the choice in briefings. i'm playing and experimenting with the files and rebalancing I KNOW this is free, so feel free to disregard my suggestion. i think that certain weapons should have a flat bonus to accuracy against tanks and titans. like lascannons, or...

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